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- function ImportAssetConfigList::onSelect( %this, %id, %text )
- {
- //Apply our settings to the assets
- echo("Changed our import config!");
-
- if(ImportActivityLog.count() != 0)
- ImportActivityLog.add("");
-
- ImportActivityLog.add("Asset Import Configs set to " @ %text);
- ImportActivityLog.add("");
-
- ImportAssetWindow.activeImportConfigIndex = %id;
- //ImportAssetWindow.activeImportConfig = ImportAssetWindow.importConfigsList.getKey(%id);
-
- if(!isObject(ImportAssetWindow.activeImportConfig))
- ImportAssetWindow.activeImportConfig = new AssetImportConfig();
-
- ImportAssetWindow.activeImportConfig.loadImportConfig(AssetImportSettings, ImportAssetWindow.importConfigsList.getKey(%id));
- ImportAssetWindow.importer.setImportConfig(ImportAssetWindow.activeImportConfig);
-
- //If we were trying to import anything, refresh it with the new config
- ImportAssetWindow.importer.resetImportSession();
-
- //if( ImportAssetWindow.importingFilesArray.count() != 0)
- // AssetBrowser.reloadImportingFiles();
- }
- function setupImportConfigSettingsList()
- {
- if(!isObject(ImportAssetConfigSettingsList))
- {
- new ArrayObject(ImportAssetConfigSettingsList);
-
- ImportAssetConfigSettingsList.addNewConfigSetting("General/DuplicateAutoResolution", "Duplicate Asset Auto-Resolution Action", "list", "", "AutoRename", "None,AutoPrune,AutoRename,FolderPrefix");
- ImportAssetConfigSettingsList.addNewConfigSetting("General/WarningsAsErrors", "Warnings As Errors", "bool", "", "0", "", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("General/PreventImportWithErrors", "Prevent Import With Errors", "bool", "", "1", "", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("General/AutomaticallyPromptMissingFiles", "Automatically Prompt Missing Files", "bool", "", "0", "", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("General/AddDirectoryPrefixToAssetName", "Adds the name of the folder to importing asset name", "bool", "", "0", "", "");
-
- ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/ImportMesh", "Import Mesh", "bool", "", "1", "", "ToggleImportMesh");
- ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/AlwaysAddShapeSuffix", "Always Add Shape Suffix", "bool", "", "0", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/AddedShapeSuffix", "Added Shape Suffix", "string", "", "_shape", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/DoUpAxisOverride", "Do Up-axis Override", "bool", "", "0", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/UpAxisOverride", "Up-axis Override", "list", "", "Z_AXIS", "X_AXIS,Y_AXIS,Z_AXIS");
- ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/DoScaleOverride", "Do Scale Override", "bool", "", "0", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/ScaleOverride", "Scale Override", "float", "", "1", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/IgnoreNodeScale", "Ignore Node Scale", "bool", "", "0", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/AdjustCenter", "Adjust Center", "bool", "", "0", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/AdjustFloor", "Adjust Floor", "bool", "", "0", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/CollapseSubmeshes", "Collapse Submeshes", "bool", "", "0", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/LODType", "LOD Type", "list", "", "TrailingNumber", "TrailingNumber,DetectDTS,SingleSize");
- //ImportAssetConfigSettingsList.addNewConfigSetting("TrailingNumber", "Trailing Number", "float", "", "2", "", "Mesh");
- ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/AlwaysImportedNodes", "Always Imported Nodes", "command", "", "", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/AlwaysIgnoreNodes", "Always Ignored Nodes", "command", "", "", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/AlwaysImportMeshes", "Always Imported Meshes", "command", "", "", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/AlwaysIgnoreMeshes", "Always Ignored Meshes", "command", "", "", "");
