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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "platform/platform.h"
- #include "platform/platformTLS.h"
- #include "platform/threads/thread.h"
- #include "console/console.h"
- #include "console/consoleInternal.h"
- #include "console/consoleObject.h"
- #include "console/consoleParser.h"
- #include "core/stream/fileStream.h"
- #include "console/ast.h"
- #include "core/tAlgorithm.h"
- #include "console/consoleTypes.h"
- #include "console/telnetDebugger.h"
- #include "console/simBase.h"
- #include "console/compiler.h"
- #include "console/stringStack.h"
- #include "console/ICallMethod.h"
- #include "console/engineAPI.h"
- #include <stdarg.h>
- #include "platform/threads/mutex.h"
- extern StringStack STR;
- extern ConsoleValueStack CSTK;
- ConsoleDocFragment* ConsoleDocFragment::smFirst;
- ExprEvalState gEvalState;
- StmtNode *gStatementList;
- StmtNode *gAnonFunctionList;
- U32 gAnonFunctionID = 0;
- ConsoleConstructor *ConsoleConstructor::first = NULL;
- bool gWarnUndefinedScriptVariables;
- static char scratchBuffer[4096];
- CON_DECLARE_PARSER(CMD);
- static const char * prependDollar ( const char * name )
- {
- if(name[0] != '$')
- {
- S32 len = dStrlen(name);
- AssertFatal(len < sizeof(scratchBuffer)-2, "CONSOLE: name too long");
- scratchBuffer[0] = '$';
- dMemcpy(scratchBuffer + 1, name, len + 1);
- name = scratchBuffer;
- }
- return name;
- }
- static const char * prependPercent ( const char * name )
- {
- if(name[0] != '%')
- {
- S32 len = dStrlen(name);
- AssertFatal(len < sizeof(scratchBuffer)-2, "CONSOLE: name too long");
- scratchBuffer[0] = '%';
- dMemcpy(scratchBuffer + 1, name, len + 1);
- name = scratchBuffer;
- }
- return name;
- }
- //--------------------------------------
- void ConsoleConstructor::init( const char *cName, const char *fName, const char *usg, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
- {
- mina = minArgs;
- maxa = maxArgs;
- funcName = fName;
- usage = usg;
- className = cName;
- sc = 0; fc = 0; vc = 0; bc = 0; ic = 0;
- callback = group = false;
- next = first;
- ns = false;
- first = this;
- toolOnly = isToolOnly;
- this->header = header;
- }
- void ConsoleConstructor::setup()
- {
- for(ConsoleConstructor *walk = first; walk; walk = walk->next)
- {
- #ifdef TORQUE_DEBUG
- walk->validate();
- #endif
- if( walk->sc )
- Con::addCommand( walk->className, walk->funcName, walk->sc, walk->usage, walk->mina, walk->maxa, walk->toolOnly, walk->header );
- else if( walk->ic )
- Con::addCommand( walk->className, walk->funcName, walk->ic, walk->usage, walk->mina, walk->maxa, walk->toolOnly, walk->header );
- else if( walk->fc )
- Con::addCommand( walk->className, walk->funcName, walk->fc, walk->usage, walk->mina, walk->maxa, walk->toolOnly, walk->header );
- else if( walk->vc )
- Con::addCommand( walk->className, walk->funcName, walk->vc, walk->usage, walk->mina, walk->maxa, walk->toolOnly, walk->header );
- else if( walk->bc )
- Con::addCommand( walk->className, walk->funcName, walk->bc, walk->usage, walk->mina, walk->maxa, walk->toolOnly, walk->header );
- else if( walk->group )
- Con::markCommandGroup( walk->className, walk->funcName, walk->usage );
- else if( walk->callback )
- Con::noteScriptCallback( walk->className, walk->funcName, walk->usage, walk->header );
- else if( walk->ns )
- {
- Namespace* ns = Namespace::find( StringTable->insert( walk->className ) );
- if( ns )
- ns->mUsage = walk->usage;
- }
- else
- {
- AssertISV( false, "Found a ConsoleConstructor with an indeterminate type!" );
- }
- }
- }
- ConsoleConstructor::ConsoleConstructor(const char *className, const char *funcName, StringCallback sfunc, const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
- {
- init( className, funcName, usage, minArgs, maxArgs, isToolOnly, header );
- sc = sfunc;
- }
- ConsoleConstructor::ConsoleConstructor(const char *className, const char *funcName, IntCallback ifunc, const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
- {
- init( className, funcName, usage, minArgs, maxArgs, isToolOnly, header );
- ic = ifunc;
- }
- ConsoleConstructor::ConsoleConstructor(const char *className, const char *funcName, FloatCallback ffunc, const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
- {
- init( className, funcName, usage, minArgs, maxArgs, isToolOnly, header );
- fc = ffunc;
- }
- ConsoleConstructor::ConsoleConstructor(const char *className, const char *funcName, VoidCallback vfunc, const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
- {
- init( className, funcName, usage, minArgs, maxArgs, isToolOnly, header );
- vc = vfunc;
- }
- ConsoleConstructor::ConsoleConstructor(const char *className, const char *funcName, BoolCallback bfunc, const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
- {
- init( className, funcName, usage, minArgs, maxArgs, isToolOnly, header );
- bc = bfunc;
- }
- ConsoleConstructor::ConsoleConstructor(const char* className, const char* groupName, const char* aUsage)
- {
- init(className, groupName, usage, -1, -2);
- group = true;
- // Somewhere, the entry list is getting flipped, partially.
- // so we have to do tricks to deal with making sure usage
- // is properly populated.
- // This is probably redundant.
- static char * lastUsage = NULL;
- if(aUsage)
- lastUsage = (char *)aUsage;
- usage = lastUsage;
- }
- ConsoleConstructor::ConsoleConstructor(const char *className, const char *callbackName, const char *usage, ConsoleFunctionHeader* header )
- {
- init( className, callbackName, usage, -2, -3, false, header );
- callback = true;
- ns = true;
- }
- void ConsoleConstructor::validate()
- {
- #ifdef TORQUE_DEBUG
- // Don't do the following check if we're not a method/func.
- if(this->group)
- return;
- // In debug, walk the list and make sure this isn't a duplicate.
- for(ConsoleConstructor *walk = first; walk; walk = walk->next)
- {
- // Skip mismatching func/method names.
- if(dStricmp(walk->funcName, this->funcName))
- continue;
- // Don't compare functions with methods or vice versa.
- if(bool(this->className) != bool(walk->className))
- continue;
- // Skip mismatching classnames, if they're present.
- if(this->className && walk->className && dStricmp(walk->className, this->className))
- continue;
- // If we encounter ourselves, stop searching; this prevents duplicate
- // firing of the assert, instead only firing for the latter encountered
- // entry.
- if(this == walk)
- break;
- // Match!
