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editor
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755bbacaa0
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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4 年之前 |
glsl
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8c807485b1
Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds.
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8 年之前 |
hlsl
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8c807485b1
Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds.
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8 年之前 |
ts
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 年之前 |
forest.cpp
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20e4f3c120
wrap to remove ambiguity
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4 年之前 |
forest.h
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1efb687867
uninitialized variables-environment and forrest
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5 年之前 |
forestCell.cpp
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15f67015d3
Reordering initialization methods #1912
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8 年之前 |
forestCell.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
forestCellBatch.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
forestCellBatch.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
forestCollision.cpp
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e9415a0994
uninitialized variables-collision
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5 年之前 |
forestCollision.h
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1efb687867
uninitialized variables-environment and forrest
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5 年之前 |
forestDataFile.cpp
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01f0d5cfca
tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
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7 年之前 |
forestDataFile.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
forestItem.cpp
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f5600826d7
Merge branch 'Preview4_0' into SoundAssetImplements
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3 年之前 |
forestItem.h
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98a079a797
code duplication prune. should aid in stability
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3 年之前 |
forestRender.cpp
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2753f562e8
shadow caching
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10 年之前 |
forestWindAccumulator.cpp
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1ee127b753
more unused variable cleanups
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9 年之前 |
forestWindAccumulator.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
forestWindEmitter.cpp
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471bdcaefe
Merge pull request #2252 from pacomont/Allow_to_change_wind's_direction
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7 年之前 |
forestWindEmitter.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
forestWindMgr.cpp
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01f0d5cfca
tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
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7 年之前 |
forestWindMgr.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
windDeformation.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
windDeformation.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |