LuisAntonRebollo 535f56af6e Merge pull request #801 from eightyeight/gtest-tests il y a 11 ans
..
async b173e5571c Moved async packet queue test and commented it out. il y a 11 ans
input 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency il y a 11 ans
menus 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
nativeDialogs 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
output b32e7688c2 Side by side rendering il y a 12 ans
test fae1bad96c All unit tests that run now pass. il y a 11 ans
threads bedde94a9f Removed all local type definitions for GCC. il y a 11 ans
platform.cpp 31036c4031 Bug fixes for alternative zip layout and define to toggle it on il y a 13 ans
platform.h c2da67d473 Fixes the splash screen so that it displays until the game has actually done initial setup and can display GUI elements. This prevents the ugly blank window just sitting there while the GUI loads. il y a 11 ans
platformAssert.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
platformAssert.h 489106ae5e replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :) il y a 12 ans
platformCPU.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
platformCPUCount.cpp 8ed0f508ca Minimal changes to compile T3D on WIN64. il y a 11 ans
platformCPUCount.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
platformCPUInfo.asm 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
platformDlibrary.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
platformFileIO.cpp 6d8e0d7e25 refactored platform precompiler variable: TORQUE_OS_WIN{32,64,} il y a 12 ans
platformFont.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
platformFont.h 8ed0f508ca Minimal changes to compile T3D on WIN64. il y a 11 ans
platformInput.h b7c720d01d Reverted #540 il y a 11 ans
platformIntrinsics.gcc.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
platformIntrinsics.h fcf7bee64a Fix x64 problems for WIN64. il y a 11 ans
platformIntrinsics.visualc.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
platformMemory.cpp 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency il y a 11 ans
platformMemory.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
platformNet.cpp 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency il y a 11 ans
platformNet.h 4c35fd37af Simple pass over the codebase to standardize the platform types. il y a 12 ans
platformNetAsync.cpp 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency il y a 11 ans
platformNetAsync.h 4c35fd37af Simple pass over the codebase to standardize the platform types. il y a 12 ans
platformRedBook.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
platformRedBook.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
platformTLS.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
platformTimer.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
platformTimer.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
platformVFS.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
platformVideoInfo.cpp 4f4c496fba Fix platforms that don't support PVI_NumAdapters il y a 12 ans
platformVideoInfo.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
platformVolume.cpp 6d8e0d7e25 refactored platform precompiler variable: TORQUE_OS_WIN{32,64,} il y a 12 ans
platformVolume.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
profiler.cpp 8ed0f508ca Minimal changes to compile T3D on WIN64. il y a 11 ans
profiler.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
tmm_off.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
tmm_on.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
types.codewarrior.h 6d8e0d7e25 refactored platform precompiler variable: TORQUE_OS_WIN{32,64,} il y a 12 ans
types.gcc.h 6450294855 Fixes for dedicated build on linux. il y a 11 ans
types.h 6fdebd16f6 Merge remote-tracking branch 'jamesu/simplify_compiler_ast' into x64 il y a 11 ans
types.lint.h 6d8e0d7e25 refactored platform precompiler variable: TORQUE_OS_WIN{32,64,} il y a 12 ans
types.mac.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
types.posix.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
types.ppc.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
types.visualc.h 8ed0f508ca Minimal changes to compile T3D on WIN64. il y a 11 ans
types.win.h 47a2cc165a moved header file to have a more meaningful naming il y a 12 ans
types.xenon.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
typesLinux.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
typesPPC.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
typesWin32.h e37ecb0567 fixed WIN64 precompiler flags up - basics il y a 12 ans
typesX86UNIX.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
typetraits.h fcf7bee64a Fix x64 problems for WIN64. il y a 11 ans