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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "core/strings/stringFunctions.h"
- #include "gfx/gfxStringEnumTranslate.h"
- #include "gfx/gfxAPI.h"
- #include "console/console.h"
- //------------------------------------------------------------------------------
- const char *GFXStringIndexFormat[GFXIndexFormat_COUNT];
- const char *GFXStringSamplerState[GFXSAMP_COUNT];
- const char *GFXStringTextureFormat[GFXFormat_COUNT];
- const char *GFXStringTiledTextureFormat[GFXFormat_COUNT];
- const char *GFXStringRenderTargetFormat[GFXFormat_COUNT];
- const char *GFXStringRenderState[GFXRenderState_COUNT];
- const char *GFXStringTextureFilter[GFXTextureFilter_COUNT];
- const char *GFXStringBlend[GFXBlend_COUNT];
- const char *GFXStringBlendOp[GFXBlendOp_COUNT];
- const char *GFXStringStencilOp[GFXStencilOp_COUNT];
- const char *GFXStringCmpFunc[GFXCmp_COUNT];
- const char *GFXStringCullMode[GFXCull_COUNT];
- const char *GFXStringPrimType[GFXPT_COUNT];
- const char *GFXStringTextureStageState[GFXTSS_COUNT];
- const char *GFXStringTextureAddress[GFXAddress_COUNT];
- const char *GFXStringTextureOp[GFXTOP_COUNT];
- const char *GFXStringFillMode[GFXFill_COUNT];
- StringValueLookupFn GFXStringRenderStateValueLookup[GFXRenderState_COUNT];
- StringValueLookupFn GFXStringSamplerStateValueLookup[GFXSAMP_COUNT];
- StringValueLookupFn GFXStringTextureStageStateValueLookup[GFXTSS_COUNT];
- //------------------------------------------------------------------------------
- const char *defaultStringValueLookup( const U32 &value )
- {
- static char retbuffer[256];
- dSprintf( retbuffer, sizeof( retbuffer ), "%d", value );
- return retbuffer;
- }
- #define _STRING_VALUE_LOOKUP_FXN( table ) \
- const char * table##_lookup( const U32 &value ) { return table[value]; }
- _STRING_VALUE_LOOKUP_FXN(GFXStringTextureAddress);
- _STRING_VALUE_LOOKUP_FXN(GFXStringTextureFilter);
- _STRING_VALUE_LOOKUP_FXN(GFXStringBlend);
- _STRING_VALUE_LOOKUP_FXN(GFXStringTextureOp);
- _STRING_VALUE_LOOKUP_FXN(GFXStringCmpFunc);
- _STRING_VALUE_LOOKUP_FXN(GFXStringStencilOp);
- _STRING_VALUE_LOOKUP_FXN(GFXStringCullMode);
- _STRING_VALUE_LOOKUP_FXN(GFXStringBlendOp);
- //------------------------------------------------------------------------------
- #define INIT_LOOKUPTABLE( tablearray, enumprefix, type ) \
- for( S32 i = enumprefix##_FIRST; i < enumprefix##_COUNT; i++ ) \
- tablearray[i] = (type)GFX_UNINIT_VAL;
- #define INIT_LOOKUPTABLE_EX( tablearray, enumprefix, type, typeTable ) \
- for( S32 i = enumprefix##_FIRST; i < enumprefix##_COUNT; i++ ) \
- {\
- tablearray[i] = (type)GFX_UNINIT_VAL;\
- typeTable[i] = &defaultStringValueLookup;\
- }
- #define VALIDATE_LOOKUPTABLE( tablearray, enumprefix ) \
- for( S32 i = enumprefix##_FIRST; i < enumprefix##_COUNT; i++ ) \
- if( (intptr_t)tablearray[i] == GFX_UNINIT_VAL ) \
- Con::warnf( "GFXStringEnumTranslate: Unassigned value in " #tablearray ": %i", i ); \
- else if( (intptr_t)tablearray[i] == GFX_UNSUPPORTED_VAL ) \
- Con::warnf( "GFXStringEnumTranslate: Unsupported value in " #tablearray ": %i", i );
- //------------------------------------------------------------------------------
- #define GFX_STRING_ASSIGN_MACRO( table, indexEnum ) table[indexEnum] = #indexEnum;
- #define GFX_STRING_ASSIGN_MACRO_EX( table, indexEnum, typeTable ) table[indexEnum] = #indexEnum; table##ValueLookup[indexEnum] = &typeTable##_lookup;
- void GFXStringEnumTranslate::init()
- {
- static bool sInitCalled = false;
- if( sInitCalled )
- return;
- sInitCalled = true;
- INIT_LOOKUPTABLE( GFXStringIndexFormat, GFXIndexFormat, const char * );
- GFX_STRING_ASSIGN_MACRO( GFXStringIndexFormat, GFXIndexFormat16 );
- GFX_STRING_ASSIGN_MACRO( GFXStringIndexFormat, GFXIndexFormat32 );
- VALIDATE_LOOKUPTABLE( GFXStringIndexFormat, GFXIndexFormat );
- //------------------------------------------------------------------------------
- //------------------------------------------------------------------------------
- INIT_LOOKUPTABLE_EX( GFXStringSamplerState, GFXSAMP, const char *, GFXStringSamplerStateValueLookup );
- GFX_STRING_ASSIGN_MACRO_EX( GFXStringSamplerState, GFXSAMPAddressU, GFXStringTextureAddress );
- GFX_STRING_ASSIGN_MACRO_EX( GFXStringSamplerState, GFXSAMPAddressV, GFXStringTextureAddress );
- GFX_STRING_ASSIGN_MACRO_EX( GFXStringSamplerState, GFXSAMPAddressW, GFXStringTextureAddress );
