AzaezelX
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1efb687867
uninitialized variables-environment and forrest
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5 years ago |
AzaezelX
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27d6665d21
set volumetric fog to use the standard window-resized trigger for it's update
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5 years ago |
Areloch
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ba2e9f1547
Merge pull request #2342 from Azaezel/volFogFix
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6 years ago |
Lukas Joergensen
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e718841467
Eliminate DefineConsoleFunction
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7 years ago |
Azaezel
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d2dd2b4e1a
fix(es) for volumetric fog when dealing with dedicated servers.
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8 years ago |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 years ago |
rextimmy
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41e5caf22b
Direct3D11 Engine/source changes
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9 years ago |
Areloch
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21be97d206
Missed a few files.
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9 years ago |