-
- //Assimp/Collada params
- ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/convertLeftHanded", "Convert To Left Hand", "bool", "", "0", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/calcTangentSpace", "Calculate Tangent Space", "bool", "", "0", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/removeRedundantMats", "Remove Redundant Materials", "bool", "", "0", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/genUVCoords", "Generate UV Corrdinates", "bool", "", "0", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/TransformUVs", "Transform UV Coordinates", "bool", "", "0", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/flipUVCoords", "Flip UV Coordinates", "bool", "", "0", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/findInstances", "Find Instances", "bool", "", "0", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/limitBoneWeights", "Limit Bone Weights", "bool", "", "0", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/JoinIdenticalVerts", "Join Identical Verts", "bool", "", "0", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/reverseWindingOrder", "Flip Winding Order", "bool", "", "0", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/invertNormals", "Invert Normals", "bool", "", "0", "");
-
- //Materials
- ImportAssetConfigSettingsList.addNewConfigSetting("Materials/ImportMaterials", "Import Materials", "bool", "", "1", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Materials/AlwaysAddMaterialSuffix", "Always Add Material Suffix", "bool", "", "1", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Materials/AddedMaterialSuffix", "Added Material Suffix", "string", "", "_mat", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Materials/CreateComposites", "Create Composites", "bool", "", "1", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Materials/UseDiffuseSuffixOnOriginImage", "Use Diffuse Suffix for Origin Image", "bool", "", "1", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Materials/UseExistingMaterials", "Use Existing Materials", "bool", "", "1", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Materials/IgnoreMaterials", "Ignore Materials", "command", "", "", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Materials/PopulateMaterialMaps", "Populate Material Maps", "bool", "", "1", "");
-
- //Animations
- ImportAssetConfigSettingsList.addNewConfigSetting("Animations/ImportAnimations", "Import Animations", "bool", "", "1", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Animations/SeparateAnimations", "Separate Animations", "bool", "", "1", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Animations/SeparateAnimationPrefix", "Separate Animation Prefix", "string", "", "", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Animations/animTiming", "Animation Timing", "list", "", "Seconds", "Frames,Seconds,Milliseconds");
- ImportAssetConfigSettingsList.addNewConfigSetting("Animations/animFPS", "Animation FPS", "float", "", "2", "");
-
- //Collision
- ImportAssetConfigSettingsList.addNewConfigSetting("Collision/GenerateCollisions", "Generate Collisions", "bool", "", "1", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Collision/GenCollisionType", "Generate Collision Type", "list", "", "CollisionMesh", "CollisionMesh,ConvexHull");
- ImportAssetConfigSettingsList.addNewConfigSetting("Collision/CollisionMeshPrefix", "CollisionMesh Prefix", "string", "", "Col", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Collision/GenerateLOSCollisions", "Generate LOS Collisions", "bool", "", "1", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Collision/GenLOSCollisionType", "Generate LOS Collision Type", "list", "", "CollisionMesh", "CollisionMesh,ConvexHull");
