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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  Areloch 60a29777fa WIP updated UI 6 жил өмнө
  Areloch 1f7cf55204 Add cubemap arrays, as well as control for generation of MIPs on texture targets. 7 жил өмнө
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
  rextimmy efab1299ca DX11 multiple canvas support 8 жил өмнө
  rextimmy 1ff6f221fb Direct3D11 GFX device. 9 жил өмнө