JeffR
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69d547fd72
Adjusted handling for the bitmap and bitmapAsset fields for guiBitmapButtonCtrl to forcefully update the button states when changed, ensuring that the bitmaps refresh when changed via the field
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3 years ago |
JeffR
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6a357d8dfb
Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into Preview4_0
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3 years ago |
JeffR
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ed36cf2c5c
Changes for BaseUI Update
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3 years ago |
AzaezelX
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d074343b50
adds colorization to GuiBitmapButtonCtrl
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3 years ago |
Areloch
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a5944aff19
Adjusted callback handling of asset inspector fields when invoking AB to select asset for more consistent behavior and better handling of updating the objects and inspector
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3 years ago |
AzaezelX
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98a079a797
code duplication prune. should aid in stability
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3 years ago |
Areloch
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88ae8a9665
Added getShapeConstructorFilePath console function on shapeAsset
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4 years ago |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 years ago |
Azaezel
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76228f2d0c
alpha masking for buttons. original attribution @dottools
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9 years ago |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |