AzaezelX 3f2113bf7d revert some removals of vert to pixel shader getters to avoid register mismatches. 2 jaren geleden
..
accuFeatureGLSL.cpp 2287c28d32 be clear where we're referencing gbuffer render targets 4 jaren geleden
accuFeatureGLSL.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 11 jaren geleden
bumpGLSL.cpp 2287c28d32 be clear where we're referencing gbuffer render targets 4 jaren geleden
bumpGLSL.h 9221b4dd10 Update GLSL Shadergen. Not used on DX9. 11 jaren geleden
customFeatureGLSL.cpp 0d4221fa59 uninitialized and unused value cleanups 2 jaren geleden
customFeatureGLSL.h 35500a87c6 initial port of the new interpreter 4 jaren geleden
debugVizFeatureGLSL.cpp 2287c28d32 be clear where we're referencing gbuffer render targets 4 jaren geleden
debugVizFeatureGLSL.h 72ceede272 Added Forward Material debug viz for HLSL(so far) and integrated it back into editor flagging. 6 jaren geleden
depthGLSL.cpp edd1e0a270 Removes Direct3D9 functionality. 8 jaren geleden
depthGLSL.h 9221b4dd10 Update GLSL Shadergen. Not used on DX9. 11 jaren geleden
paraboloidGLSL.cpp 9221b4dd10 Update GLSL Shadergen. Not used on DX9. 11 jaren geleden
paraboloidGLSL.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
shaderCompGLSL.cpp 1940becb2d Compilation fixes for C++20 3 jaren geleden
shaderCompGLSL.h 1940becb2d Compilation fixes for C++20 3 jaren geleden
shaderFeatureGLSL.cpp 3f2113bf7d revert some removals of vert to pixel shader getters to avoid register mismatches. 2 jaren geleden
shaderFeatureGLSL.h a1117b1c41 add getInWorldNormal method glsl side 4 jaren geleden
shaderGenGLSL.cpp 8c807485b1 Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds. 8 jaren geleden
shaderGenGLSL.h 196b214eae engine: 10 jaren geleden
shaderGenGLSLInit.cpp 0c7811bd1a shift pbrconfig to ORM 5 jaren geleden