- if(this->className)
- {
- AssertISV(false, avar("ConsoleConstructor::setup - ConsoleMethod '%s::%s' collides with another of the same name.", this->className, this->funcName));
- }
- else
- {
- AssertISV(false, avar("ConsoleConstructor::setup - ConsoleFunction '%s' collides with another of the same name.", this->funcName));
- }
- }
- #endif
- }
- // We comment out the implementation of the Con namespace when doxygenizing because
- // otherwise Doxygen decides to ignore our docs in console.h
- #ifndef DOXYGENIZING
- namespace Con
- {
- static Vector<ConsumerCallback> gConsumers(__FILE__, __LINE__);
- static Vector< String > sInstantGroupStack( __FILE__, __LINE__ );
- static DataChunker consoleLogChunker;
- static Vector<ConsoleLogEntry> consoleLog(__FILE__, __LINE__);
- static bool consoleLogLocked;
- static bool logBufferEnabled=true;
- static S32 printLevel = 10;
- static FileStream consoleLogFile;
- static const char *defLogFileName = "console.log";
- static S32 consoleLogMode = 0;
- static bool active = false;
- static bool newLogFile;
- static const char *logFileName;
- static const S32 MaxCompletionBufferSize = 4096;
- static char completionBuffer[MaxCompletionBufferSize];
- static char tabBuffer[MaxCompletionBufferSize] = {0};
- static SimObjectPtr<SimObject> tabObject;
- static U32 completionBaseStart;
- static U32 completionBaseLen;
- String gInstantGroup;
- Con::ConsoleInputEvent smConsoleInput;
- /// Current script file name and root, these are registered as
- /// console variables.
- /// @{
- ///
- StringTableEntry gCurrentFile;
- StringTableEntry gCurrentRoot;
- /// @}
- S32 gObjectCopyFailures = -1;
- bool alwaysUseDebugOutput = true;
- bool useTimestamp = false;
- ConsoleFunctionGroupBegin( Clipboard, "Miscellaneous functions to control the clipboard and clear the console.");
- DefineConsoleFunction( cls, void, (), , "()"
- "@brief Clears the console output.\n\n"
- "@ingroup Console")
- {
- if(consoleLogLocked)
- return;
- consoleLogChunker.freeBlocks();
- consoleLog.setSize(0);
- };
- DefineConsoleFunction( getClipboard, const char*, (), , "()"
- "@brief Get text from the clipboard.\n\n"
- "@internal")
- {
- return Platform::getClipboard();
- };
- DefineConsoleFunction( setClipboard, bool, (const char* text), , "(string text)"
- "@brief Set the system clipboard.\n\n"
- "@internal")
- {
- return Platform::setClipboard(text);
- };
- ConsoleFunctionGroupEnd( Clipboard );
- void postConsoleInput( RawData data );
- void init()
- {
- AssertFatal(active == false, "Con::init should only be called once.");
- // Set up general init values.
- active = true;
- logFileName = NULL;
- newLogFile = true;
- gWarnUndefinedScriptVariables = false;
- // Initialize subsystems.
- Namespace::init();
- ConsoleConstructor::setup();
- // Set up the parser(s)
- CON_ADD_PARSER(CMD, "cs", true); // TorqueScript
- // Setup the console types.
- ConsoleBaseType::initialize();
- // And finally, the ACR...
- AbstractClassRep::initialize();
- // Variables
- setVariable("Con::prompt", "% ");
- addVariable("Con::logBufferEnabled", TypeBool, &logBufferEnabled, "If true, the log buffer will be enabled.\n"
- "@ingroup Console\n");
- addVariable("Con::printLevel", TypeS32, &printLevel,
- "@brief This is deprecated.\n\n"
- "It is no longer in use and does nothing.\n"
- "@ingroup Console\n");
- addVariable("Con::warnUndefinedVariables", TypeBool, &gWarnUndefinedScriptVariables, "If true, a warning will be displayed in the console whenever a undefined variable is used in script.\n"
- "@ingroup Console\n");
- addVariable( "instantGroup", TypeRealString, &gInstantGroup, "The group that objects will be added to when they are created.\n"
- "@ingroup Console\n");
- addVariable("Con::objectCopyFailures", TypeS32, &gObjectCopyFailures, "If greater than zero then it counts the number of object creation "
- "failures based on a missing copy object and does not report an error..\n"
- "@ingroup Console\n");
- // Current script file name and root
- addVariable( "Con::File", TypeString, &gCurrentFile, "The currently executing script file.\n"
- "@ingroup FileSystem\n");
- addVariable( "Con::Root", TypeString, &gCurrentRoot, "The mod folder for the currently executing script file.\n"
- "@ingroup FileSystem\n" );
- // alwaysUseDebugOutput determines whether to send output to the platform's
- // "debug" system. see winConsole for an example.
- // in ship builds we don't expose this variable to script
- // and we set it to false by default (don't want to provide more information
- // to potential hackers). platform code should also ifdef out the code that
- // pays attention to this in ship builds (see winConsole.cpp)
- // note that enabling this can slow down your game
- // if you are running from the debugger and printing a lot of console messages.
- #ifndef TORQUE_SHIPPING
- addVariable("Con::alwaysUseDebugOutput", TypeBool, &alwaysUseDebugOutput,
- "@brief Determines whether to send output to the platform's \"debug\" system.\n\n"
- "@note This is disabled in shipping builds.\n"
- "@ingroup Console");
- #else
- alwaysUseDebugOutput = false;
- #endif
- // controls whether a timestamp is prepended to every console message
- addVariable("Con::useTimestamp", TypeBool, &useTimestamp, "If true a timestamp is prepended to every console message.\n"
- "@ingroup Console\n");
- // Plug us into the journaled console input signal.
- smConsoleInput.notify(postConsoleInput);
- }
- //--------------------------------------
- void shutdown()
- {
- AssertFatal(active == true, "Con::shutdown should only be called once.");
- active = false;
- smConsoleInput.remove(postConsoleInput);
- consoleLogFile.close();
- Namespace::shutdown();
- AbstractClassRep::shutdown();
- Compiler::freeConsoleParserList();
- }
- bool isActive()
- {
- return active;
- }
- bool isMainThread()
- {
- #ifdef TORQUE_MULTITHREAD
- return ThreadManager::isMainThread();
- #else
- // If we're single threaded we're always in the main thread.
- return true;
- #endif
- }
- //--------------------------------------
- void getLockLog(ConsoleLogEntry *&log, U32 &size)
- {
- consoleLogLocked = true;
- log = consoleLog.address();
- size = consoleLog.size();
- }
- void unlockLog()
- {
- consoleLogLocked = false;
- }
- U32 tabComplete(char* inputBuffer, U32 cursorPos, U32 maxResultLength, bool forwardTab)
- {
- // Check for null input.
- if (!inputBuffer[0])
- {
- return cursorPos;
- }
- // Cap the max result length.
- if (maxResultLength > MaxCompletionBufferSize)
- {
- maxResultLength = MaxCompletionBufferSize;
- }
- // See if this is the same partial text as last checked.