- GFX_STRING_ASSIGN_MACRO( GFXStringSamplerState, GFXSAMPBorderColor );
- GFX_STRING_ASSIGN_MACRO_EX( GFXStringSamplerState, GFXSAMPMagFilter, GFXStringTextureFilter );
- GFX_STRING_ASSIGN_MACRO_EX( GFXStringSamplerState, GFXSAMPMinFilter, GFXStringTextureFilter );
- GFX_STRING_ASSIGN_MACRO_EX( GFXStringSamplerState, GFXSAMPMipFilter, GFXStringTextureFilter );
- GFX_STRING_ASSIGN_MACRO( GFXStringSamplerState, GFXSAMPMipMapLODBias );
- GFX_STRING_ASSIGN_MACRO( GFXStringSamplerState, GFXSAMPMaxMipLevel );
- GFX_STRING_ASSIGN_MACRO( GFXStringSamplerState, GFXSAMPMaxAnisotropy );
- GFX_STRING_ASSIGN_MACRO( GFXStringSamplerState, GFXSAMPSRGBTexture );
- GFX_STRING_ASSIGN_MACRO( GFXStringSamplerState, GFXSAMPElementIndex );
- GFX_STRING_ASSIGN_MACRO( GFXStringSamplerState, GFXSAMPDMapOffset );
- VALIDATE_LOOKUPTABLE( GFXStringSamplerState, GFXSAMP );
- //------------------------------------------------------------------------------
- //------------------------------------------------------------------------------
- INIT_LOOKUPTABLE( GFXStringTextureFormat, GFXFormat, const char * );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFormat, GFXFormatR8G8B8 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFormat, GFXFormatR8G8B8A8 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFormat, GFXFormatR8G8B8X8 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFormat, GFXFormatB8G8R8A8 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFormat, GFXFormatR32F );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFormat, GFXFormatR5G6B5 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFormat, GFXFormatR5G5B5A1 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFormat, GFXFormatR5G5B5X1 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFormat, GFXFormatA4L4 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFormat, GFXFormatA8L8 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFormat, GFXFormatA8 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFormat, GFXFormatL8 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFormat, GFXFormatDXT1 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFormat, GFXFormatDXT2 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFormat, GFXFormatDXT3 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFormat, GFXFormatDXT4 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFormat, GFXFormatDXT5 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFormat, GFXFormatD32 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFormat, GFXFormatD24X8 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFormat, GFXFormatD24S8 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFormat, GFXFormatD24FS8 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFormat, GFXFormatD16 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFormat, GFXFormatR32G32B32A32F );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFormat, GFXFormatR16G16B16A16F );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFormat, GFXFormatL16 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFormat, GFXFormatR16G16B16A16 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFormat, GFXFormatR16G16 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFormat, GFXFormatR16F );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFormat, GFXFormatR16G16F );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFormat, GFXFormatR10G10B10A2 );
- VALIDATE_LOOKUPTABLE( GFXStringTextureFormat, GFXFormat);
- //------------------------------------------------------------------------------
- //------------------------------------------------------------------------------
- INIT_LOOKUPTABLE_EX( GFXStringRenderState, GFXRenderState, const char *, GFXStringRenderStateValueLookup );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSZEnable );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSFillMode );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSZWriteEnable );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSAlphaTestEnable );
- GFX_STRING_ASSIGN_MACRO_EX( GFXStringRenderState, GFXRSSrcBlend, GFXStringBlend );
- GFX_STRING_ASSIGN_MACRO_EX( GFXStringRenderState, GFXRSDestBlend, GFXStringBlend );
- GFX_STRING_ASSIGN_MACRO_EX( GFXStringRenderState, GFXRSCullMode, GFXStringCullMode );
