Historique des commits

Auteur SHA1 Message Date
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
  AzaezelX ace18d0246 layout consistency pass pt 2 -place shapebase inheriting initpersistfields up top so the child layout appends to the parent il y a 2 ans
  AzaezelX f07c8745b2 inspector cleanups il y a 2 ans
  AzaezelX 8821f62b0c misc fixes il y a 2 ans
  AzaezelX 01ba573543 rigidshape and wheeledvehicle perf work il y a 2 ans
  AzaezelX 93faa243ac cleanups for sound assets il y a 3 ans
  AzaezelX 98a079a797 code duplication prune. should aid in stability il y a 3 ans
  marauder2k7 e9d0f68b55 Preload all soundAsset il y a 3 ans
  marauder2k7 704eb27600 More Implements il y a 3 ans
  AzaezelX e4d16a8c61 (re) add collision yo noshape.dts il y a 3 ans
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets il y a 4 ans
  AzaezelX 516a05301f corrected and implemented a usage of shapeasset macros (and stray membervars touched). todo: shapebaseimage, debris. il y a 4 ans
  AzaezelX 321c25a401 profiler tracking name collision fix il y a 4 ans
  AzaezelX afb39d398f code review: il y a 4 ans
  AzaezelX fabd5864fa uninitialized variables-t3d il y a 5 ans
  AzaezelX 245994dbdd Merge branch 'rigidshapeReorg' of https://github.com/Azaezel/Torque3D into alpha40_ReactiveRigidReorg il y a 5 ans
  Azaezel 77e9f3c6d4 CollisionState membervar clarification il y a 7 ans
  Azaezel 1ee127b753 more unused variable cleanups il y a 8 ans
  OTHGMars 8c2d5ee82c RigidShape Mounting il y a 11 ans
  Azaezel 6a930f3da1 rigid body on rigid body reactions il y a 9 ans
  Azaezel d6b6f36b0a rev 1 refactor for fitting rigidshape into the vehicle hierarchy. il y a 9 ans
  James Urquhart f44a3f27d6 Fix stack balancing problems by refactoring execution calls il y a 10 ans
  Daniel Buckmaster 4fb820c3ef New Physics doc group. il y a 10 ans
  Daniel Buckmaster 439192f88d Merge pull request #645 from Azaezel/ridgidshape_updateForces il y a 11 ans
  Thomas Fischer cd978039ac Merge pull request #635 from just-bank/engine-fixes il y a 11 ans
  Azaezel a73a4a84f1 followup to https://github.com/GarageGames/Torque3D/issues/393 il y a 11 ans
  bank b2e6895554 Fix: preload() method on datablocks should always set errorStr when returning false. il y a 11 ans
  Daniel Buckmaster 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency il y a 11 ans
  Azaezel fed7966dda fix for issue #393 il y a 12 ans
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. il y a 12 ans