Areloch d890c530f9 Adds logic to be able to set a search string on an inspector that will be used to filter displayed fields. 1 год назад
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inspector d890c530f9 Adds logic to be able to set a search string on an inspector that will be used to filter displayed fields. 1 год назад
editorFunctions.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
editorFunctions.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
guiDebugger.cpp 9fef1b3cd1 uninitialized variables-gui 5 лет назад
guiDebugger.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
guiEaseViewCtrl.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 лет назад
guiEaseViewCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
guiEditCtrl.cpp 89b0c7f73b Console Refactor 2 лет назад
guiEditCtrl.h 41e5caf22b Direct3D11 Engine/source changes 9 лет назад
guiFilterCtrl.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 лет назад
guiFilterCtrl.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
guiGraphCtrl.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 лет назад
guiGraphCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
guiImageList.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 лет назад
guiImageList.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
guiInspector.cpp d890c530f9 Adds logic to be able to set a search string on an inspector that will be used to filter displayed fields. 1 год назад
guiInspector.h d890c530f9 Adds logic to be able to set a search string on an inspector that will be used to filter displayed fields. 1 год назад
guiInspectorTypes.cpp d952722811 Updates the field types used in the editor to utilize the GuiPopUpMenuCtrlEx to make them support categories and be able to search filter them 2 лет назад
guiInspectorTypes.h d952722811 Updates the field types used in the editor to utilize the GuiPopUpMenuCtrlEx to make them support categories and be able to search filter them 2 лет назад
guiMenuBar.cpp c2d1e9d654 Expands functionality of MenuBuilder to act as primary API for building out menus 2 лет назад
guiMenuBar.h c2d1e9d654 Expands functionality of MenuBuilder to act as primary API for building out menus 2 лет назад
guiParticleGraphCtrl.cpp 6b2db37f8a followup to array acess breaches: waterobject and guiparticlegraphctrl need to check `>=`, not just `>` 5 лет назад
guiParticleGraphCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
guiPopupMenuCtrl.cpp c2d1e9d654 Expands functionality of MenuBuilder to act as primary API for building out menus 2 лет назад
guiPopupMenuCtrl.h 2ca6af8e48 Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. 8 лет назад
guiRectHandles.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 лет назад
guiRectHandles.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
guiSeparatorCtrl.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 лет назад
guiSeparatorCtrl.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
guiShapeEdPreview.cpp de87d2f6ad fix guishapeedpreview not displaying IBL 1 год назад
guiShapeEdPreview.h 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset 4 лет назад
popupMenu.cpp 473e566b70 Adds a separate gui profile for the popupmenus themselves that has a lighter border color, making it easier to keep track of the layout 2 лет назад
popupMenu.h a71f5cfd9d Missed header changes 5 лет назад