- GFX_STRING_ASSIGN_MACRO_EX( GFXStringRenderState, GFXRSZFunc, GFXStringCmpFunc );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSAlphaRef );
- GFX_STRING_ASSIGN_MACRO_EX( GFXStringRenderState, GFXRSAlphaFunc, GFXStringCmpFunc );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSAlphaBlendEnable );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSStencilEnable );
- GFX_STRING_ASSIGN_MACRO_EX( GFXStringRenderState, GFXRSStencilFail, GFXStringStencilOp );
- GFX_STRING_ASSIGN_MACRO_EX( GFXStringRenderState, GFXRSStencilZFail, GFXStringStencilOp );
- GFX_STRING_ASSIGN_MACRO_EX( GFXStringRenderState, GFXRSStencilPass, GFXStringStencilOp );
- GFX_STRING_ASSIGN_MACRO_EX( GFXStringRenderState, GFXRSStencilFunc, GFXStringCmpFunc );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSStencilRef );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSStencilMask );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSStencilWriteMask );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSWrap0 );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSWrap1 );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSWrap2 );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSWrap3 );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSWrap4 );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSWrap5 );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSWrap6 );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSWrap7 );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSClipPlaneEnable );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSPointSize );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSPointSizeMin );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSPointSize_Max );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSPointSpriteEnable );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSMultiSampleantiAlias );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSMultiSampleMask );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSShadeMode );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSLastPixel );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSClipping );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSPointScaleEnable );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSPointScale_A );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSPointScale_B );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSPointScale_C );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSLighting );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSAmbient );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSFogVertexMode );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSColorVertex );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSLocalViewer );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSNormalizeNormals );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSDiffuseMaterialSource );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSSpecularMaterialSource );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSAmbientMaterialSource );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSEmissiveMaterialSource );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSVertexBlend );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSFogEnable );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSSpecularEnable );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSFogColor );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSFogTableMode );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSFogStart );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSFogEnd );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSFogDensity );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSRangeFogEnable );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSDebugMonitorToken );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSIndexedVertexBlendEnable );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSTweenFactor );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSTextureFactor );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSPatchEdgeStyle );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSDitherEnable );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSColorWriteEnable );
