Commit History

Autor SHA1 Mensaxe Data
  Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. %!s(int64=4) %!d(string=hai) anos
  AzaezelX 9e1c22204f uninitialized variables-ts %!s(int64=5) %!d(string=hai) anos
  Areloch e7bf49e801 Moved unneeded modules to Templates/Modules %!s(int64=5) %!d(string=hai) anos
  Areloch 5a1af9ccd7 Merge pull request #2236 from Azaezel/memberMess %!s(int64=7) %!d(string=hai) anos
  Azaezel 1c62080f7f cleaned up member::radius %!s(int64=7) %!d(string=hai) anos
  Azaezel f9bf4fca4b new method: TSShapeInstance::resetMaterialList(). Sets all object-instance mapto values back to initial state. reskin now does so to avoid having to track origional values independently. (so say, if you've already got skin1 plugged in to one, and nothing in to another, no need to set skin1=skin2 on the first and skin2 or base=skin2 on the second to swap both on over to skin2). %!s(int64=7) %!d(string=hai) anos
  Azaezel 9e435a3f34 allows arbitrary material name string replacement, rather than forcing folks to start with base. ie: an entry of skin = "blue; area=fire"; would replace base_area_grid with blue_fire_grid as the used material %!s(int64=7) %!d(string=hai) anos
  Azaezel debfd9b780 Sanity check to ensure detail levels shift in tandem for skinned meshes %!s(int64=7) %!d(string=hai) anos
  Areloch ab68a19a8b Merge pull request #1750 from Azaezel/LODloss %!s(int64=9) %!d(string=hai) anos
  James Urquhart 12019173af Fix load with DTS shapes introduced with HW skinning changes %!s(int64=9) %!d(string=hai) anos
  Azaezel a50ff1b054 short term LOD correction to preserve current widescreen vs 4:3 windows while closer matching prior release results %!s(int64=9) %!d(string=hai) anos
  James Urquhart 3496c549b5 Hardware Skinning Support %!s(int64=10) %!d(string=hai) anos
  Azaezel 0f173df0d4 setDetailFromDistance aspect ratio friendly adjustment %!s(int64=9) %!d(string=hai) anos
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. %!s(int64=10) %!d(string=hai) anos
  Daniel Buckmaster 33fcc59543 Merge remote-tracking branch 'origin/style-cleanup' into development %!s(int64=10) %!d(string=hai) anos
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. %!s(int64=10) %!d(string=hai) anos
  bank 69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape %!s(int64=11) %!d(string=hai) anos
  Andrey Syrokomsky 939061ef59 Fixed issue #256: "$pref::TS::smallestVisiblePixelSize doesn't work". %!s(int64=11) %!d(string=hai) anos
  DavidWyand-GG e4df92a7bc Theora texture for cloned material fix %!s(int64=12) %!d(string=hai) anos
  DavidWyand-GG 595119590d Fix for Issue #155 for Billboard Creation %!s(int64=12) %!d(string=hai) anos
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos