oculusVRSensorDevice.cpp 13 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #include "platform/input/oculusVR/oculusVRSensorDevice.h"
  23. #include "platform/input/oculusVR/oculusVRSensorData.h"
  24. #include "platform/input/oculusVR/oculusVRUtil.h"
  25. #include "platform/platformInput.h"
  26. #include"console/simBase.h"
  27. #include "console/engineAPI.h"
  28. U32 OculusVRSensorDevice::OVR_SENSORROT[OculusVRConstants::MaxSensors] = {0};
  29. U32 OculusVRSensorDevice::OVR_SENSORROTANG[OculusVRConstants::MaxSensors] = {0};
  30. U32 OculusVRSensorDevice::OVR_SENSORROTAXISX[OculusVRConstants::MaxSensors] = {0};
  31. U32 OculusVRSensorDevice::OVR_SENSORROTAXISY[OculusVRConstants::MaxSensors] = {0};
  32. U32 OculusVRSensorDevice::OVR_SENSORACCELERATION[OculusVRConstants::MaxSensors] = {0};
  33. U32 OculusVRSensorDevice::OVR_SENSORANGVEL[OculusVRConstants::MaxSensors] = {0};
  34. U32 OculusVRSensorDevice::OVR_SENSORMAGNETOMETER[OculusVRConstants::MaxSensors] = {0};
  35. U32 OculusVRSensorDevice::OVR_SENSORPOSITION[OculusVRConstants::MaxSensors] = {0};
  36. OculusVRSensorDevice::OculusVRSensorDevice()
  37. {
  38. mIsValid = false;
  39. mDevice = NULL;
  40. mCurrentTrackingCaps = 0;
  41. mSupportedTrackingCaps = 0;
  42. mPositionTrackingDisabled = false;
  43. for(U32 i=0; i<2; ++i)
  44. {
  45. mDataBuffer[i] = new OculusVRSensorData();
  46. }
  47. mPrevData = mDataBuffer[0];
  48. }
  49. OculusVRSensorDevice::~OculusVRSensorDevice()
  50. {
  51. cleanUp();
  52. for(U32 i=0; i<2; ++i)
  53. {
  54. delete mDataBuffer[i];
  55. mDataBuffer[i] = NULL;
  56. }
  57. mPrevData = NULL;
  58. }
  59. void OculusVRSensorDevice::cleanUp()
  60. {
  61. mIsValid = false;
  62. ovrHmd_ConfigureTracking(mDevice, 0, 0);
  63. }
  64. void OculusVRSensorDevice::set(ovrHmd sensor, S32 actionCodeIndex)
  65. {
  66. mIsValid = false;
  67. mDevice = sensor;
  68. mSupportedTrackingCaps = sensor->TrackingCaps;
  69. mCurrentTrackingCaps = ovrTrackingCap_Orientation | ovrTrackingCap_MagYawCorrection | ovrTrackingCap_Position;
  70. mCurrentTrackingCaps = mSupportedTrackingCaps & mCurrentTrackingCaps;
  71. mYawCorrectionDisabled = !(mCurrentTrackingCaps & ovrTrackingCap_MagYawCorrection);
  72. mPositionTrackingDisabled = !(mCurrentTrackingCaps & ovrTrackingCap_Position);
  73. // DeviceInfo
  74. mProductName = sensor->ProductName;
  75. mManufacturer = sensor->Manufacturer;
  76. mVersion = sensor->Type;
  77. // SensorInfo
  78. mVendorId = sensor->VendorId;
  79. mProductId = sensor->ProductId;
  80. mSerialNumber = sensor->SerialNumber;
  81. mActionCodeIndex = actionCodeIndex;
  82. if(mActionCodeIndex >= OculusVRConstants::MaxSensors)
  83. {
  84. // Cannot declare more sensors than we are able to handle
  85. mIsValid = false;
  86. }
  87. else
  88. {
  89. mIsValid = true;
  90. }