- ImportAssetConfigSettingsList.addNewConfigSetting("Collision/LOSCollisionMeshPrefix", "LOS CollisionMesh Prefix", "string", "", "LOS", "");
-
- //Images
- ImportAssetConfigSettingsList.addNewConfigSetting("Images/ImportImages", "Import Images", "bool", "", "1", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Images/AlwaysAddImageSuffix", "Always Add Image Suffix", "bool", "", "1", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Images/AddedImageSuffix", "Added Image Suffix", "string", "", "_image", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Images/ImageType", "Image Type", "list", "", "N/A", "N/A,Diffuse,Normal,Specular,Metalness,Roughness,AO,Composite,GUI");
- ImportAssetConfigSettingsList.addNewConfigSetting("Images/DiffuseTypeSuffixes", "Diffuse Type Suffixes", "command", "", "_ALBEDO,_DIFFUSE,_ALB,_DIF,_COLOR,_COL", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Images/NormalTypeSuffixes", "Normal Type Suffixes", "command", "", "_NORMAL,_NORM", "");
-
- ImportAssetConfigSettingsList.addNewConfigSetting("Images/MetalnessTypeSuffixes", "Metalness Type Suffixes", "command", "", "_METAL,_MET,_METALNESS,_METALLIC", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Images/RoughnessTypeSuffixes", "Roughness Type Suffixes", "command", "", "_ROUGH,_ROUGHNESS", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Images/SmoothnessTypeSuffixes", "Smoothness Type Suffixes", "command", "", "_SMOOTH,_SMOOTHNESS", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Images/AOTypeSuffixes", "AO Type Suffixes", "command", "", "_AO,_AMBIENT,_AMBIENTOCCLUSION", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Images/CompositeTypeSuffixes", "Composite Type Suffixes", "command", "", "_COMP,_COMPOSITE", "");
-
- ImportAssetConfigSettingsList.addNewConfigSetting("Images/TextureFilteringMode", "Texture Filtering Mode", "list", "", "Bilinear", "None,Bilinear,Trilinear");
- ImportAssetConfigSettingsList.addNewConfigSetting("Images/UseMips", "Use Mipmaps", "bool", "", "1", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Images/IsHDR", "Is HDR", "bool", "", "0", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Images/Scaling", "Scaling", "float", "", "1.0", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Images/Compressed", "Is Compressed", "bool", "", "1", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Images/GenerateMaterialOnImport", "Generate Material On Import", "bool", "", "1", "");
- //Sounds
- ImportAssetConfigSettingsList.addNewConfigSetting("Sounds/VolumeAdjust", "Volume Adjustment", "float", "", "1.0", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Sounds/PitchAdjust", "Pitch Adjustment", "float", "", "1.0", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Sounds/Compressed", "Is Compressed", "bool", "", "0", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Sounds/AlwaysAddSoundSuffix", "Always Add Sound Suffix", "bool", "", "1", "");
- ImportAssetConfigSettingsList.addNewConfigSetting("Sounds/AddedSoundSuffix", "Added Sound Suffix", "string", "", "_sound", "");
- }
- }
- function ImportAssetConfigSettingsList::addNewConfigSetting(%this, %settingName, %settingFieldLabel, %type, %tooltip, %defaultValue, %fieldData)
- {
- %this.add(%settingName TAB %settingFieldLabel TAB %type TAB %tooltip, %defaultValue TAB %fieldData);
- }
- //
- function ImportAssetConfigEditorWindow::close(%this)
- {
- %this.setVisible(0);
- }
- function ImportAssetOptionsWindow::editImportSettings(%this, %assetItem)
- {
- ImportAssetOptionsWindow.setVisible(1);
- ImportAssetOptionsWindow.selectWindow();
-
- ImportOptionsList.clearFields();
-
- %assetType = %assetItem.assetType;
- %filePath = %assetItem.filePath;
- %assetName = %assetItem.assetName;
- %assetConfigObj = %assetItem.importConfig;
- %optionsObj = %assetItem.optionsObj; // TODO IS THIS RIGHT
