gBitmap.h 12 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _GBITMAP_H_
  23. #define _GBITMAP_H_
  24. #ifndef __RESOURCE_H__
  25. #include "core/resource.h"
  26. #endif
  27. #ifndef _SWIZZLE_H_
  28. #include "core/util/swizzle.h"
  29. #endif
  30. #ifndef _TVECTOR_H_
  31. #include "core/util/tVector.h"
  32. #endif
  33. #ifndef _GFXENUMS_H_
  34. #include "gfx/gfxEnums.h" // For the format
  35. #endif
  36. //-------------------------------------- Forward decls.
  37. class Stream;
  38. class RectI;
  39. class Point2I;
  40. class ColorI;
  41. class ColorF;
  42. //------------------------------------------------------------------------------
  43. //-------------------------------------- GBitmap
  44. class GBitmap
  45. {
  46. public:
  47. enum Constants
  48. {
  49. /// The maximum mipmap levels we support. The current
  50. /// value lets us support up to 4096 x 4096 images.
  51. c_maxMipLevels = 13
  52. };
  53. struct Registration
  54. {
  55. /// The read function prototype.
  56. typedef bool(*ReadFunc)(Stream &stream, GBitmap *bitmap);
  57. /// The write function prototype. Compression levels are image-specific - see their registration declaration for details.
  58. typedef bool(*WriteFunc)(GBitmap *bitmap, Stream &stream, U32 compressionLevel);
  59. /// Used to sort the registrations so that
  60. /// lookups occur in a fixed order.
  61. U32 priority;
  62. Vector<String> extensions; ///< the list of file extensions for this bitmap type [these should be lower case]
  63. ReadFunc readFunc; ///< the read function to call for this bitmap type
  64. WriteFunc writeFunc; ///< the write function to call for this bitmap type
  65. U32 defaultCompression; ///< the default compression level [levels are image-specific - see their registration declaration for details]
  66. Registration()
  67. {
  68. priority = 0;
  69. VECTOR_SET_ASSOCIATION( extensions );
  70. }
  71. };
  72. /// Load the given bitmap file. It will try known file
  73. /// extensions if one is not specified. If all else fails
  74. /// it will look up the folder hierarchy for a match.
  75. ///
  76. /// Important: Don't do something like this...
  77. ///
  78. /// @code
  79. /// GBitmap* bitmap; // WRONG TYPE!
  80. /// bitmap = GBitmap::load( filename );
  81. /// @endcode
  82. ///
  83. /// Resources are reference-counted and the smart pointer conversion will
  84. /// release the bitmap and thus render the resulting bitmap pointer invalid!
  85. /// The right way is like this:
  86. ///
  87. /// @code
  88. /// Resource<GBitmap> bitmap; // Correct!
  89. /// bitmap = GBitmap::load( filename );
  90. /// @endcode
  91. ///
  92. static Resource<GBitmap> load(const Torque::Path &path);
  93. protected:
  94. static Resource<GBitmap> _load(const Torque::Path &path);
  95. static Resource<GBitmap> _search(const Torque::Path &path);
  96. public:
  97. GBitmap();
  98. GBitmap(const GBitmap&);
  99. GBitmap(const U32 in_width,
  100. const U32 in_height,
  101. const bool in_extrudeMipLevels = false,
  102. const GFXFormat in_format = GFXFormatR8G8B8 );
  103. // This builds a GBitmap with the R8G8B8A8 format using the passed in
  104. // data (assumes that there is width * height * 4 U8's in data)
  105. GBitmap(const U32 in_width,
  106. const U32 in_height,
  107. const U8* data );
  108. virtual ~GBitmap();
  109. static void sRegisterFormat( const Registration &reg );
  110. static const Registration* sFindRegInfo( const String &extension );
  111. /// Find the first file matching the registered extensions
  112. /// skipping the original.
  113. static bool sFindFile( const Torque::Path &path, Torque::Path *outPath );
  114. /// Given a path to a file, try all known extensions. If the file exists on disk, fill in path
  115. /// with the correct extension and return true. Otherwise, return false.