  91. updateTrackingCaps();
  92. }
  93. void OculusVRSensorDevice::buildCodeTable()
  94. {
  95. // Obtain all of the device codes
  96. for(U32 i=0; i<OculusVRConstants::MaxSensors; ++i)
  97. {
  98. OVR_SENSORROT[i] = INPUTMGR->getNextDeviceCode();
  99. OVR_SENSORROTANG[i] = INPUTMGR->getNextDeviceCode();
  100. OVR_SENSORROTAXISX[i] = INPUTMGR->getNextDeviceCode();
  101. OVR_SENSORROTAXISY[i] = INPUTMGR->getNextDeviceCode();
  102. OVR_SENSORACCELERATION[i] = INPUTMGR->getNextDeviceCode();
  103. OVR_SENSORANGVEL[i] = INPUTMGR->getNextDeviceCode();
  104. OVR_SENSORMAGNETOMETER[i] = INPUTMGR->getNextDeviceCode();
  105. OVR_SENSORPOSITION[i] = INPUTMGR->getNextDeviceCode();
  106. }
  107. // Build out the virtual map
  108. char buffer[64];
  109. for(U32 i=0; i<OculusVRConstants::MaxSensors; ++i)
  110. {
  111. dSprintf(buffer, 64, "ovr_sensorrot%d", i);
  112. INPUTMGR->addVirtualMap( buffer, SI_ROT, OVR_SENSORROT[i] );
  113. dSprintf(buffer, 64, "ovr_sensorrotang%d", i);
  114. INPUTMGR->addVirtualMap( buffer, SI_POS, OVR_SENSORROTANG[i] );
  115. dSprintf(buffer, 64, "ovr_sensorrotaxisx%d", i);
  116. INPUTMGR->addVirtualMap( buffer, SI_AXIS, OVR_SENSORROTAXISX[i] );
  117. dSprintf(buffer, 64, "ovr_sensorrotaxisy%d", i);
  118. INPUTMGR->addVirtualMap( buffer, SI_AXIS, OVR_SENSORROTAXISY[i] );
  119. dSprintf(buffer, 64, "ovr_sensoracceleration%d", i);
  120. INPUTMGR->addVirtualMap( buffer, SI_POS, OVR_SENSORACCELERATION[i] );
  121. dSprintf(buffer, 64, "ovr_sensorangvel%d", i);
  122. INPUTMGR->addVirtualMap( buffer, SI_POS, OVR_SENSORANGVEL[i] );
  123. dSprintf(buffer, 64, "ovr_sensormagnetometer%d", i);
  124. INPUTMGR->addVirtualMap( buffer, SI_POS, OVR_SENSORMAGNETOMETER[i] );
  125. dSprintf(buffer, 64, "ovr_sensorpos%d", i);
  126. INPUTMGR->addVirtualMap( buffer, SI_POS, OVR_SENSORPOSITION[i] );
  127. }
  128. }
  129. //-----------------------------------------------------------------------------
  130. bool OculusVRSensorDevice::process(U32 deviceType, bool generateRotAsAngAxis, bool generateRotAsEuler, bool generateRotationAsAxisEvents, bool generatePositionEvents, F32 maxAxisRadius, bool generateRawSensor)
  131. {
  132. if(!mIsValid)
  133. return false;
  134. // Grab current state
  135. ovrTrackingState ts = ovrHmd_GetTrackingState(mDevice, ovr_GetTimeInSeconds());
  136. mLastStatus = ts.StatusFlags;
  137. // Store the current data from the sensor and compare with previous data
  138. U32 diff;
  139. OculusVRSensorData* currentBuffer = (mPrevData == mDataBuffer[0]) ? mDataBuffer[1] : mDataBuffer[0];
  140. currentBuffer->setData(ts, maxAxisRadius);
  141. diff = mPrevData->compare(currentBuffer, generateRawSensor);
  142. // Update the previous data pointer. We do this here in case someone calls our
  143. // console functions during one of the input events below.
