Commit History

Author SHA1 Message Date
  AzaezelX f52c3d5ed2 uninitialized variables-lighting 5 years ago
  Areloch 66cc6fb9d1 Removes current implement of shadow caching 5 years ago
  Azaezel 33ebe34440 more gfx shadowvar cleanups 7 years ago
  Azaezel 2753f562e8 shadow caching 9 years ago
  Azaezel 6fa44a4e92 further insurance that shadow split stay within bounds. 10 years ago
  LuisAntonRebollo c0b2e6536b Reduce innecesary changes on Render Target textures. 10 years ago
  DavidWyand-GG 91e542b8ec SceneCullingState with culling and camera frustum 11 years ago
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 years ago