marauder2k7
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1d5a36c4c0
Spheres for Skies
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3 lat temu |
AzaezelX
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98a079a797
code duplication prune. should aid in stability
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3 lat temu |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 lat temu |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 lat temu |
Areloch
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92aa785bb2
Merge pull request #1442 from Azaezel/shadow_caching
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9 lat temu |
rextimmy
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af9ad17ad6
Replaced ScatterSkyVertex declaration with default GFXVertexP in ScatterSky.
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9 lat temu |
rextimmy
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246785a8bf
Removed unused vertex formats from ScatterSky
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9 lat temu |
Azaezel
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2753f562e8
shadow caching
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9 lat temu |
Vincent Gee
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c00bca8ba0
Z Offset for Scattersky to fix the rendering issue at high altitudes.
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10 lat temu |
LuisAntonRebollo
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51aca89165
Fix ScatterSkyVertex::color declaration.
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11 lat temu |
DavidWyand-GG
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78242191ec
ScatterSky source line endings fix
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12 lat temu |
Ron Kapaun
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808f1a5beb
Scatter Sky Community Fixes
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12 lat temu |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |