Commit History

Author SHA1 Message Date
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
  AzaezelX 5f319e50ed ammend caputre mask so that skylight et al gets terrain, but skips editor-only renders 2 years ago
  AzaezelX d23ee397e6 adds wetness 2 years ago
  AzaezelX ad3c961579 get probes displaying with low Texture quality 2 years ago
  AzaezelX 5453d53f4c correct capturing flag test 2 years ago
  AzaezelX 748f884671 adds light fade and cap trackign to probe manager 2 years ago
  AzaezelX 111f0c840d probe capture cleanups pt1 2 years ago
  JeffR 28bf6c5b8f Ensures that the capturing flag is toggled regardless of how we invoke for a probe to bake(previously it was only done with the batch bake) 3 years ago
  JeffR e04f844240 Scaling correction to probes in deferred mode to improve parallax adjustment 3 years ago
  JeffR 79eebdd5f3 Cleaned and repacked work to update the probe bin and reflection probe behavior to clean and standardize it. 3 years ago
  AzaezelX b60d51969e brdf handling corrections 3 years ago
  AzaezelX 42bc6fa358 differentiate forward lit and deferred ibl vars 3 years ago
  AzaezelX 53f9f49410 mMipCount was never being filled out. just use mPrefilterArray->getMipMapLevels() direct 4 years ago
  Areloch 94e6d19fb2 Ensures that baking is consistently set to use HDR formats or not which avoids an occasional mismatch crash 4 years ago
  Areloch 6a3603c737 Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene. 4 years ago
  AzaezelX 0c7811bd1a shift pbrconfig to ORM 4 years ago
  Areloch 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 4 years ago
  Areloch 5289fdf7f1 Re-implements the dynamic cubemap mode option for reflection probes 4 years ago
  Areloch 638a515702 Merge branch 'alpha40_BandingBreakup' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups 5 years ago
  AzaezelX 8aa03a4ac9 uninitialized variables-renderinstance 5 years ago
  AzaezelX 1a33d483a3 ensure we've got a known stateblock set for GeneratePrefilterMap 5 years ago
  Areloch 6ade6f08ce Updated Assimp 5 years ago
  AzaezelX d75593bf6f hooks up missing probe capture filters 5 years ago
  Brian Roberts c0226d4640 mac crashfix and compilation correction. the former's down to a typo, the latter, needed specification for which class->setTexture(near identical sig) to use 5 years ago
  Areloch 72ceede272 Added Forward Material debug viz for HLSL(so far) and integrated it back into editor flagging. 5 years ago
  AzaezelX 501990c3b6 from @rextimmy: ssao work 5 years ago
  Areloch ff4c2d59fc Utilizes old method to clean up tree items in GuiTreeViewCtrl to resolve guiEditor crashes 5 years ago
  AzaezelX 9859d9b7bc 'correct' refscale back to mismatching between forward and deferred. Because Reasons. >.> 6 years ago
  Jeff Raab 38b0d0f1fe Updates names of probe forward shader consts to be consistent with shadergen, allowing proper data throughput 6 years ago
  AzaezelX e83eabcb87 refbox calc parity, and killed off some doubled up alpha subtraction 6 years ago