- GFX_STRING_ASSIGN_MACRO_EX( GFXStringRenderState, GFXRSBlendOp, GFXStringBlendOp );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSPositionDegree );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSNormalDegree );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSAntiAliasedLineEnable );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSAdaptiveTess_X );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSAdaptiveTess_Y );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSdaptiveTess_Z );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSAdaptiveTess_W );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSEnableAdaptiveTesselation );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSScissorTestEnable );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSSlopeScaleDepthBias );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSMinTessellationLevel );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSMaxTessellationLevel );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSTwoSidedStencilMode );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSCCWStencilFail );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSCCWStencilZFail );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSCCWStencilPass );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSCCWStencilFunc );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSColorWriteEnable1 );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSColorWriteEnable2 );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSolorWriteEnable3 );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSBlendFactor );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSSRGBWriteEnable );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSDepthBias );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSWrap8 );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSWrap9 );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSWrap10 );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSWrap11 );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSWrap12 );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSWrap13 );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSWrap14 );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSWrap15 );
- GFX_STRING_ASSIGN_MACRO( GFXStringRenderState, GFXRSSeparateAlphaBlendEnable );
- GFX_STRING_ASSIGN_MACRO_EX( GFXStringRenderState, GFXRSSrcBlendAlpha, GFXStringBlend );
- GFX_STRING_ASSIGN_MACRO_EX( GFXStringRenderState, GFXRSDestBlendAlpha, GFXStringBlend );
- GFX_STRING_ASSIGN_MACRO_EX( GFXStringRenderState, GFXRSBlendOpAlpha, GFXStringBlendOp );
- VALIDATE_LOOKUPTABLE( GFXStringRenderState, GFXRenderState );
- //------------------------------------------------------------------------------
- //------------------------------------------------------------------------------
- INIT_LOOKUPTABLE( GFXStringTextureFilter, GFXTextureFilter, const char * );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFilter, GFXTextureFilterNone );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFilter, GFXTextureFilterPoint );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFilter, GFXTextureFilterLinear );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFilter, GFXTextureFilterAnisotropic );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFilter, GFXTextureFilterPyramidalQuad );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureFilter, GFXTextureFilterGaussianQuad );
- VALIDATE_LOOKUPTABLE( GFXStringTextureFilter, GFXTextureFilter );
- //------------------------------------------------------------------------------
- //------------------------------------------------------------------------------
- INIT_LOOKUPTABLE( GFXStringBlend, GFXBlend, const char * );
- GFX_STRING_ASSIGN_MACRO( GFXStringBlend, GFXBlendZero );
- GFX_STRING_ASSIGN_MACRO( GFXStringBlend, GFXBlendOne );
- GFX_STRING_ASSIGN_MACRO( GFXStringBlend, GFXBlendSrcColor );
- GFX_STRING_ASSIGN_MACRO( GFXStringBlend, GFXBlendInvSrcColor );
- GFX_STRING_ASSIGN_MACRO( GFXStringBlend, GFXBlendSrcAlpha );
- GFX_STRING_ASSIGN_MACRO( GFXStringBlend, GFXBlendInvSrcAlpha );
- GFX_STRING_ASSIGN_MACRO( GFXStringBlend, GFXBlendDestAlpha );
- GFX_STRING_ASSIGN_MACRO( GFXStringBlend, GFXBlendInvDestAlpha );
- GFX_STRING_ASSIGN_MACRO( GFXStringBlend, GFXBlendDestColor );
- GFX_STRING_ASSIGN_MACRO( GFXStringBlend, GFXBlendInvDestColor );
- GFX_STRING_ASSIGN_MACRO( GFXStringBlend, GFXBlendSrcAlphaSat );