- if (dStrcmp(tabBuffer, inputBuffer))
- {
- // If not...
- // Save it for checking next time.
- dStrcpy(tabBuffer, inputBuffer);
- // Scan backward from the cursor position to find the base to complete from.
- S32 p = cursorPos;
- while ((p > 0) && (inputBuffer[p - 1] != ' ') && (inputBuffer[p - 1] != '.') && (inputBuffer[p - 1] != '('))
- {
- p--;
- }
- completionBaseStart = p;
- completionBaseLen = cursorPos - p;
- // Is this function being invoked on an object?
- if (inputBuffer[p - 1] == '.')
- {
- // If so...
- if (p <= 1)
- {
- // Bail if no object identifier.
- return cursorPos;
- }
- // Find the object identifier.
- S32 objLast = --p;
- while ((p > 0) && (inputBuffer[p - 1] != ' ') && (inputBuffer[p - 1] != '('))
- {
- p--;
- }
- if (objLast == p)
- {
- // Bail if no object identifier.
- return cursorPos;
- }
- // Look up the object identifier.
- dStrncpy(completionBuffer, inputBuffer + p, objLast - p);
- completionBuffer[objLast - p] = 0;
- tabObject = Sim::findObject(completionBuffer);
- if (tabObject == NULL)
- {
- // Bail if not found.
- return cursorPos;
- }
- }
- else
- {
- // Not invoked on an object; we'll use the global namespace.
- tabObject = 0;
- }
- }
- // Chop off the input text at the cursor position.
- inputBuffer[cursorPos] = 0;
- // Try to find a completion in the appropriate namespace.
- const char *newText;
- if (tabObject != 0)
- {
- newText = tabObject->tabComplete(inputBuffer + completionBaseStart, completionBaseLen, forwardTab);
- }
- else
- {
- // In the global namespace, we can complete on global vars as well as functions.
- if (inputBuffer[completionBaseStart] == '$')
- {
- newText = gEvalState.globalVars.tabComplete(inputBuffer + completionBaseStart, completionBaseLen, forwardTab);
- }
- else
- {
- newText = Namespace::global()->tabComplete(inputBuffer + completionBaseStart, completionBaseLen, forwardTab);
- }
- }
- if (newText)
- {
- // If we got something, append it to the input text.
- S32 len = dStrlen(newText);
- if (len + completionBaseStart > maxResultLength)
- {
- len = maxResultLength - completionBaseStart;
- }
- dStrncpy(inputBuffer + completionBaseStart, newText, len);
- inputBuffer[completionBaseStart + len] = 0;
- // And set the cursor after it.
- cursorPos = completionBaseStart + len;
- }
- // Save the modified input buffer for checking next time.
- dStrcpy(tabBuffer, inputBuffer);
- // Return the new (maybe) cursor position.
- return cursorPos;
- }
- //------------------------------------------------------------------------------
- static void log(const char *string)
- {
- // Bail if we ain't logging.
- if (!consoleLogMode)
- {
- return;
- }
- // In mode 1, we open, append, close on each log write.
- if ((consoleLogMode & 0x3) == 1)
- {
- consoleLogFile.open(defLogFileName, Torque::FS::File::ReadWrite);
- }
- // Write to the log if its status is hunky-dory.
- if ((consoleLogFile.getStatus() == Stream::Ok) || (consoleLogFile.getStatus() == Stream::EOS))
- {
- consoleLogFile.setPosition(consoleLogFile.getStreamSize());
- // If this is the first write...
- if (newLogFile)
- {
- // Make a header.
- Platform::LocalTime lt;
- Platform::getLocalTime(lt);
- char buffer[128];
- dSprintf(buffer, sizeof(buffer), "//-------------------------- %d/%d/%d -- %02d:%02d:%02d -----\r\n",
- lt.month + 1,
- lt.monthday,
- lt.year + 1900,
- lt.hour,
- lt.min,
- lt.sec);
- consoleLogFile.write(dStrlen(buffer), buffer);
- newLogFile = false;
- if (consoleLogMode & 0x4)
- {
- // Dump anything that has been printed to the console so far.
- consoleLogMode -= 0x4;
- U32 size, line;
- ConsoleLogEntry *log;
- getLockLog(log, size);
- for (line = 0; line < size; line++)
- {
- consoleLogFile.write(dStrlen(log[line].mString), log[line].mString);
- consoleLogFile.write(2, "\r\n");
- }
- unlockLog();
- }
- }
- // Now write what we came here to write.
- consoleLogFile.write(dStrlen(string), string);
- consoleLogFile.write(2, "\r\n");
- }
- if ((consoleLogMode & 0x3) == 1)
- {
- consoleLogFile.close();
- }
- }
- //------------------------------------------------------------------------------
- static void _printf(ConsoleLogEntry::Level level, ConsoleLogEntry::Type type, const char* fmt, va_list argptr)
- {
- if (!active)
- return;
- Con::active = false;
- char buffer[8192];
- U32 offset = 0;
- if( gEvalState.traceOn && gEvalState.getStackDepth() > 0 )
- {
- offset = gEvalState.getStackDepth() * 3;
- for(U32 i = 0; i < offset; i++)
- buffer[i] = ' ';
- }
- if (useTimestamp)
- {
- static U32 startTime = Platform::getRealMilliseconds();
- U32 curTime = Platform::getRealMilliseconds() - startTime;
- offset += dSprintf(buffer + offset, sizeof(buffer) - offset, "[+%4d.%03d]", U32(curTime * 0.001), curTime % 1000);
- }
- dVsprintf(buffer + offset, sizeof(buffer) - offset, fmt, argptr);
- for(S32 i = 0; i < gConsumers.size(); i++)
- gConsumers[i](level, buffer);
- if(logBufferEnabled || consoleLogMode)
- {
- char *pos = buffer;
- while(*pos)
- {
- if(*pos == '\t')
- *pos = '^';
- pos++;
- }
- pos = buffer;
- for(;;)
- {
- char *eofPos = dStrchr(pos, '\n');
- if(eofPos)
- *eofPos = 0;
- log(pos);
- if(logBufferEnabled && !consoleLogLocked)
- {
- ConsoleLogEntry entry;
- entry.mLevel = level;
- entry.mType = type;
- #ifndef TORQUE_SHIPPING // this is equivalent to a memory leak, turn it off in ship build
- entry.mString = (const char *)consoleLogChunker.alloc(dStrlen(pos) + 1);
- dStrcpy(const_cast<char*>(entry.mString), pos);
-
- // This prevents infinite recursion if the console itself needs to
- // re-allocate memory to accommodate the new console log entry, and
- // LOG_PAGE_ALLOCS is defined. It is kind of a dirty hack, but the
- // uses for LOG_PAGE_ALLOCS are limited, and it is not worth writing
- // a lot of special case code to support this situation. -patw
- const bool save = Con::active;
- Con::active = false;
- consoleLog.push_back(entry);
- Con::active = save;
- #endif
- }
- if(!eofPos)
- break;
- pos = eofPos + 1;
- }
- }
- Con::active = true;
- }
- //------------------------------------------------------------------------------
- void printf(const char* fmt,...)