-
- ImportOptionsList.startGroup("Asset");
- ImportOptionsList.addField("AssetName", "Asset Name", "string", "", "NewAsset", "", %assetItem);
- ImportOptionsList.endGroup();
-
- if(%assetType $= "ShapeAsset")
- {
- //Get the shape info, so we know what we're doing with the mesh
- %shapeInfo = GetShapeInfo(%filePath);
- %meshItem = %shapeInfo.findItemByName("Meshes");
- %matItem = %shapeInfo.findItemByName("Materials");
-
- %meshCount = %shapeInfo.getItemValue(%meshItem);
- %matCount = %shapeInfo.getItemValue(%matItem);
-
- %firstMat = %shapeInfo.getChild(%matItem);
- echo("Mesh's first material texture path is: " @ %shapeInfo.getItemValue(%firstMat));
-
- if(%meshCount > 0)
- {
- ImportOptionsList.startGroup("Mesh");
-
- ImportOptionsList.addField("AutogenCollisions", "Auto-gen Collisions", "bool", "", "0", "", %assetConfigObj);
- ImportOptionsList.addField("CollapseSubmeshes", "Collapse Submeshes", "bool", "", "0", "", %assetConfigObj);
- ImportOptionsList.addField("UpAxisOverride", "Up-Axis Override", "list", "", "Z_AXIS", "Z_AXIS,Y_AXIS,X_AXIS", %assetConfigObj);
- ImportOptionsList.addField("OverrideScale", "Override Scale", "float", "", "1.0", "", %assetConfigObj);
- ImportOptionsList.addField("IgnoreNodeScale", "IgnoreNodeScaling", "bool", "", "0", "", %assetConfigObj);
- ImportOptionsList.addField("AdjustCenter", "Adjust Center", "bool", "", "0", "", %assetConfigObj);
- ImportOptionsList.addField("CollapseSubmeshes", "Collapse Submeshes", "bool", "", "0", "", %assetConfigObj);
- ImportOptionsList.addField("AdjustFloor", "Adjust Floor", "bool", "", "0", "", %assetConfigObj);
- ImportOptionsList.addField("LODType", "LOD Type", "list", "", "TrailingNumber", "TrailingNumber,DetectDTS", %assetConfigObj);
- ImportOptionsList.endGroup();
- }
-
- if(%matItem > 0)
- {
- ImportOptionsList.startGroup("Material");
- ImportOptionsList.addCallbackField("ImportMaterials", "Import Materials", "bool", "", "1", "", "ImportMaterialsChanged", %assetConfigObj);
- ImportOptionsList.addField("UseExistingMaterials", "Use Existing Materials", "bool", "", "1", "", %assetConfigObj);
- ImportOptionsList.endGroup();
- }
- }
- else if(%assetType $= "MaterialAsset")
- {
- ImportOptionsList.startGroup("Material");
- ImportOptionsList.addField("CreateComposites", "Create Composite Textures", "bool", "", "1", "", %assetConfigObj);
- ImportOptionsList.endGroup();
- }
- else if(%assetType $= "ImageAsset")
- {
- ImportOptionsList.startGroup("Formatting");
- ImportOptionsList.addField("ImageType", "Image Type", "string", "", "Diffuse", "", %assetConfigObj);
- ImportOptionsList.addField("TextureFiltering", "Texture Filtering", "list", "", "Bilinear", "None,Bilinear,Trilinear", %assetConfigObj);
- ImportOptionsList.addField("UseMips", "Use Mips", "bool", "", "1", "", %assetConfigObj);
- ImportOptionsList.addField("IsHDR", "Is HDR", "bool", "", "0", "", %assetConfigObj);
- ImportOptionsList.endGroup();
-
- ImportOptionsList.startGroup("Scaling");
- ImportOptionsList.addField("Scaling", "Scaling", "float", "", "1.0", "", %assetConfigObj);
- ImportOptionsList.endGroup();
-
- ImportOptionsList.startGroup("Compression");
- ImportOptionsList.addField("IsCompressed", "Is Compressed", "bool", "", "1", "", %assetConfigObj);
- ImportOptionsList.endGroup();
-
- ImportOptionsList.startGroup("Material");
- ImportOptionsList.addField("GenerateMaterialOnImport", "Generate Material On Import", "bool", "", "1", "", %optionsObj);
- ImportOptionsList.addField("PopulateMaterialMaps", "Populate Material Maps", "bool", "", "1", "", %optionsObj);
- ImportOptionsList.addField("UseDiffuseSuffixOnOriginImg", "Use Diffuse Suffix for Origin Image", "bool", "", "1", "", %optionsObj);
- ImportOptionsList.addField("UseExistingMaterials", "Use Existing Materials", "bool", "", "1", "", %optionsObj);
