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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "platform/input/oculusVR/oculusVRDevice.h"
- #include "platform/input/oculusVR/oculusVRSensorData.h"
- #include "platform/input/oculusVR/oculusVRUtil.h"
- #include "console/console.h"
- OculusVRSensorData::OculusVRSensorData()
- {
- reset();
- }
- void OculusVRSensorData::reset()
- {
- mDataSet = false;
- mStatusFlags = 0;
- }
- void OculusVRSensorData::setData(ovrTrackingState& data, const F32& maxAxisRadius)
- {
- // Sensor rotation & position
- OVR::Posef pose = data.HeadPose.ThePose;
- OVR::Quatf orientation = pose.Rotation;
- OVR::Vector3f position = data.HeadPose.ThePose.Position;
- mPosition = Point3F(-position.z, position.x, position.y);
- mPosition *= OculusVRDevice::smPositionTrackingScale;
- OVR::Matrix4f orientMat(orientation);
- OculusVRUtil::convertRotation(orientMat.M, mRot);
- mRotQuat.set(mRot);
- // Sensor rotation in Euler format
- OculusVRUtil::convertRotation(orientation, mRotEuler); // mRotEuler == pitch, roll, yaw FROM yaw, pitch, roll
- //mRotEuler = EulerF(0,0,0);
- float hmdYaw, hmdPitch, hmdRoll;
- orientation.GetEulerAngles<OVR::Axis_Y, OVR::Axis_X, OVR::Axis_Z>(&hmdYaw, &hmdPitch, &hmdRoll);
- // Sensor rotation as axis
- OculusVRUtil::calculateAxisRotation(mRot, maxAxisRadius, mRotAxis);
- // Sensor raw values
- OVR::Vector3f accel = data.HeadPose.LinearAcceleration;
- OculusVRUtil::convertAcceleration(accel, mAcceleration);
- OVR::Vector3f angVel = data.HeadPose.AngularVelocity;
- OculusVRUtil::convertAngularVelocity(angVel, mAngVelocity);
- OVR::Vector3f mag = data.RawSensorData.Magnetometer;
- OculusVRUtil::convertMagnetometer(mag, mMagnetometer);
- mStatusFlags = data.StatusFlags;
- mDataSet = true;
- }
- U32 OculusVRSensorData::compare(OculusVRSensorData* other, bool doRawCompare)
- {
- S32 result = DIFF_NONE;
- // Check rotation
- if(mRotEuler.x != other->mRotEuler.x || mRotEuler.y != other->mRotEuler.y || mRotEuler.z != other->mRotEuler.z || !mDataSet)
- {
- result |= DIFF_ROT;
- }
- // Check rotation as axis
- if(mRotAxis.x != other->mRotAxis.x || !mDataSet)
- {
- result |= DIFF_ROTAXISX;
- }
- if(mRotAxis.y != other->mRotAxis.y || !mDataSet)
- {
- result |= DIFF_ROTAXISY;
- }
- // Check raw values
- if(doRawCompare)
- {
- if(mAcceleration.x != other->mAcceleration.x || mAcceleration.y != other->mAcceleration.y || mAcceleration.z != other->mAcceleration.z || !mDataSet)
- {
- result |= DIFF_ACCEL;
- }
- if(mAngVelocity.x != other->mAngVelocity.x || mAngVelocity.y != other->mAngVelocity.y || mAngVelocity.z != other->mAngVelocity.z || !mDataSet)
- {
- result |= DIFF_ANGVEL;
- }
- if(mMagnetometer.x != other->mMagnetometer.x || mMagnetometer.y != other->mMagnetometer.y || mMagnetometer.z != other->mMagnetometer.z || !mDataSet)
- {
- result |= DIFF_MAG;
- }
- }
- if (other->mStatusFlags != mStatusFlags)
- {
- result |= DIFF_STATUS;
- }
- return result;
- }
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