- {
- va_list argptr;
- va_start(argptr, fmt);
- _printf(ConsoleLogEntry::Normal, ConsoleLogEntry::General, fmt, argptr);
- va_end(argptr);
- }
- void warnf(ConsoleLogEntry::Type type, const char* fmt,...)
- {
- va_list argptr;
- va_start(argptr, fmt);
- _printf(ConsoleLogEntry::Warning, type, fmt, argptr);
- va_end(argptr);
- }
- void errorf(ConsoleLogEntry::Type type, const char* fmt,...)
- {
- va_list argptr;
- va_start(argptr, fmt);
- _printf(ConsoleLogEntry::Error, type, fmt, argptr);
- va_end(argptr);
- }
- void warnf(const char* fmt,...)
- {
- va_list argptr;
- va_start(argptr, fmt);
- _printf(ConsoleLogEntry::Warning, ConsoleLogEntry::General, fmt, argptr);
- va_end(argptr);
- }
- void errorf(const char* fmt,...)
- {
- va_list argptr;
- va_start(argptr, fmt);
- _printf(ConsoleLogEntry::Error, ConsoleLogEntry::General, fmt, argptr);
- va_end(argptr);
- }
- //---------------------------------------------------------------------------
- bool getVariableObjectField(const char *name, SimObject **object, const char **field)
- {
- // get the field info from the object..
- const char *dot = dStrchr(name, '.');
- if(name[0] != '$' && dot)
- {
- S32 len = dStrlen(name);
- AssertFatal(len < sizeof(scratchBuffer)-1, "Sim::getVariable - name too long");
- dMemcpy(scratchBuffer, name, len+1);
- char * token = dStrtok(scratchBuffer, ".");
- SimObject * obj = Sim::findObject(token);
- if(!obj)
- return false;
- token = dStrtok(0, ".\0");
- if(!token)
- return false;
- while(token != NULL)
- {
- const char * val = obj->getDataField(StringTable->insert(token), 0);
- if(!val)
- return false;
- char *fieldToken = token;
- token = dStrtok(0, ".\0");
- if(token)
- {
- obj = Sim::findObject(token);
- if(!obj)
- return false;
- }
- else
- {
- *object = obj;
- *field = fieldToken;
- return true;
- }
- }
- }
- return false;
- }
- Dictionary::Entry *getLocalVariableEntry(const char *name)
- {
- name = prependPercent(name);
- return gEvalState.getCurrentFrame().lookup(StringTable->insert(name));
- }
- Dictionary::Entry *getVariableEntry(const char *name)
- {
- name = prependDollar(name);
- return gEvalState.globalVars.lookup(StringTable->insert(name));
- }
- Dictionary::Entry *addVariableEntry(const char *name)
- {
- name = prependDollar(name);
- return gEvalState.globalVars.add(StringTable->insert(name));
- }
- Dictionary::Entry *getAddVariableEntry(const char *name)
- {
- name = prependDollar(name);
- StringTableEntry stName = StringTable->insert(name);
- Dictionary::Entry *entry = gEvalState.globalVars.lookup(stName);
- if (!entry)
- entry = gEvalState.globalVars.add(stName);
- return entry;
- }
- Dictionary::Entry *getAddLocalVariableEntry(const char *name)
- {
- name = prependPercent(name);
- StringTableEntry stName = StringTable->insert(name);
- Dictionary::Entry *entry = gEvalState.getCurrentFrame().lookup(stName);
- if (!entry)
- entry = gEvalState.getCurrentFrame().add(stName);
- return entry;
- }
- void setVariable(const char *name, const char *value)
- {
- SimObject *obj = NULL;
- const char *objField = NULL;
- if (getVariableObjectField(name, &obj, &objField))
- {
- obj->setDataField(StringTable->insert(objField), 0, value);
- }
- else
- {
- name = prependDollar(name);
- gEvalState.globalVars.setVariable(StringTable->insert(name), value);
- }
- }
- void setLocalVariable(const char *name, const char *value)
- {
- name = prependPercent(name);
- gEvalState.getCurrentFrame().setVariable(StringTable->insert(name), value);
- }
- void setBoolVariable(const char *varName, bool value)
- {
- SimObject *obj = NULL;
- const char *objField = NULL;
- if (getVariableObjectField(varName, &obj, &objField))
- {
- obj->setDataField(StringTable->insert(objField), 0, value ? "1" : "0");
- }
- else
- {
- varName = prependDollar(varName);
- Dictionary::Entry *entry = getAddVariableEntry(varName);
- entry->setStringValue(value ? "1" : "0");
- }
- }
- void setIntVariable(const char *varName, S32 value)
- {
- SimObject *obj = NULL;
- const char *objField = NULL;
- if (getVariableObjectField(varName, &obj, &objField))
- {
- char scratchBuffer[32];
- dSprintf(scratchBuffer, sizeof(scratchBuffer), "%d", value);
- obj->setDataField(StringTable->insert(objField), 0, scratchBuffer);
- }
- else
- {
- varName = prependDollar(varName);
- Dictionary::Entry *entry = getAddVariableEntry(varName);
- entry->setIntValue(value);
- }
- }
- void setFloatVariable(const char *varName, F32 value)
- {
- SimObject *obj = NULL;
- const char *objField = NULL;
- if (getVariableObjectField(varName, &obj, &objField))
- {
- char scratchBuffer[32];
- dSprintf(scratchBuffer, sizeof(scratchBuffer), "%g", value);
- obj->setDataField(StringTable->insert(objField), 0, scratchBuffer);
- }
- else
- {
- varName = prependDollar(varName);
- Dictionary::Entry *entry = getAddVariableEntry(varName);
- entry->setFloatValue(value);
- }
- }
- //---------------------------------------------------------------------------
- void addConsumer(ConsumerCallback consumer)
- {
- gConsumers.push_back(consumer);
- }
- // dhc - found this empty -- trying what I think is a reasonable impl.
- void removeConsumer(ConsumerCallback consumer)
- {
- for(S32 i = 0; i < gConsumers.size(); i++)
- {
- if (gConsumers[i] == consumer)
- {
- // remove it from the list.
- gConsumers.erase(i);
- break;
- }
- }
- }
- void stripColorChars(char* line)
- {
- char* c = line;
- char cp = *c;
- while (cp)
- {
- if (cp < 18)
- {
- // Could be a color control character; let's take a closer look.
- if ((cp != 8) && (cp != 9) && (cp != 10) && (cp != 13))
- {
- // Yep... copy following chars forward over this.
- char* cprime = c;
- char cpp;
- do
- {
- cpp = *++cprime;
- *(cprime - 1) = cpp;
- }
- while (cpp);
- // Back up 1 so we'll check this position again post-copy.
