JeffR
|
305e4851e0
Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock
|
3 年之前 |
OTHGMars
|
8148bdfcdd
ModuleManager and AssetManager updated for T3D mount system.
|
4 年之前 |
Areloch
|
40dd926873
Adds function for sceneObjects to report utilized assets
|
5 年之前 |
Areloch
|
66cc6fb9d1
Removes current implement of shadow caching
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5 年之前 |
Areloch
|
3fa7a0d4fa
Various fixes
|
6 年之前 |
Areloch
|
b79030ebb4
Tweaks to the Asset/Module info echo behavior to spam the console less.
|
6 年之前 |
Azaezel
|
41507d2dd5
shadowvar cleanup
|
7 年之前 |
Areloch
|
ae5a43de70
Asset Browser initial implementation - Asset updates.
|
7 年之前 |
Areloch
|
950723eb51
Implements support of autoloaded assets.
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8 年之前 |
Masquara
|
15f67015d3
Reordering initialization methods #1912
|
8 年之前 |
Areloch
|
0ec9438429
The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
|
9 年之前 |
Areloch
|
7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
|
10 年之前 |