- ImportOptionsList.addField("IgnoreMaterials", "Ignore Importing Materials that fit these naming convention.", "command", "", "1", "", %optionsObj);
- ImportOptionsList.endGroup();
- }
- else if(%assetType $= "SoundAsset")
- {
- ImportOptionsList.startGroup("Adjustment");
- ImportOptionsList.addField("VolumeAdjust", "VolumeAdjustment", "float", "", "1.0", "", %assetConfigObj);
- ImportOptionsList.addField("PitchAdjust", "PitchAdjustment", "float", "", "1.0", "", %assetConfigObj);
- ImportOptionsList.endGroup();
-
- ImportOptionsList.startGroup("Compression");
- ImportOptionsList.addField("IsCompressed", "Is Compressed", "bool", "", "1", "", %assetConfigObj);
- ImportOptionsList.endGroup();
- }
- }
- function ImportAssetOptionsWindow::saveAssetOptions(%this)
- {
- %success = AssetImportSettings.write();
-
- if(ImportActivityLog.count() != 0)
- ImportActivityLog.add("");
-
- ImportActivityLog.add("Asset Import Configs saved, refreshing Import session");
- ImportActivityLog.add("");
-
- ImportAssetWindow.refresh();
- ImportAssetOptionsWindow.setVisible(0);
- }
- function ImportOptionsList::ImportMaterialsChanged(%this, %fieldName, %newValue, %ownerObject)
- {
- echo("CHANGED IF OUR IMPORTED MATERIALS WERE HAPPENING!");
- }
- function getAssetImportConfigValue(%fieldName, %defaultValue)
- {
- if(ImportAssetWindow.activeImportConfig $= "")
- return "";
-
- return AssetImportSettings.value(ImportAssetWindow.activeImportConfig @ "/" @ %fieldName, %defaultValue);
- }
- function ImportAssetConfigEditorWindow::populateConfigList(%this, %configName)
- {
- //Ensure our config list is set up
- setupImportConfigSettingsList();
-
- AssetImportConfigName.setText(%configName);
-
- ImportOptionsConfigList.clearFields();
- ImportOptionsConfigList.setAutoUpdate(false); //we don't want to be updating every time we add a field in here
-
- %this.populateConfigListByGroup("General");
- %this.populateConfigListByGroup("Meshes");
- %this.populateConfigListByGroup("Materials");
- %this.populateConfigListByGroup("Animations");
- %this.populateConfigListByGroup("Images");
- %this.populateConfigListByGroup("Collision");
- %this.populateConfigListByGroup("Sounds");
-
- ImportOptionsConfigList.update();
- }
- function ImportAssetConfigEditorWindow::populateConfigListByGroup(%this, %groupName)
- {
- ImportOptionsConfigList.startGroup(%groupName);
- for(%i=0; %i < ImportAssetConfigSettingsList.count(); %i++)
- {
- %settingName = getField(ImportAssetConfigSettingsList.getKey(%i),0);
- if(startsWith(%settingName, %groupName@"/"))
- {
- %labelName = getField(ImportAssetConfigSettingsList.getKey(%i), 1);
- %type = getField(ImportAssetConfigSettingsList.getKey(%i), 2);
- %tooltip = getField(ImportAssetConfigSettingsList.getKey(%i), 3);
-
- %defaultValue = getField(ImportAssetConfigSettingsList.getValue(%i), 0);
- %dataValues = getField(ImportAssetConfigSettingsList.getValue(%i), 1);
- ImportOptionsConfigList.addSettingsField(%settingName, %labelName, %type, %tooltip, %defaultValue, %dataValues);
- }
- }
- ImportOptionsConfigList.endGroup();
- }
- function ImportAssetConfigEditorWindow::addNewConfig(%this)
- {
- //Ensure our list is set up
- setupImportConfigSettingsList();
-
- ImportAssetNewConfigEditorWindow.setVisible(1);
- ImportAssetNewConfigEditorWindow.selectWindow();
-
- %configName = AssetImportConfigName.getText();
-
- AssetImportSettings.beginGroup(%configName);
-
- //Meshes
- AssetImportSettings.setValue("Meshes/ImportMesh", "1");
- AssetImportSettings.setValue("Meshes/AlwaysAddShapeSuffix", "0");
- AssetImportSettings.setValue("Meshes/AddedShapeSuffix", "_shape");
- AssetImportSettings.setValue("Meshes/DoUpAxisOverride", "0");
- AssetImportSettings.setValue("Meshes/UpAxisOverride", "Z_AXIS");
- AssetImportSettings.setValue("Meshes/DoScaleOverride", "0");
- AssetImportSettings.setValue("Meshes/ScaleOverride", "1.0");
- AssetImportSettings.setValue("Meshes/IgnoreNodeScale", "0");