  116. static bool sFindFiles( const Torque::Path &path, Vector<Torque::Path> *outFoundPaths );
  117. /// Returns a space separated string of all registered extensions.
  118. static String sGetExtensionList();
  119. void allocateBitmap(const U32 in_width,
  120. const U32 in_height,
  121. const bool in_extrudeMipLevels = false,
  122. const GFXFormat in_format = GFXFormatR8G8B8 );
  123. void extrudeMipLevels(bool clearBorders = false);
  124. void extrudeMipLevelsDetail();
  125. U32 getNumMipLevels() const { return mNumMipLevels; }
  126. GBitmap *createPaddedBitmap() const;
  127. GBitmap *createPow2Bitmap() const;
  128. /// Copies a color channel by index into the first channel
  129. /// of the output bitmap. The output bitmap must be the same
  130. /// dimensions as the source.
  131. void copyChannel( U32 index, GBitmap *outBitmap ) const;
  132. void copyRect(const GBitmap *in, const RectI &srcRect, const Point2I &dstPoint, const U32 srcMipLevel = 0, const U32 dstMipLevel = 0);
  133. GFXFormat getFormat() const { return mInternalFormat; }
  134. bool setFormat(GFXFormat fmt);
  135. U32 getWidth(const U32 in_mipLevel = 0) const;
  136. U32 getHeight(const U32 in_mipLevel = 0) const;
  137. U32 getDepth(const U32 in_mipLevel = 0) const;
  138. U8* getAddress(const S32 in_x, const S32 in_y, const U32 mipLevel = 0);
  139. const U8* getAddress(const S32 in_x, const S32 in_y, const U32 mipLevel = 0) const;
  140. const U8* getBits(const U32 in_mipLevel = 0) const;
  141. U8* getWritableBits(const U32 in_mipLevel = 0);
  142. U32 getByteSize() const { return mByteSize; }
  143. U32 getBytesPerPixel() const { return mBytesPerPixel; }
  144. /// Use these functions to set and get the mHasTransparency value
  145. /// This is used to indicate that this bitmap has pixels that have
  146. /// an alpha value less than 255 (used by the auto-Material mapper)
  147. bool getHasTransparency() const { return mHasTransparency; }
  148. void setHasTransparency(bool hasTransparency) { mHasTransparency = hasTransparency; }
  149. /// In general you will want to use this function if there is not a
  150. /// good spot in the bitmap loader(s) to check the alpha value of
  151. /// the pixels. This function uses the texture format to loop over
  152. /// the bitmap bits and to check for alpha values less than 255
  153. bool checkForTransparency();
  154. ColorF sampleTexel(F32 u, F32 v) const;
  155. bool getColor(const U32 x, const U32 y, ColorI& rColor) const;
  156. bool setColor(const U32 x, const U32 y, const ColorI& rColor);
  157. /// This method will combine bitmapA and bitmapB using the operation specified
  158. /// by combineOp. The result will be stored in the bitmap that this method is
  159. /// called on. The size of the resulting bitmap will be the larger of A and B.
  160. /// The format of the resulting bitmap will be the format of A or B, whichever
  161. /// has a larger byte size.
  162. ///
  163. /// @note There are some restrictions on ops and formats that will probably change
  164. /// based on how we use this function.
  165. bool combine( const GBitmap *bitmapA, const GBitmap *bitmapB, const GFXTextureOp combineOp );
  166. /// Fills the first mip level of the bitmap with the specified color.
  167. void fill( const ColorI &rColor );
  168. /// An optimized version of fill().
  169. void fillWhite();
  170. //-------------------------------------- Internal data/operators
  171. void deleteImage();
  172. //-------------------------------------- Input/Output interface
  173. /// Read a bitmap from a stream
  174. /// @param bmType This is a file extension to describe the type of the data [i.e. "png" for PNG file, etc]
  175. /// @param ioStream The stream to read from
  176. bool readBitmap( const String &bmType, Stream &ioStream );
  177. /// Write a bitmap to a stream
  178. /// @param bmType This is a file extension to describe the type of the data [i.e. "png" for PNG file, etc]
  179. /// @param ioStream The stream to read from
  180. /// @param compressionLevel Image format-specific compression level. If set to U32_MAX, we use the default compression defined when the format was registered.