  144. mPrevData = currentBuffer;
  145. // Rotation event
  146. if(diff & OculusVRSensorData::DIFF_ROT)
  147. {
  148. if(generateRotAsAngAxis)
  149. {
  150. INPUTMGR->buildInputEvent(deviceType, OculusVRConstants::DefaultOVRBase, SI_ROT, OVR_SENSORROT[mActionCodeIndex], SI_MOVE, currentBuffer->mRotQuat);
  151. }
  152. if(generateRotAsEuler)
  153. {
  154. // Convert angles to degrees
  155. VectorF angles;
  156. for(U32 i=0; i<3; ++i)
  157. {
  158. angles[i] = mRadToDeg(currentBuffer->mRotEuler[i]);
  159. }
  160. INPUTMGR->buildInputEvent(deviceType, OculusVRConstants::DefaultOVRBase, SI_POS, OVR_SENSORROTANG[mActionCodeIndex], SI_MOVE, angles);
  161. }
  162. }
  163. // Rotation as axis event
  164. if(generateRotationAsAxisEvents && diff & OculusVRSensorData::DIFF_ROTAXIS)
  165. {
  166. if(diff & OculusVRSensorData::DIFF_ROTAXISX)
  167. INPUTMGR->buildInputEvent(deviceType, OculusVRConstants::DefaultOVRBase, SI_AXIS, OVR_SENSORROTAXISX[mActionCodeIndex], SI_MOVE, currentBuffer->mRotAxis.x);
  168. if(diff & OculusVRSensorData::DIFF_ROTAXISY)
  169. INPUTMGR->buildInputEvent(deviceType, OculusVRConstants::DefaultOVRBase, SI_AXIS, OVR_SENSORROTAXISY[mActionCodeIndex], SI_MOVE, currentBuffer->mRotAxis.y);
  170. }
  171. if (generatePositionEvents && diff & OculusVRSensorData::DIFF_POS)
  172. {
  173. INPUTMGR->buildInputEvent(deviceType, OculusVRConstants::DefaultOVRBase, SI_AXIS, OVR_SENSORROTAXISX[mActionCodeIndex], SI_MOVE, currentBuffer->mPosition);
  174. }
  175. // Raw sensor event
  176. if(generateRawSensor && diff & OculusVRSensorData::DIFF_RAW)
  177. {
  178. if(diff & OculusVRSensorData::DIFF_ACCEL)
  179. INPUTMGR->buildInputEvent(deviceType, OculusVRConstants::DefaultOVRBase, SI_POS, OVR_SENSORACCELERATION[mActionCodeIndex], SI_MOVE, currentBuffer->mAcceleration);
  180. if(diff & OculusVRSensorData::DIFF_ANGVEL)
  181. {
  182. // Convert angles to degrees
  183. VectorF angles;
  184. for(U32 i=0; i<3; ++i)
  185. {
  186. angles[i] = mRadToDeg(currentBuffer->mAngVelocity[i]);
  187. }
  188. INPUTMGR->buildInputEvent(deviceType, OculusVRConstants::DefaultOVRBase, SI_POS, OVR_SENSORANGVEL[mActionCodeIndex], SI_MOVE, angles);
  189. }
  190. if(diff & OculusVRSensorData::DIFF_MAG)
  191. INPUTMGR->buildInputEvent(deviceType, OculusVRConstants::DefaultOVRBase, SI_POS, OVR_SENSORMAGNETOMETER[mActionCodeIndex], SI_MOVE, currentBuffer->mMagnetometer);
  192. }
  193. if (diff & OculusVRSensorData::DIFF_STATUS)
  194. {
  195. if (Con::isFunction("onOculusStatusUpdate"))
  196. {
  197. Con::executef("onOculusStatusUpdate", ts.StatusFlags);
  198. }
  199. }
  200. return true;
  201. }
  202. //-----------------------------------------------------------------------------
  203. void OculusVRSensorDevice::reset()
  204. {
  205. if(!mIsValid)
  206. return;
  207. ovrHmd_RecenterPose(mDevice);
  208. }
  209. bool OculusVRSensorDevice::getYawCorrection() const
  210. {
  211. if(!mIsValid)
  212. return false;
  213. return !(mCurrentTrackingCaps & ovrTrackingCap_MagYawCorrection);