- AssetImportSettings.setValue("Meshes/AdjustCenter", "0");
- AssetImportSettings.setValue("Meshes/AdjustFloor", "0");
- AssetImportSettings.setValue("Meshes/CollapseSubmeshes", "0");
- AssetImportSettings.setValue("Meshes/LODType", "TrailingNumber");
- AssetImportSettings.setValue("Meshes/AlwaysImportedNodes", "");
- AssetImportSettings.setValue("Meshes/AlwaysIgnoreNodes", "");
- AssetImportSettings.setValue("Meshes/AlwaysImportMeshes", "");
- AssetImportSettings.setValue("Meshes/AlwaysIgnoreMeshes", "");
-
- //Materials
- AssetImportSettings.setValue("Materials/ImportMaterials", "1");
- AssetImportSettings.setValue("Materials/AlwaysAddMaterialSuffix", "1");
- AssetImportSettings.setValue("Materials/AddedMaterialSuffix", "_mat");
- AssetImportSettings.setValue("Materials/IgnoreMaterials", "");
- AssetImportSettings.setValue("Materials/CreateComposites", "1");
- AssetImportSettings.setValue("Materials/UseDiffuseSuffixOnOriginImage", "1");
- AssetImportSettings.setValue("Materials/UseExistingMaterials", "1");
- AssetImportSettings.setValue("Materials/PopulateMaterialMaps", "1");
-
- //Animations
- AssetImportSettings.setValue("Animations/ImportAnimations", "1");
- AssetImportSettings.setValue("Animations/SeparateAnimations", "1");
- AssetImportSettings.setValue("Animations/SeparateAnimationPrefix", "");
-
- //Collision
- AssetImportSettings.setValue("Collision/GenerateCollisions", "1");
- AssetImportSettings.setValue("Collision/GenCollisionType", "CollisionMesh");
- AssetImportSettings.setValue("Collision/CollisionMeshPrefix", "Col");
- AssetImportSettings.setValue("Collision/GenerateLOSCollisions", "1");
- AssetImportSettings.setValue("Collision/GenLOSCollisionType", "CollisionMesh");
- AssetImportSettings.setValue("Collision/LOSCollisionMeshPrefix", "LOS");
-
- //Images
- AssetImportSettings.setValue("Images/ImportImage", "1");
- AssetImportSettings.setValue("Images/AlwaysAddImageSuffix", "1");
- AssetImportSettings.setValue("Images/AddedImageSuffix", "_image");
- AssetImportSettings.setValue("Images/ImageType", "N/A");
- AssetImportSettings.setValue("Images/DiffuseTypeSuffixes", "_ALBEDO;_DIFFUSE;_ALB;_DIF;_COLOR;_COL;_BASECOLOR;_BASE_COLOR");
- AssetImportSettings.setValue("Images/NormalTypeSuffixes", "_NORMAL;_NORM");
- AssetImportSettings.setValue("Images/MetalnessTypeSuffixes", "_METAL;_MET;_METALNESS;_METALLIC");
- AssetImportSettings.setValue("Images/RoughnessTypeSuffixes", "_ROUGH;_ROUGHNESS");
- AssetImportSettings.setValue("Images/SmoothnessTypeSuffixes", "_SMOOTH;_SMOOTHNESS");
- AssetImportSettings.setValue("Images/AOTypeSuffixes", "_AO;_AMBIENT;_AMBIENTOCCLUSION");
- AssetImportSettings.setValue("Images/CompositeTypeSuffixes", "_COMP;_COMPOSITE;_PBR;-COMP;-COMPOSITE;-PBR;_ORM;-ORM");
- AssetImportSettings.setValue("Images/TextureFilteringMode", "Bilinear");
- AssetImportSettings.setValue("Images/UseMips", "1");
- AssetImportSettings.setValue("Images/IsHDR", "0");
- AssetImportSettings.setValue("Images/Scaling", "1.0");
- AssetImportSettings.setValue("Images/Compressed", "1");
- AssetImportSettings.setValue("Images/GenerateMaterialOnImport", "1");
-
- //Sounds
- AssetImportSettings.setValue("Sounds/VolumeAdjust", "1.0");
- AssetImportSettings.setValue("Sounds/PitchAdjust", "1.0");
- AssetImportSettings.setValue("Sounds/Compressed", "0");
- AssetImportSettings.setValue("Sounds/AlwaysAddSoundSuffix", "1");
- AssetImportSettings.setValue("Sounds/AddedSoundSuffix", "_sound");
-
- AssetImportSettings.endGroup();
-
- //Hook in the UI
- //%this.populateConfigList(%optionsObj);
- }
- function ImportAssetConfigEditorWindow::setDefaultValuesByGroup(%this, %groupName)
- {
- %configList = ImportAssetConfigSettingsList;
-
- for(%i=0; %i < %configList.count(); %i++)
- {
- %settingName = getField(%configList.getKey(%i),0);
- if(startsWith(%settingName, %groupName @ "/"))
