JeffR 0d338f2d51 * Update levelAsset creation so it can be flagged to be creating a subScene preemptively, improving workflow when creating a SubScene level asset 'in place' via the inspector. 11 miesięcy temu
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editors 2b295fb7f0 rest of virtuals removed 1 rok temu
VolumetricFog.cpp b710a309bd asset load flow work 2 lat temu
VolumetricFog.h 2b295fb7f0 rest of virtuals removed 1 rok temu
VolumetricFogRTManager.cpp 1efb687867 uninitialized variables-environment and forrest 5 lat temu
VolumetricFogRTManager.h 2b295fb7f0 rest of virtuals removed 1 rok temu
basicClouds.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 lat temu
basicClouds.h f6dc694bd4 fully working 1 rok temu
cloudLayer.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 lat temu
cloudLayer.h 2b295fb7f0 rest of virtuals removed 1 rok temu
decalRoad.cpp 0d338f2d51 * Update levelAsset creation so it can be flagged to be creating a subScene preemptively, improving workflow when creating a SubScene level asset 'in place' via the inspector. 11 miesięcy temu
decalRoad.h bf9692a451 Updates DecalRoad, MeshRoad and River to be able to write out via persistManager using specialityField functions, similar to ConvexShape 1 rok temu
meshRoad.cpp 0d338f2d51 * Update levelAsset creation so it can be flagged to be creating a subScene preemptively, improving workflow when creating a SubScene level asset 'in place' via the inspector. 11 miesięcy temu
meshRoad.h bf9692a451 Updates DecalRoad, MeshRoad and River to be able to write out via persistManager using specialityField functions, similar to ConvexShape 1 rok temu
nodeListManager.cpp ad05a78946 sanity check nodelist presence 4 lat temu
nodeListManager.h 2b295fb7f0 rest of virtuals removed 1 rok temu
river.cpp bf9692a451 Updates DecalRoad, MeshRoad and River to be able to write out via persistManager using specialityField functions, similar to ConvexShape 1 rok temu
river.h bf9692a451 Updates DecalRoad, MeshRoad and River to be able to write out via persistManager using specialityField functions, similar to ConvexShape 1 rok temu
scatterSky.cpp d54de2a349 fix sun corona 2 lat temu
scatterSky.h 2b295fb7f0 rest of virtuals removed 1 rok temu
skyBox.cpp 75625dc679 Reverse depth & 32F buffer format 2 lat temu
skyBox.h 2b295fb7f0 rest of virtuals removed 1 rok temu
skySphere.cpp 962a2cffa3 Update skySphere.cpp 2 lat temu
skySphere.h 2b295fb7f0 rest of virtuals removed 1 rok temu
sun.cpp d54de2a349 fix sun corona 2 lat temu
sun.h 2b295fb7f0 rest of virtuals removed 1 rok temu
timeOfDay.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 lat temu
timeOfDay.h 2b295fb7f0 rest of virtuals removed 1 rok temu
waterBlock.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 lat temu
waterBlock.h efbe5e90f5 virtuals removed 1 rok temu
waterObject.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 lat temu
waterObject.h efbe5e90f5 virtuals removed 1 rok temu
waterPlane.cpp 75625dc679 Reverse depth & 32F buffer format 2 lat temu
waterPlane.h 2b295fb7f0 rest of virtuals removed 1 rok temu