- VALIDATE_LOOKUPTABLE( GFXStringBlend, GFXBlend );
- //------------------------------------------------------------------------------
- //------------------------------------------------------------------------------
- INIT_LOOKUPTABLE( GFXStringBlendOp, GFXBlendOp, const char * );
- GFX_STRING_ASSIGN_MACRO( GFXStringBlendOp, GFXBlendOpAdd );
- GFX_STRING_ASSIGN_MACRO( GFXStringBlendOp, GFXBlendOpSubtract );
- GFX_STRING_ASSIGN_MACRO( GFXStringBlendOp, GFXBlendOpRevSubtract );
- GFX_STRING_ASSIGN_MACRO( GFXStringBlendOp, GFXBlendOpMin );
- GFX_STRING_ASSIGN_MACRO( GFXStringBlendOp, GFXBlendOpMax );
- VALIDATE_LOOKUPTABLE( GFXStringBlendOp, GFXBlendOp );
- //------------------------------------------------------------------------------
- //------------------------------------------------------------------------------
- INIT_LOOKUPTABLE( GFXStringStencilOp, GFXStencilOp, const char * );
- GFX_STRING_ASSIGN_MACRO( GFXStringStencilOp, GFXStencilOpKeep );
- GFX_STRING_ASSIGN_MACRO( GFXStringStencilOp, GFXStencilOpZero );
- GFX_STRING_ASSIGN_MACRO( GFXStringStencilOp, GFXStencilOpReplace );
- GFX_STRING_ASSIGN_MACRO( GFXStringStencilOp, GFXStencilOpIncrSat );
- GFX_STRING_ASSIGN_MACRO( GFXStringStencilOp, GFXStencilOpDecrSat );
- GFX_STRING_ASSIGN_MACRO( GFXStringStencilOp, GFXStencilOpInvert );
- GFX_STRING_ASSIGN_MACRO( GFXStringStencilOp, GFXStencilOpIncr );
- GFX_STRING_ASSIGN_MACRO( GFXStringStencilOp, GFXStencilOpDecr );
- VALIDATE_LOOKUPTABLE( GFXStringStencilOp, GFXStencilOp );
- //------------------------------------------------------------------------------
- //------------------------------------------------------------------------------
- INIT_LOOKUPTABLE( GFXStringCmpFunc, GFXCmp, const char * );
- GFX_STRING_ASSIGN_MACRO( GFXStringCmpFunc, GFXCmpNever );
- GFX_STRING_ASSIGN_MACRO( GFXStringCmpFunc, GFXCmpLess );
- GFX_STRING_ASSIGN_MACRO( GFXStringCmpFunc, GFXCmpEqual );
- GFX_STRING_ASSIGN_MACRO( GFXStringCmpFunc, GFXCmpLessEqual );
- GFX_STRING_ASSIGN_MACRO( GFXStringCmpFunc, GFXCmpGreater );
- GFX_STRING_ASSIGN_MACRO( GFXStringCmpFunc, GFXCmpNotEqual );
- GFX_STRING_ASSIGN_MACRO( GFXStringCmpFunc, GFXCmpGreaterEqual );
- GFX_STRING_ASSIGN_MACRO( GFXStringCmpFunc, GFXCmpAlways );
- VALIDATE_LOOKUPTABLE( GFXStringCmpFunc, GFXCmp );
- //------------------------------------------------------------------------------
- //------------------------------------------------------------------------------
- INIT_LOOKUPTABLE( GFXStringCullMode, GFXCull, const char * );
- GFX_STRING_ASSIGN_MACRO( GFXStringCullMode, GFXCullNone );
- GFX_STRING_ASSIGN_MACRO( GFXStringCullMode, GFXCullCW );
- GFX_STRING_ASSIGN_MACRO( GFXStringCullMode, GFXCullCCW );
- VALIDATE_LOOKUPTABLE( GFXStringCullMode, GFXCull );
- //------------------------------------------------------------------------------
- //------------------------------------------------------------------------------
- INIT_LOOKUPTABLE( GFXStringPrimType, GFXPT, const char * );
- GFX_STRING_ASSIGN_MACRO( GFXStringPrimType, GFXPointList );
- GFX_STRING_ASSIGN_MACRO( GFXStringPrimType, GFXLineList );
- GFX_STRING_ASSIGN_MACRO( GFXStringPrimType, GFXLineStrip );
- GFX_STRING_ASSIGN_MACRO( GFXStringPrimType, GFXTriangleList );
- GFX_STRING_ASSIGN_MACRO( GFXStringPrimType, GFXTriangleStrip );
- GFX_STRING_ASSIGN_MACRO( GFXStringPrimType, GFXTriangleFan );
- VALIDATE_LOOKUPTABLE( GFXStringPrimType, GFXPT );
- //------------------------------------------------------------------------------
- //------------------------------------------------------------------------------
- INIT_LOOKUPTABLE_EX( GFXStringTextureStageState, GFXTSS, const char *, GFXStringTextureStageStateValueLookup );
- GFX_STRING_ASSIGN_MACRO_EX( GFXStringTextureStageState, GFXTSSColorOp, GFXStringTextureOp );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureStageState, GFXTSSColorArg1 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureStageState, GFXTSSColorArg2 );
