Areloch 0946950fa0 #if cleanup for the VS2017 workaround 8 роки тому
..
test 1449c4df57 Add some tests for engineAPI and console 11 роки тому
CMDgram.y 5a66f00697 Use a buffer on the stack. 11 роки тому
CMDscan.cpp 45ae5e71cb fixed lots of tabs and space 9 роки тому
CMDscan.l 233771dcdc Don't use the register keyword with modern compilers, they know better than you (and complain that it's deprecated to boot 9 роки тому
ICallMethod.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 роки тому
SimXMLDocument.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 9 роки тому
SimXMLDocument.h 45ae5e71cb fixed lots of tabs and space 9 роки тому
arrayObject.cpp 15f67015d3 Reordering initialization methods #1912 8 роки тому
arrayObject.h 45ae5e71cb fixed lots of tabs and space 9 роки тому
ast.h 1204b81a78 Added anomymous functions as in Konrad Kiss's resource. 11 роки тому
astAlloc.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 9 роки тому
astNodes.cpp 555610f69f Addresses roughly half of the C4189 errors though the following methodologies: 10 роки тому
bison.bat 7dbfe6994d Engine directory for ticket #1 13 роки тому
bison.simple 7dbfe6994d Engine directory for ticket #1 13 роки тому
cmdgram.cpp 45ae5e71cb fixed lots of tabs and space 9 роки тому
cmdgram.h 45ae5e71cb fixed lots of tabs and space 9 роки тому
codeBlock.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 9 роки тому
codeBlock.h 84e8cbb4ee Revert recent style cleanup changes. 11 роки тому
compiledEval.cpp 45ae5e71cb fixed lots of tabs and space 9 роки тому
compiler.cpp de7101dec2 Fix mismatched free 11 роки тому
compiler.h 5e2de608d5 C4091 typedef ignored. 10 роки тому
console.cpp ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 роки тому
console.h 1c2b096a72 Whitespace consistency 9 роки тому
consoleDoc.cpp c0f314101d Use the more stable method of checking the string by using the strlen call. 8 роки тому
consoleDoc.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
consoleFunctions.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 роки тому
consoleFunctions.h 39d5563a8c Added type checking functions 11 роки тому
consoleInternal.cpp 45ae5e71cb fixed lots of tabs and space 9 роки тому
consoleInternal.h 942c7a48f4 Fix corruption issue with string iterator was using an absolute pointer. Also adds a special relative pointer type for constructed strings on the stack. 11 роки тому
consoleLogger.cpp 45ae5e71cb fixed lots of tabs and space 9 роки тому
consoleLogger.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 роки тому
consoleObject.cpp 45ae5e71cb fixed lots of tabs and space 9 роки тому
consoleObject.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 роки тому
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space 9 роки тому
consoleParser.h 45ae5e71cb fixed lots of tabs and space 9 роки тому
consoleTypes.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 роки тому
consoleTypes.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 роки тому
consoleXMLExport.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 роки тому
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives 9 роки тому
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 13 роки тому
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 роки тому
dynamicTypes.cpp fbfd3ed8ed clang: constructor initialization order 9 роки тому
dynamicTypes.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 роки тому
engineAPI.h d64e2a7019 Removed constexpr use to support VS2013 9 роки тому
engineDoc.cpp 5c688260d5 Issue found with PVS-Studio: 10 роки тому
engineExports.cpp 15f67015d3 Reordering initialization methods #1912 8 роки тому
engineExports.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order 9 роки тому
engineFunctions.h 0946950fa0 #if cleanup for the VS2017 workaround 8 роки тому
engineObject.cpp 7dbfe6994d Engine directory for ticket #1 13 роки тому
engineObject.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
enginePrimitives.cpp 7dbfe6994d Engine directory for ticket #1 13 роки тому
enginePrimitives.h 88106f9032 Fixed type inference for nulls in console functions 9 роки тому
engineStructs.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 роки тому
engineStructs.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 роки тому
engineTypeInfo.cpp fbfd3ed8ed clang: constructor initialization order 9 роки тому
engineTypeInfo.h 39bea37fa0 minor fixes, and converted the type table 9 роки тому
engineTypes.cpp 7dbfe6994d Engine directory for ticket #1 13 роки тому
engineTypes.h 1048b7d535 finished variadic conversion 9 роки тому
engineXMLExport.cpp 7dbfe6994d Engine directory for ticket #1 13 роки тому
fieldBrushObject.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 9 роки тому
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
fileSystemFunctions.cpp bcc5459818 whitespace 9 роки тому
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 13 роки тому
persistenceManager.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 9 роки тому
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
propertyParsing.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 роки тому
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 роки тому
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 13 роки тому
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 роки тому
scriptFilename.cpp bcc5459818 whitespace 9 роки тому
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
scriptObjects.cpp c05d49058f Cleans up a redundant include. 8 роки тому
scriptObjects.h b56f8674cd New ScriptTickObject 13 роки тому
sim.cpp bcc5459818 whitespace 9 роки тому
sim.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 роки тому
simBase.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
simDatablock.cpp 7dbfe6994d Engine directory for ticket #1 13 роки тому
simDatablock.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
simDictionary.cpp bcc5459818 whitespace 9 роки тому
simDictionary.h bcc5459818 whitespace 9 роки тому
simEvents.cpp bcc5459818 whitespace 9 роки тому
simEvents.h 3f97c2cedd Fix building on GCC 11 роки тому
simFieldDictionary.cpp 7dbfe6994d Engine directory for ticket #1 13 роки тому
simFieldDictionary.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 роки тому
simManager.cpp 45ae5e71cb fixed lots of tabs and space 9 роки тому
simObject.cpp bcc5459818 whitespace 9 роки тому
simObject.h bcc5459818 whitespace 9 роки тому
simObjectList.cpp f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 роки тому
simObjectList.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
simObjectMemento.cpp bcc5459818 whitespace 9 роки тому
simObjectMemento.h bcc5459818 whitespace 9 роки тому
simObjectRef.h 5ef130d581 Fixed some random Worder warnings 10 роки тому
simPersistID.cpp 15f67015d3 Reordering initialization methods #1912 8 роки тому
simPersistID.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
simPersistSet.cpp bcc5459818 whitespace 9 роки тому
simPersistSet.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 роки тому
simSerialize.cpp bcc5459818 whitespace 9 роки тому
simSet.cpp 07cf85143b fixes crash when callOnChildren 10 роки тому
simSet.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 роки тому
stringStack.cpp bcc5459818 whitespace 9 роки тому
stringStack.h 942c7a48f4 Fix corruption issue with string iterator was using an absolute pointer. Also adds a special relative pointer type for constructed strings on the stack. 11 роки тому
telnetConsole.cpp bcc5459818 whitespace 9 роки тому
telnetConsole.h 539efcb1e1 Input event changes 13 роки тому
telnetDebugger.cpp bcc5459818 whitespace 9 роки тому
telnetDebugger.h b0fcc91058 Fix: removed 'virtual' for classes which doesn't have child. 11 роки тому
typeValidators.cpp bcc5459818 whitespace 9 роки тому
typeValidators.h 7dbfe6994d Engine directory for ticket #1 13 роки тому