  181. bool writeBitmap( const String &bmType, Stream &ioStream, U32 compressionLevel = U32_MAX );
  182. bool readMNG(Stream& io_rStream); // located in bitmapMng.cc
  183. bool writeMNG(Stream& io_rStream) const;
  184. bool read(Stream& io_rStream);
  185. bool write(Stream& io_rStream) const;
  186. template<class T, dsize_t mapLength>
  187. void swizzle(const Swizzle<T,mapLength> *s);
  188. static Vector<Registration> sRegistrations;
  189. private:
  190. GFXFormat mInternalFormat;
  191. U8* mBits; // Master bytes
  192. U32 mByteSize;
  193. U32 mWidth;
  194. U32 mHeight;
  195. U32 mBytesPerPixel;
  196. U32 mNumMipLevels;
  197. U32 mMipLevelOffsets[c_maxMipLevels];
  198. bool mHasTransparency;
  199. static const U32 csFileVersion;
  200. };
  201. //------------------------------------------------------------------------------
  202. //-------------------------------------- Inlines
  203. //
  204. inline U32 GBitmap::getWidth(const U32 in_mipLevel) const
  205. {
  206. AssertFatal(in_mipLevel < mNumMipLevels,
  207. avar("GBitmap::getWidth: mip level out of range: (%d, %d)",
  208. in_mipLevel, mNumMipLevels));
  209. U32 retVal = mWidth >> in_mipLevel;
  210. return (retVal != 0) ? retVal : 1;
  211. }
  212. inline U32 GBitmap::getHeight(const U32 in_mipLevel) const
  213. {
  214. AssertFatal(in_mipLevel < mNumMipLevels,
  215. avar("Bitmap::getHeight: mip level out of range: (%d, %d)",
  216. in_mipLevel, mNumMipLevels));
  217. U32 retVal = mHeight >> in_mipLevel;
  218. return (retVal != 0) ? retVal : 1;
  219. }
  220. inline const U8* GBitmap::getBits(const U32 in_mipLevel) const
  221. {
  222. AssertFatal(in_mipLevel < mNumMipLevels,
  223. avar("GBitmap::getBits: mip level out of range: (%d, %d)",
  224. in_mipLevel, mNumMipLevels));
  225. return &mBits[mMipLevelOffsets[in_mipLevel]];
  226. }
  227. inline U8* GBitmap::getWritableBits(const U32 in_mipLevel)
  228. {
  229. AssertFatal(in_mipLevel < mNumMipLevels,
  230. avar("GBitmap::getWritableBits: mip level out of range: (%d, %d)",
  231. in_mipLevel, mNumMipLevels));
  232. return &mBits[mMipLevelOffsets[in_mipLevel]];
  233. }
  234. inline U8* GBitmap::getAddress(const S32 in_x, const S32 in_y, const U32 mipLevel)
  235. {
  236. return (getWritableBits(mipLevel) + ((in_y * getWidth(mipLevel)) + in_x) * mBytesPerPixel);
  237. }
  238. inline const U8* GBitmap::getAddress(const S32 in_x, const S32 in_y, const U32 mipLevel) const
  239. {
  240. return (getBits(mipLevel) + ((in_y * getWidth(mipLevel)) + in_x) * mBytesPerPixel);
  241. }
  242. template<class T, dsize_t mapLength>
  243. void GBitmap::swizzle(const Swizzle<T,mapLength> *s )
  244. {
  245. const U32 memSize = getWidth() * getHeight() * mBytesPerPixel;
  246. void *b = dMalloc(memSize);
  247. s->ToBuffer(b, getWritableBits(), memSize);
  248. dMemcpy(getWritableBits(), b, memSize);
  249. dFree(b);
  250. }
  251. #endif //_GBITMAP_H_