- GFX_STRING_ASSIGN_MACRO_EX( GFXStringTextureStageState, GFXTSSAlphaOp, GFXStringTextureOp );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureStageState, GFXTSSAlphaArg1 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureStageState, GFXTSSAlphaArg2 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureStageState, GFXTSSBumpEnvMat00 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureStageState, GFXTSSBumpEnvMat01 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureStageState, GFXTSSBumpEnvMat10 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureStageState, GFXTSSBumpEnvMat11 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureStageState, GFXTSSTexCoordIndex );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureStageState, GFXTSSBumpEnvlScale );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureStageState, GFXTSSBumpEnvlOffset );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureStageState, GFXTSSTextureTransformFlags );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureStageState, GFXTSSColorArg0 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureStageState, GFXTSSAlphaArg0 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureStageState, GFXTSSResultArg );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureStageState, GFXTSSConstant );
- VALIDATE_LOOKUPTABLE( GFXStringTextureStageState, GFXTSS );
- //------------------------------------------------------------------------------
- //------------------------------------------------------------------------------
- INIT_LOOKUPTABLE( GFXStringTextureAddress, GFXAddress, const char * );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureAddress, GFXAddressWrap );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureAddress, GFXAddressMirror );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureAddress, GFXAddressClamp );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureAddress, GFXAddressBorder );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureAddress, GFXAddressMirrorOnce );
- VALIDATE_LOOKUPTABLE(GFXStringTextureAddress, GFXAddress );
- //------------------------------------------------------------------------------
- //------------------------------------------------------------------------------
- INIT_LOOKUPTABLE( GFXStringTextureOp, GFXTOP, const char * );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureOp, GFXTOPDisable );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureOp, GFXTOPSelectARG1 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureOp, GFXTOPSelectARG2 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureOp, GFXTOPModulate );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureOp, GFXTOPModulate2X );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureOp, GFXTOPModulate4X );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureOp, GFXTOPAdd );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureOp, GFXTOPAddSigned );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureOp, GFXTOPAddSigned2X );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureOp, GFXTOPSubtract );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureOp, GFXTOPAddSmooth );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureOp, GFXTOPBlendDiffuseAlpha );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureOp, GFXTOPBlendTextureAlpha );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureOp, GFXTOPBlendFactorAlpha );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureOp, GFXTOPBlendTextureAlphaPM );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureOp, GFXTOPBlendCURRENTALPHA );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureOp, GFXTOPPreModulate );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureOp, GFXTOPModulateAlphaAddColor );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureOp, GFXTOPModulateColorAddAlpha );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureOp, GFXTOPModulateInvAlphaAddColor );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureOp, GFXTOPModulateInvColorAddAlpha );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureOp, GFXTOPBumpEnvMap );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureOp, GFXTOPBumpEnvMapLuminance );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureOp, GFXTOPDotProduct3 );
- GFX_STRING_ASSIGN_MACRO( GFXStringTextureOp, GFXTOPLERP );
- VALIDATE_LOOKUPTABLE( GFXStringTextureOp, GFXTOP );
- INIT_LOOKUPTABLE( GFXStringFillMode, GFXFill, const char * );
- GFX_STRING_ASSIGN_MACRO( GFXStringFillMode, GFXFillPoint );
- GFX_STRING_ASSIGN_MACRO( GFXStringFillMode, GFXFillWireframe );
- GFX_STRING_ASSIGN_MACRO( GFXStringFillMode, GFXFillSolid );
- VALIDATE_LOOKUPTABLE( GFXStringFillMode, GFXFill );
- }
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