AzaezelX
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1b33b01eb1
add "docsURL" filter to assignFieldsFrom to prevent it from triggering opening web pages when inheriting values
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2 years ago |
AzaezelX
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ace18d0246
layout consistency pass pt 2 -place shapebase inheriting initpersistfields up top so the child layout appends to the parent
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2 years ago |
AzaezelX
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f07c8745b2
inspector cleanups
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2 years ago |
AzaezelX
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8821f62b0c
misc fixes
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2 years ago |
AzaezelX
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77ef842670
particle emission safeties
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3 years ago |
AzaezelX
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bba3b1a8d6
proper player head rot clamp
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3 years ago |
AzaezelX
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c3eb5e028b
constrain player mRot.z reguardless of translation
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3 years ago |
AzaezelX
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f0d919e859
sound asset conversions - materials
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3 years ago |
AzaezelX
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9217c62446
sound followups
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3 years ago |
AzaezelX
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98a079a797
code duplication prune. should aid in stability
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3 years ago |
AzaezelX
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19eb3c42f0
more enum work, now with somewhat clearer boundary names, and some debug spam for initpersistfields, and pack and unpack macros to help us try and trace why those are scrambling
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3 years ago |
AzaezelX
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d3693bef8d
shifted playerdata down to the Long Lists block. fix player enum ref source side
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3 years ago |
marauder2k7
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d700ea4878
Committing player separately.
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3 years ago |
Areloch
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426f5974da
Corrected ShapeAsset array initpersist macro to assign arraySize
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4 years ago |
Areloch
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3e131f5b8e
Added changes missed via merge failures.
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4 years ago |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 years ago |
Brian Roberts
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d50f1f0b81
Merge pull request #342 from lukaspj/fix/replace-dstrcmp
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4 years ago |
AzaezelX
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33f17ea759
pathshape gravity suppression injection
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4 years ago |
Lukas Aldershaab
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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4 years ago |
AzaezelX
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afb39d398f
code review:
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4 years ago |
Areloch
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8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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4 years ago |
AzaezelX
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fabd5864fa
uninitialized variables-t3d
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5 years ago |
AzaezelX
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f7f8faf47e
truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden.
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5 years ago |
Areloch
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fc93bc229c
Merge pull request #2339 from Areloch/MountedCollisionsFix
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6 years ago |
Areloch
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87ef9bf15e
Adds logic to temporarily disable collisions of mounted objects on Players so you don't try colliding with things that are mounted to you when moving.
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6 years ago |
Marc Chapman
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1fb0492975
Set contrsaints for Player Z rotation
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6 years ago |
Areloch
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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6 years ago |
Areloch
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5a1af9ccd7
Merge pull request #2236 from Azaezel/memberMess
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7 years ago |
Lukas Joergensen
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0fff33869c
Eliminate unnecessary uses of ConsoleMethod
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7 years ago |
Azaezel
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d80f35bb7d
layer, and playerControllerComponent shadowvar cleanups
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7 years ago |