Commit History

Автор SHA1 Съобщение Дата
  Jeff Hutchinson 35500a87c6 initial port of the new interpreter преди 4 години
  Lukas Aldershaab 763c205451 Add type of Children in SimGroup and GuiControl преди 4 години
  Areloch 6a3603c737 Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene. преди 4 години
  Areloch 0b954459a3 Added recursive scanning for utilized assets on any object within the scene, soas to catch objects in simgroups or parented преди 5 години
  Azaezel 13334b4d5c Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess преди 7 години
  Azaezel 2369645a5a simset::objectList to simset::mObjectList преди 7 години
  Azaezel 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. преди 7 години
  Areloch 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. преди 10 години
  James Urquhart 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. преди 13 години
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 преди 13 години