- {
- %defaultValue = getField(%configList.getValue(%i), 0);
- AssetImportSettings.setValue(%settingName, %defaultValue);
- }
- }
- }
- function ImportAssetConfigEditorWindow::editConfig(%this)
- {
- //Ensure our list is set up
- ImportAssetConfigEditorWindow.setVisible(1);
- ImportAssetConfigEditorWindow.selectWindow();
-
- %this.populateConfigList(ImportAssetWindow.activeImportConfig);
- }
- function ImportAssetConfigEditorWindow::deleteConfig(%this)
- {
- %configList = ImportAssetConfigSettingsList;
- for(%i=0; %i < %configList.count(); %i++)
- {
-
- }
- ImportAssetWindow.importConfigsList.erase(ImportAssetWindow.activeImportConfigIndex);
- ImportAssetConfigList.setSelected(0); //update it
-
- ImportAssetConfigEditorWindow.saveAssetOptionsConfig();
- }
- function ImportAssetConfigEditorWindow::saveAssetOptionsConfig(%this)
- {
- %success = AssetImportSettings.write();
-
- ImportAssetConfigEditorWindow.setVisible(0);
- ImportAssetWindow.reloadImportOptionConfigs();
- }
- function ImportAssetConfigEditorWindow::createNewImportConfig(%this)
- {
- %configName = AssetImportNewConfigName.getText();
- %configList = ImportAssetConfigSettingsList;
-
- AssetImportSettings.beginGroup(%configName);
-
- %this.setDefaultValuesByGroup("General");
- %this.setDefaultValuesByGroup("Meshes");
- %this.setDefaultValuesByGroup("Materials");
- %this.setDefaultValuesByGroup("Animations");
- %this.setDefaultValuesByGroup("Collision");
- %this.setDefaultValuesByGroup("Images");
- %this.setDefaultValuesByGroup("Sounds");
-
- AssetImportSettings.endGroup();
-
- %success = AssetImportSettings.write();
-
- ImportAssetNewConfigEditorWindow.setVisible(0);
- }
- function ImportOptionsConfigList::addSettingsField(%this, %settingsFieldName, %labelText, %fieldType, %tooltip, %fieldValue, %fieldData)
- {
- %moddedSettingsFieldName = strreplace(%settingsFieldName, "/", "-");
-
- %configGroup = AssetImportConfigName.getText();
-
- %value = AssetImportSettings.value(%configGroup @ "/" @ %settingsFieldName);
- if(%value $= "")
- %value = %fieldValue;
-
- //%this.addCallbackField(%moddedSettingsFieldName, %labelText, %fieldType, "", %value, %fieldData, %this @ ".changeEditorSetting");
- %this.addCallbackField(%moddedSettingsFieldName, %labelText, %fieldType, "", %value, %fieldData, "changeEditorSetting");
- }
- function ImportOptionsConfigList::changeEditorSetting(%this, %varName, %value)
- {
- %varName = strreplace(%varName, "-", "/");
-
- echo("Set " @ %varName @ " to be " @ %value);
-
- %configGroup = AssetImportConfigName.getText();
-
- %oldValue = AssetImportSettings.value(%configGroup @ "/" @ %varName, %value);
-
- AssetImportSettings.setValue(%configGroup @ "/" @ %varName, %value);
-
- if(%oldValue !$= %value)
- {
- %scollPos = ImportAssetConfigEditorScroll.getScrollPosition();
- ImportAssetConfigEditorWindow.populateConfigList(ImportAssetWindow.activeImportConfig);
- ImportAssetConfigEditorScroll.setScrollPosition(%scollPos.x, %scollPos.y);
- }
- }
- function ImportOptionsConfigList::ToggleImportMesh(%this, %fieldName, %newValue, %ownerObject)
- {
- %this.setFieldEnabled("DoUpAxisOverride", %newValue);
- %this.setFieldEnabled("UpAxisOverride", %newValue);
- %this.setFieldEnabled("DoScaleOverride", %newValue);
- %this.setFieldEnabled("ScaleOverride", %newValue);
- %this.setFieldEnabled("IgnoreNodeScale", %newValue);
- %this.setFieldEnabled("AdjustCenter", %newValue);
- %this.setFieldEnabled("AdjustFloor", %newValue);
- %this.setFieldEnabled("CollapseSubmeshes", %newValue);
- %this.setFieldEnabled("LODType", %newValue);
- %this.setFieldEnabled("AlwaysImportedNodes", %newValue);
- %this.setFieldEnabled("AlwaysIgnoreNodes", %newValue);
- %this.setFieldEnabled("AlwaysImportMeshes", %newValue);
- %this.setFieldEnabled("AlwaysIgnoreMeshes", %newValue);
- }
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