- c--;
- }
- }
- cp = *++c;
- }
- }
- //
- const char *getObjectTokenField(const char *name)
- {
- const char *dot = dStrchr(name, '.');
- if(name[0] != '$' && dot)
- {
- S32 len = dStrlen(name);
- AssertFatal(len < sizeof(scratchBuffer)-1, "Sim::getVariable - object name too long");
- dMemcpy(scratchBuffer, name, len+1);
- char * token = dStrtok(scratchBuffer, ".");
- SimObject * obj = Sim::findObject(token);
- if(!obj)
- return("");
- token = dStrtok(0, ".\0");
- if(!token)
- return("");
- while(token != NULL)
- {
- const char * val = obj->getDataField(StringTable->insert(token), 0);
- if(!val)
- return("");
- token = dStrtok(0, ".\0");
- if(token)
- {
- obj = Sim::findObject(token);
- if(!obj)
- return("");
- }
- else
- return(val);
- }
- }
- return NULL;
- }
- const char *getVariable(const char *name)
- {
- const char *objField = getObjectTokenField(name);
- if (objField)
- {
- return objField;
- }
- else
- {
- Dictionary::Entry *entry = getVariableEntry(name);
- return entry ? entry->getStringValue() : "";
- }
- }
- const char *getLocalVariable(const char *name)
- {
- name = prependPercent(name);
- return gEvalState.getCurrentFrame().getVariable(StringTable->insert(name));
- }
- bool getBoolVariable(const char *varName, bool def)
- {
- const char *objField = getObjectTokenField(varName);
- if (objField)
- {
- return *objField ? dAtob(objField) : def;
- }
- else
- {
- Dictionary::Entry *entry = getVariableEntry(varName);
- objField = entry ? entry->getStringValue() : "";
- return *objField ? dAtob(objField) : def;
- }
- }
- S32 getIntVariable(const char *varName, S32 def)
- {
- const char *objField = getObjectTokenField(varName);
- if (objField)
- {
- return *objField ? dAtoi(objField) : def;
- }
- else
- {
- Dictionary::Entry *entry = getVariableEntry(varName);
- return entry ? entry->getIntValue() : def;
- }
- }
- F32 getFloatVariable(const char *varName, F32 def)
- {
- const char *objField = getObjectTokenField(varName);
- if (objField)
- {
- return *objField ? dAtof(objField) : def;
- }
- else
- {
- Dictionary::Entry *entry = getVariableEntry(varName);
- return entry ? entry->getFloatValue() : def;
- }
- }
- //---------------------------------------------------------------------------
- void addVariable( const char *name,
- S32 type,
- void *dptr,
- const char* usage )
- {
- gEvalState.globalVars.addVariable( name, type, dptr, usage );
- }
- void addConstant( const char *name,
- S32 type,
- const void *dptr,
- const char* usage )
- {
- Dictionary::Entry* entry = gEvalState.globalVars.addVariable( name, type, const_cast< void* >( dptr ), usage );
- entry->mIsConstant = true;
- }
- bool removeVariable(const char *name)
- {
- name = StringTable->lookup(prependDollar(name));
- return name!=0 && gEvalState.globalVars.removeVariable(name);
- }
- void addVariableNotify( const char *name, const NotifyDelegate &callback )
- {
- gEvalState.globalVars.addVariableNotify( name, callback );
- }
- void removeVariableNotify( const char *name, const NotifyDelegate &callback )
- {
- gEvalState.globalVars.removeVariableNotify( name, callback );
- }
- //---------------------------------------------------------------------------
- void addCommand( const char *nsName, const char *name,StringCallback cb, const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
- {
- Namespace *ns = lookupNamespace(nsName);
- ns->addCommand( StringTable->insert(name), cb, usage, minArgs, maxArgs, isToolOnly, header );
- }
- void addCommand( const char *nsName, const char *name,VoidCallback cb, const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
- {
- Namespace *ns = lookupNamespace(nsName);
- ns->addCommand( StringTable->insert(name), cb, usage, minArgs, maxArgs, isToolOnly, header );
- }
- void addCommand( const char *nsName, const char *name,IntCallback cb, const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
- {
- Namespace *ns = lookupNamespace(nsName);
- ns->addCommand( StringTable->insert(name), cb, usage, minArgs, maxArgs, isToolOnly, header );
- }
- void addCommand( const char *nsName, const char *name,FloatCallback cb, const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
- {
- Namespace *ns = lookupNamespace(nsName);
- ns->addCommand( StringTable->insert(name), cb, usage, minArgs, maxArgs, isToolOnly, header );
- }
- void addCommand( const char *nsName, const char *name,BoolCallback cb, const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
- {
- Namespace *ns = lookupNamespace(nsName);
- ns->addCommand( StringTable->insert(name), cb, usage, minArgs, maxArgs, isToolOnly, header );
- }
- void noteScriptCallback( const char *className, const char *funcName, const char *usage, ConsoleFunctionHeader* header )
- {
- Namespace *ns = lookupNamespace(className);
- ns->addScriptCallback( StringTable->insert(funcName), usage, header );
- }
- void markCommandGroup(const char * nsName, const char *name, const char* usage)
- {
- Namespace *ns = lookupNamespace(nsName);
- ns->markGroup(name,usage);
- }
- void beginCommandGroup(const char * nsName, const char *name, const char* usage)
- {
- markCommandGroup(nsName, name, usage);
- }
- void endCommandGroup(const char * nsName, const char *name)
- {
- markCommandGroup(nsName, name, NULL);
- }
- void addCommand( const char *name,StringCallback cb,const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
- {
- Namespace::global()->addCommand( StringTable->insert(name), cb, usage, minArgs, maxArgs, isToolOnly, header );
- }
- void addCommand( const char *name,VoidCallback cb,const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
- {
- Namespace::global()->addCommand( StringTable->insert(name), cb, usage, minArgs, maxArgs, isToolOnly, header );
- }
- void addCommand( const char *name,IntCallback cb,const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
- {
- Namespace::global()->addCommand( StringTable->insert(name), cb, usage, minArgs, maxArgs, isToolOnly, header );
- }
- void addCommand( const char *name,FloatCallback cb,const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
- {
- Namespace::global()->addCommand( StringTable->insert(name), cb, usage, minArgs, maxArgs, isToolOnly, header );
- }
- void addCommand( const char *name,BoolCallback cb,const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
- {
- Namespace::global()->addCommand( StringTable->insert(name), cb, usage, minArgs, maxArgs, isToolOnly, header );
- }
- ConsoleValueRef evaluate(const char* string, bool echo, const char *fileName)
- {
- ConsoleStackFrameSaver stackSaver;
- stackSaver.save();
- if (echo)
- {
- if (string[0] == '%')
- Con::printf("%s", string);
- else
- Con::printf("%s%s", getVariable( "$Con::Prompt" ), string);
- }
- if(fileName)
- fileName = StringTable->insert(fileName);
- CodeBlock *newCodeBlock = new CodeBlock();
- return newCodeBlock->compileExec(fileName, string, false, fileName ? -1 : 0);
- }
- //------------------------------------------------------------------------------
- ConsoleValueRef evaluatef(const char* string, ...)
