Commit History

Author SHA1 Message Date
  AzaezelX 1b33b01eb1 add "docsURL" filter to assignFieldsFrom to prevent it from triggering opening web pages when inheriting values 2 years ago
  AzaezelX ace18d0246 layout consistency pass pt 2 -place shapebase inheriting initpersistfields up top so the child layout appends to the parent 2 years ago
  AzaezelX f07c8745b2 inspector cleanups 2 years ago
  AzaezelX 8821f62b0c misc fixes 2 years ago
  AzaezelX 77ef842670 particle emission safeties 3 years ago
  AzaezelX bba3b1a8d6 proper player head rot clamp 3 years ago
  AzaezelX c3eb5e028b constrain player mRot.z reguardless of translation 3 years ago
  AzaezelX f0d919e859 sound asset conversions - materials 3 years ago
  AzaezelX 9217c62446 sound followups 3 years ago
  AzaezelX 98a079a797 code duplication prune. should aid in stability 3 years ago
  AzaezelX 19eb3c42f0 more enum work, now with somewhat clearer boundary names, and some debug spam for initpersistfields, and pack and unpack macros to help us try and trace why those are scrambling 3 years ago
  AzaezelX d3693bef8d shifted playerdata down to the Long Lists block. fix player enum ref source side 3 years ago
  marauder2k7 d700ea4878 Committing player separately. 3 years ago
  Areloch 426f5974da Corrected ShapeAsset array initpersist macro to assign arraySize 4 years ago
  Areloch 3e131f5b8e Added changes missed via merge failures. 4 years ago
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 years ago
  Brian Roberts d50f1f0b81 Merge pull request #342 from lukaspj/fix/replace-dstrcmp 4 years ago
  AzaezelX 33f17ea759 pathshape gravity suppression injection 4 years ago
  Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 4 years ago
  AzaezelX afb39d398f code review: 4 years ago
  Areloch 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 4 years ago
  AzaezelX fabd5864fa uninitialized variables-t3d 5 years ago
  AzaezelX f7f8faf47e truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden. 5 years ago
  Areloch fc93bc229c Merge pull request #2339 from Areloch/MountedCollisionsFix 6 years ago
  Areloch 87ef9bf15e Adds logic to temporarily disable collisions of mounted objects on Players so you don't try colliding with things that are mounted to you when moving. 6 years ago
  Marc Chapman 1fb0492975 Set contrsaints for Player Z rotation 6 years ago
  Areloch 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 6 years ago
  Areloch 5a1af9ccd7 Merge pull request #2236 from Azaezel/memberMess 7 years ago
  Lukas Joergensen 0fff33869c Eliminate unnecessary uses of ConsoleMethod 7 years ago
  Azaezel d80f35bb7d layer, and playerControllerComponent shadowvar cleanups 7 years ago