Commit History

Autor SHA1 Mensaxe Data
  AzaezelX 059fb63487 set initial asset loaded state to not loaded %!s(int64=4) %!d(string=hai) anos
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
  AzaezelX 8bb43dd5ae error string interpreter, example of usage in shapebase::preload, plus flips the datablock filter back on to save some network bandwidth. %!s(int64=4) %!d(string=hai) anos
  Areloch d8cc73f5a1 Added utility methods to AssetBase: %!s(int64=5) %!d(string=hai) anos
  Areloch ddfc416418 Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing %!s(int64=6) %!d(string=hai) anos
  Areloch ae5a43de70 Asset Browser initial implementation - Asset updates. %!s(int64=7) %!d(string=hai) anos
  Masquara 15f67015d3 Reordering initialization methods #1912 %!s(int64=8) %!d(string=hai) anos
  Areloch 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. %!s(int64=10) %!d(string=hai) anos