- {
- ConsoleStackFrameSaver stackSaver;
- stackSaver.save();
- char buffer[4096];
- va_list args;
- va_start(args, string);
- dVsprintf(buffer, sizeof(buffer), string, args);
- va_end(args);
- CodeBlock *newCodeBlock = new CodeBlock();
- return newCodeBlock->compileExec(NULL, buffer, false, 0);
- }
- //------------------------------------------------------------------------------
- // Internal execute for global function which does not save the stack
- ConsoleValueRef _internalExecute(S32 argc, ConsoleValueRef argv[])
- {
- Namespace::Entry *ent;
- StringTableEntry funcName = StringTable->insert(argv[0]);
- ent = Namespace::global()->lookup(funcName);
- if(!ent)
- {
- warnf(ConsoleLogEntry::Script, "%s: Unknown command.", (const char*)argv[0]);
- STR.clearFunctionOffset();
- return ConsoleValueRef();
- }
- return ent->execute(argc, argv, &gEvalState);
- }
- ConsoleValueRef execute(S32 argc, ConsoleValueRef argv[])
- {
- #ifdef TORQUE_MULTITHREAD
- if(isMainThread())
- {
- #endif
- ConsoleStackFrameSaver stackSaver;
- stackSaver.save();
- return _internalExecute(argc, argv);
- #ifdef TORQUE_MULTITHREAD
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(argc, argv, false, &cb);
- Sim::postEvent(Sim::getRootGroup(), evt, Sim::getCurrentTime());
-
- return cb.waitForResult();
- }
- #endif
- }
- ConsoleValueRef execute(S32 argc, const char *argv[])
- {
- ConsoleStackFrameSaver stackSaver;
- stackSaver.save();
- StringStackConsoleWrapper args(argc, argv);
- return execute(args.count(), args);
- }
- //------------------------------------------------------------------------------
- // Internal execute for object method which does not save the stack
- ConsoleValueRef _internalExecute(SimObject *object, S32 argc, ConsoleValueRef argv[], bool thisCallOnly)
- {
- if(argc < 2)
- {
- STR.clearFunctionOffset();
- return ConsoleValueRef();
- }
- // [neo, 10/05/2007 - #3010]
- // Make sure we don't get recursive calls, respect the flag!
- // Should we be calling handlesMethod() first?
- if( !thisCallOnly )
- {
- ICallMethod *com = dynamic_cast<ICallMethod *>(object);
- if(com)
- {
- STR.pushFrame();
- CSTK.pushFrame();
- com->callMethodArgList(argc, argv, false);
- STR.popFrame();
- CSTK.popFrame();
- }
- }
- if(object->getNamespace())
- {
- U32 ident = object->getId();
- ConsoleValueRef oldIdent = argv[1];
- StringTableEntry funcName = StringTable->insert(argv[0]);
- Namespace::Entry *ent = object->getNamespace()->lookup(funcName);
- if(ent == NULL)
- {
- //warnf(ConsoleLogEntry::Script, "%s: undefined for object '%s' - id %d", funcName, object->getName(), object->getId());
- STR.clearFunctionOffset();
- return ConsoleValueRef();
- }
- // Twiddle %this argument
- argv[1] = (S32)ident;
- SimObject *save = gEvalState.thisObject;
- gEvalState.thisObject = object;
- ConsoleValueRef ret = ent->execute(argc, argv, &gEvalState);
- gEvalState.thisObject = save;
- // Twiddle it back
- argv[1] = oldIdent;
- return ret;
- }
- warnf(ConsoleLogEntry::Script, "Con::execute - %d has no namespace: %s", object->getId(), (const char*)argv[0]);
- STR.clearFunctionOffset();
- return ConsoleValueRef();
- }
- ConsoleValueRef execute(SimObject *object, S32 argc, ConsoleValueRef argv[], bool thisCallOnly)
- {
- if(argc < 2)
- {
- STR.clearFunctionOffset();
- return ConsoleValueRef();
- }
- ConsoleStackFrameSaver stackSaver;
- stackSaver.save();
- if (object->getNamespace() || !thisCallOnly)
- {
- if (isMainThread())
- {
- return _internalExecute(object, argc, argv, thisCallOnly);
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(argc, argv, true, &cb);
- Sim::postEvent(object, evt, Sim::getCurrentTime());
- }
- }
- warnf(ConsoleLogEntry::Script, "Con::execute - %d has no namespace: %s", object->getId(), (const char*)argv[0]);
- STR.clearFunctionOffset();
- return ConsoleValueRef();
- }
- ConsoleValueRef execute(SimObject *object, S32 argc, const char *argv[], bool thisCallOnly)
- {
- ConsoleStackFrameSaver stackSaver;
- stackSaver.save();
- StringStackConsoleWrapper args(argc, argv);
- return execute(object, args.count(), args, thisCallOnly);
- }
- inline ConsoleValueRef _executef(SimObject *obj, S32 checkArgc, S32 argc, ConsoleValueRef *argv)
- {
- const U32 maxArg = 12;
- AssertWarn(checkArgc == argc, "Incorrect arg count passed to Con::executef(SimObject*)");
- AssertFatal(argc <= maxArg - 1, "Too many args passed to Con::_executef(SimObject*). Please update the function to handle more.");
- return execute(obj, argc, argv);
- }
- //------------------------------------------------------------------------------
- inline ConsoleValueRef _executef(S32 checkArgc, S32 argc, ConsoleValueRef *argv)
- {
- const U32 maxArg = 10;
- AssertFatal(checkArgc == argc, "Incorrect arg count passed to Con::executef()");
- AssertFatal(argc <= maxArg, "Too many args passed to Con::_executef(). Please update the function to handle more.");
- return execute(argc, argv);
- }
- //------------------------------------------------------------------------------
- bool isFunction(const char *fn)
- {
- const char *string = StringTable->lookup(fn);
- if(!string)
- return false;
- else
- return Namespace::global()->lookup(string) != NULL;
- }
- //------------------------------------------------------------------------------
- void setLogMode(S32 newMode)
- {
- if ((newMode & 0x3) != (consoleLogMode & 0x3)) {
- if (newMode && !consoleLogMode) {
- // Enabling logging when it was previously disabled.
- newLogFile = true;
- }
- if ((consoleLogMode & 0x3) == 2) {
- // Changing away from mode 2, must close logfile.
- consoleLogFile.close();
- }
- else if ((newMode & 0x3) == 2) {
- #ifdef _XBOX
- // Xbox is not going to support logging to a file. Use the OutputDebugStr
- // log consumer
- Platform::debugBreak();
- #endif
- // Starting mode 2, must open logfile.
