提交历史

作者 SHA1 备注 提交日期
  Areloch 86f9c6f2e7 When using bullet physics, it ensures the player does not move when the world sim is paused, as well as correcting the surface check when walking to test against the max run angle. 9 年之前
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 年之前