Historia zmian

Autor SHA1 Wiadomość Data
  marauder2k7 1d5a36c4c0 Spheres for Skies 3 lat temu
  AzaezelX 98a079a797 code duplication prune. should aid in stability 3 lat temu
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 lat temu
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 lat temu
  Areloch 92aa785bb2 Merge pull request #1442 from Azaezel/shadow_caching 9 lat temu
  rextimmy af9ad17ad6 Replaced ScatterSkyVertex declaration with default GFXVertexP in ScatterSky. 9 lat temu
  rextimmy 246785a8bf Removed unused vertex formats from ScatterSky 9 lat temu
  Azaezel 2753f562e8 shadow caching 9 lat temu
  Vincent Gee c00bca8ba0 Z Offset for Scattersky to fix the rendering issue at high altitudes. 10 lat temu
  LuisAntonRebollo 51aca89165 Fix ScatterSkyVertex::color declaration. 11 lat temu
  DavidWyand-GG 78242191ec ScatterSky source line endings fix 12 lat temu
  Ron Kapaun 808f1a5beb Scatter Sky Community Fixes 12 lat temu
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 lat temu