- consoleLogFile.open(defLogFileName, Torque::FS::File::Write);
- }
- consoleLogMode = newMode;
- }
- }
- Namespace *lookupNamespace(const char *ns)
- {
- if(!ns)
- return Namespace::global();
- return Namespace::find(StringTable->insert(ns));
- }
- bool linkNamespaces(const char *parent, const char *child)
- {
- Namespace *pns = lookupNamespace(parent);
- Namespace *cns = lookupNamespace(child);
- if(pns && cns)
- return cns->classLinkTo(pns);
- return false;
- }
- bool unlinkNamespaces(const char *parent, const char *child)
- {
- Namespace *pns = lookupNamespace(parent);
- Namespace *cns = lookupNamespace(child);
- if(pns == cns)
- {
- Con::warnf("Con::unlinkNamespaces - trying to unlink '%s' from itself, aborting.", parent);
- return false;
- }
- if(pns && cns)
- return cns->unlinkClass(pns);
- return false;
- }
- bool classLinkNamespaces(Namespace *parent, Namespace *child)
- {
- if(parent && child)
- return child->classLinkTo(parent);
- return false;
- }
- void setData(S32 type, void *dptr, S32 index, S32 argc, const char **argv, const EnumTable *tbl, BitSet32 flag)
- {
- ConsoleBaseType *cbt = ConsoleBaseType::getType(type);
- AssertFatal(cbt, "Con::setData - could not resolve type ID!");
- cbt->setData((void *) (((const char *)dptr) + index * cbt->getTypeSize()),argc, argv, tbl, flag);
- }
- const char *getData(S32 type, void *dptr, S32 index, const EnumTable *tbl, BitSet32 flag)
- {
- ConsoleBaseType *cbt = ConsoleBaseType::getType(type);
- AssertFatal(cbt, "Con::getData - could not resolve type ID!");
- return cbt->getData((void *) (((const char *)dptr) + index * cbt->getTypeSize()), tbl, flag);
- }
- const char *getFormattedData(S32 type, const char *data, const EnumTable *tbl, BitSet32 flag)
- {
- ConsoleBaseType *cbt = ConsoleBaseType::getType( type );
- AssertFatal(cbt, "Con::getData - could not resolve type ID!");
- // Datablock types are just a datablock
- // name and don't ever need formatting.
- if ( cbt->isDatablock() )
- return data;
- bool currWarn = gWarnUndefinedScriptVariables;
- gWarnUndefinedScriptVariables = false;
- const char* globalValue = Con::getVariable(data);
- gWarnUndefinedScriptVariables = currWarn;
- if (dStrlen(globalValue) > 0)
- return globalValue;
- void* variable = cbt->getNativeVariable();
- if (variable)
- {
- Con::setData(type, variable, 0, 1, &data, tbl, flag);
- const char* formattedVal = Con::getData(type, variable, 0, tbl, flag);
- static const U32 bufSize = 2048;
- char* returnBuffer = Con::getReturnBuffer(bufSize);
- dSprintf(returnBuffer, bufSize, "%s\0", formattedVal );
- cbt->deleteNativeVariable(variable);
- return returnBuffer;
- }
- else
- return data;
- }
- //------------------------------------------------------------------------------
- bool isCurrentScriptToolScript()
- {
- // With a player build we ALWAYS return false
- #ifndef TORQUE_TOOLS
- return false;
- #else
- const StringTableEntry cbFullPath = CodeBlock::getCurrentCodeBlockFullPath();
- if(cbFullPath == NULL)
- return false;
- const StringTableEntry exePath = Platform::getMainDotCsDir();
- return dStrnicmp(exePath, cbFullPath, dStrlen(exePath)) == 0;
- #endif
- }
- //------------------------------------------------------------------------------
- StringTableEntry getModNameFromPath(const char *path)
- {
- if(path == NULL || *path == 0)
- return NULL;
- char buf[1024];
- buf[0] = 0;
- if(path[0] == '/' || path[1] == ':')
- {
- // It's an absolute path
- const StringTableEntry exePath = Platform::getMainDotCsDir();
- U32 len = dStrlen(exePath);
- if(dStrnicmp(exePath, path, len) == 0)
- {
- const char *ptr = path + len + 1;
- const char *slash = dStrchr(ptr, '/');
- if(slash)
- {
- dStrncpy(buf, ptr, slash - ptr);
- buf[slash - ptr] = 0;
- }
- else
- return NULL;
- }
- else
- return NULL;
- }
- else
- {
- const char *slash = dStrchr(path, '/');
- if(slash)
- {
- dStrncpy(buf, path, slash - path);
- buf[slash - path] = 0;
- }
- else
- return NULL;
- }
- return StringTable->insert(buf);
- }
- void postConsoleInput( RawData data )
- {
- // Schedule this to happen at the next time event.
- ConsoleValue values[2];
- ConsoleValueRef argv[2];
- values[0].init();
- values[0].setStringValue("eval");
- values[1].init();
- values[1].setStringValue((const char*)data.data);
- argv[0].value = &values[0];
- argv[1].value = &values[1];
- Sim::postCurrentEvent(Sim::getRootGroup(), new SimConsoleEvent(2, argv, false));
- }
- //------------------------------------------------------------------------------
- void pushInstantGroup( String name )
- {
- sInstantGroupStack.push_back( gInstantGroup );
- gInstantGroup = name;
- }
- void popInstantGroup()
- {
- if( sInstantGroupStack.empty() )
- gInstantGroup = String::EmptyString;
- else
- {
- gInstantGroup = sInstantGroupStack.last();
- sInstantGroupStack.pop_back();
- }
- }
- } // end of Console namespace
- #endif
- //=============================================================================
- // API.
- //=============================================================================
- // MARK: ---- API ----
- //-----------------------------------------------------------------------------
- DefineEngineFunction( log, void, ( const char* message ),,
- "@brief Logs a message to the console.\n\n"
- "@param message The message text.\n"
- "@note By default, messages will appear white in the console.\n"
- "@ingroup Logging")
- {
- Con::printf( "%s", message );
- }
- //-----------------------------------------------------------------------------
- DefineEngineFunction( logError, void, ( const char* message ),,
- "@brief Logs an error message to the console.\n\n"
- "@param message The message text.\n"
- "@note By default, errors will appear red in the console.\n"
- "@ingroup Logging")
- {
- Con::errorf( "%s", message );
- }
- //-----------------------------------------------------------------------------
- DefineEngineFunction( logWarning, void, ( const char* message ),,
- "@brief Logs a warning message to the console.\n\n"
- "@param message The message text.\n\n"
- "@note By default, warnings will appear turquoise in the console.\n"
- "@ingroup Logging")
- {
- Con::warnf( "%s", message );
- }
- //------------------------------------------------------------------------------
- extern ConsoleValueStack CSTK;
- ConsoleValueRef::ConsoleValueRef(const ConsoleValueRef &ref)
- {
- value = ref.value;
- }
- ConsoleValueRef& ConsoleValueRef::operator=(const ConsoleValueRef &newValue)
- {
- value = newValue.value;
- return *this;
- }
- ConsoleValueRef& ConsoleValueRef::operator=(const char *newValue)
- {
- AssertFatal(value, "value should not be NULL");
- value->setStringValue(newValue);
- return *this;
- }
- ConsoleValueRef& ConsoleValueRef::operator=(S32 newValue)
- {
- AssertFatal(value, "value should not be NULL");
- value->setIntValue(newValue);
- return *this;
- }
- ConsoleValueRef& ConsoleValueRef::operator=(U32 newValue)
- {
- AssertFatal(value, "value should not be NULL");
- value->setIntValue(newValue);
- return *this;
- }
- ConsoleValueRef& ConsoleValueRef::operator=(F32 newValue)
- {
- AssertFatal(value, "value should not be NULL");
- value->setFloatValue(newValue);
- return *this;
- }
- ConsoleValueRef& ConsoleValueRef::operator=(F64 newValue)
- {
- AssertFatal(value, "value should not be NULL");
- value->setFloatValue(newValue);
- return *this;
- }
- //------------------------------------------------------------------------------
- StringStackWrapper::StringStackWrapper(int targc, ConsoleValueRef targv[])
- {
- argv = new const char*[targc];
- argc = targc;
- for (int i=0; i<targc; i++)
- {
- argv[i] = dStrdup(targv[i]);
- }
- }
- StringStackWrapper::~StringStackWrapper()
- {
- for (int i=0; i<argc; i++)
- {
- dFree(argv[i]);
- }
- delete[] argv;
- }
- StringStackConsoleWrapper::StringStackConsoleWrapper(int targc, const char** targ)
- {
- argv = new ConsoleValueRef[targc];
- argvValue = new ConsoleValue[targc];
- argc = targc;
- for (int i=0; i<targc; i++) {
- argvValue[i].init();
- argv[i].value = &argvValue[i];
- argvValue[i].setStackStringValue(targ[i]);
- }
- }
- StringStackConsoleWrapper::~StringStackConsoleWrapper()
- {
- for (int i=0; i<argc; i++)
- {
- argv[i] = 0;
- }
- delete[] argv;
- delete[] argvValue;
- }
- //------------------------------------------------------------------------------
- S32 ConsoleValue::getSignedIntValue()
- {
- if(type <= TypeInternalString)
- return (S32)fval;
- else
- return dAtoi(Con::getData(type, dataPtr, 0, enumTable));
- }
- U32 ConsoleValue::getIntValue()
- {
- if(type <= TypeInternalString)
- return ival;
- else
- return dAtoi(Con::getData(type, dataPtr, 0, enumTable));
- }
- F32 ConsoleValue::getFloatValue()
- {
- if(type <= TypeInternalString)
- return fval;
- else
- return dAtof(Con::getData(type, dataPtr, 0, enumTable));
- }
- const char *ConsoleValue::getStringValue()
- {
- if(type == TypeInternalString || type == TypeInternalStackString)
- return sval;
- else if (type == TypeInternalStringStackPtr)
- return STR.mBuffer + (uintptr_t)sval;
- else
- {
- // We need a string representation, so lets create one
- const char *internalValue = NULL;
- if(type == TypeInternalFloat)
- internalValue = Con::getData(TypeF32, &fval, 0);
- else if(type == TypeInternalInt)
- internalValue = Con::getData(TypeS32, &ival, 0);
- else
- return Con::getData(type, dataPtr, 0, enumTable); // We can't save sval here since it is the same as dataPtr
- if (!internalValue)
- return "";
- U32 stringLen = dStrlen(internalValue);
- U32 newLen = ((stringLen + 1) + 15) & ~15; // pad upto next cache line
-
- if (bufferLen == 0)
- sval = (char *) dMalloc(newLen);
- else if(newLen > bufferLen)
- sval = (char *) dRealloc(sval, newLen);
- dStrcpy(sval, internalValue);
- bufferLen = newLen;
- return sval;
- }
- }
- StringStackPtr ConsoleValue::getStringStackPtr()
- {
- if (type == TypeInternalStringStackPtr)
- return (uintptr_t)sval;
- else
- return (uintptr_t)-1;
- }
- bool ConsoleValue::getBoolValue()
- {
- if(type == TypeInternalString || type == TypeInternalStackString || type == TypeInternalStringStackPtr)
- return dAtob(getStringValue());
- if(type == TypeInternalFloat)
- return fval > 0;
- else if(type == TypeInternalInt)
- return ival > 0;
- else {
- const char *value = Con::getData(type, dataPtr, 0, enumTable);
- return dAtob(value);
- }
- }
- void ConsoleValue::setIntValue(S32 val)
- {
- setFloatValue(val);
- }
- void ConsoleValue::setIntValue(U32 val)
- {
- if(type <= TypeInternalString)
- {
- fval = (F32)val;
- ival = val;
- if(bufferLen > 0)
- {
- dFree(sval);
- bufferLen = 0;
- }
- sval = typeValueEmpty;
- type = TypeInternalInt;
- }
- else
- {
- const char *dptr = Con::getData(TypeS32, &val, 0);
- Con::setData(type, dataPtr, 0, 1, &dptr, enumTable);
- }
- }
- void ConsoleValue::setBoolValue(bool val)
- {
- return setIntValue(val ? 1 : 0);
- }
- void ConsoleValue::setFloatValue(F32 val)
- {
- if(type <= TypeInternalString)
- {
- fval = val;
- ival = static_cast<U32>(val);
- if(bufferLen > 0)
- {
- dFree(sval);
- bufferLen = 0;
- }
- sval = typeValueEmpty;
- type = TypeInternalFloat;
- }
- else
- {
- const char *dptr = Con::getData(TypeF32, &val, 0);
- Con::setData(type, dataPtr, 0, 1, &dptr, enumTable);
- }
- }
- //------------------------------------------------------------------------------
- ConsoleValueRef _BaseEngineConsoleCallbackHelper::_exec()
- {
- ConsoleValueRef returnValue;
- if( mThis )
- {
- // Cannot invoke callback until object has been registered
- if (mThis->isProperlyAdded()) {
- returnValue = Con::_internalExecute( mThis, mArgc, mArgv, false );
- } else {
- STR.clearFunctionOffset();
- returnValue = ConsoleValueRef();
- }
- }
- else
- returnValue = Con::_internalExecute( mArgc, mArgv );
- mArgc = mInitialArgc; // reset args
- return returnValue;
- }
- ConsoleValueRef _BaseEngineConsoleCallbackHelper::_execLater(SimConsoleThreadExecEvent *evt)
- {
- mArgc = mInitialArgc; // reset args
- Sim::postEvent((SimObject*)Sim::getRootGroup(), evt, Sim::getCurrentTime());
- return evt->getCB().waitForResult();
- }
- //------------------------------------------------------------------------------
- void ConsoleStackFrameSaver::save()
- {
- CSTK.pushFrame();
- STR.pushFrame();
- mSaved = true;
- }
- void ConsoleStackFrameSaver::restore()
- {
- if (mSaved)
- {
- CSTK.popFrame();
- STR.popFrame();
- }
- }
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