  214. }
  215. void OculusVRSensorDevice::setYawCorrection(bool state)
  216. {
  217. if(!mIsValid)
  218. return;
  219. if (state == !mYawCorrectionDisabled)
  220. return;
  221. // Don't allow if not capable
  222. if(state && !(mSupportedTrackingCaps & ovrTrackingCap_MagYawCorrection))
  223. return;
  224. mYawCorrectionDisabled = !state;
  225. updateTrackingCaps();
  226. }
  227. void OculusVRSensorDevice::setPositionTracking(bool state)
  228. {
  229. if(!mIsValid)
  230. return;
  231. if (state == !mPositionTrackingDisabled)
  232. return;
  233. if(state && !(mSupportedTrackingCaps & ovrTrackingCap_Position))
  234. return;
  235. mPositionTrackingDisabled = !state;
  236. updateTrackingCaps();
  237. }
  238. bool OculusVRSensorDevice::getMagnetometerCalibrationAvailable() const
  239. {
  240. if(!mIsValid)
  241. return false;
  242. return (mSupportedTrackingCaps & ovrTrackingCap_MagYawCorrection) != 0;
  243. }
  244. bool OculusVRSensorDevice::getOrientationTrackingAvailable() const
  245. {
  246. if(!mIsValid)
  247. return false;
  248. return (mSupportedTrackingCaps & ovrTrackingCap_Orientation) != 0;
  249. }
  250. bool OculusVRSensorDevice::getPositionTrackingAvailable() const
  251. {
  252. if(!mIsValid)
  253. return false;
  254. return (mSupportedTrackingCaps & ovrTrackingCap_Position) != 0;
  255. }
  256. //-----------------------------------------------------------------------------
  257. EulerF OculusVRSensorDevice::getEulerRotation()
  258. {
  259. if(!mIsValid)
  260. return Point3F::Zero;
  261. ovrTrackingState ts = ovrHmd_GetTrackingState(mDevice, ovr_GetTimeInSeconds());
  262. OVR::Quatf orientation = ts.HeadPose.ThePose.Orientation;
  263. // Sensor rotation in Euler format
  264. EulerF rot;
  265. OculusVRUtil::convertRotation(orientation, rot);
  266. return rot;
  267. }
  268. EulerF OculusVRSensorDevice::getRawEulerRotation()
  269. {
  270. if(!mIsValid)
  271. return Point3F::Zero;
  272. ovrTrackingState ts = ovrHmd_GetTrackingState(mDevice, ovr_GetTimeInSeconds());
  273. OVR::Quatf orientation = ts.HeadPose.ThePose.Orientation;
  274. // Sensor rotation in Euler format
  275. EulerF rot;
  276. OculusVRUtil::convertRotation(orientation, rot);
  277. return rot;
  278. }
  279. VectorF OculusVRSensorDevice::getAcceleration()
  280. {
  281. if(!mIsValid)
  282. return VectorF::Zero;
  283. ovrTrackingState ts = ovrHmd_GetTrackingState(mDevice, ovr_GetTimeInSeconds());
  284. OVR::Vector3f a = ts.HeadPose.LinearAcceleration;
  285. // Sensor acceleration in VectorF format
  286. VectorF acceleration;
  287. OculusVRUtil::convertAcceleration(a, acceleration);
  288. return acceleration;
  289. }
  290. EulerF OculusVRSensorDevice::getAngularVelocity()
  291. {
  292. if(!mIsValid)
  293. return EulerF::Zero;
  294. ovrTrackingState ts = ovrHmd_GetTrackingState(mDevice, ovr_GetTimeInSeconds());
  295. OVR::Vector3f v = ts.HeadPose.AngularVelocity;
  296. // Sensor angular velocity in EulerF format
  297. EulerF vel;
  298. OculusVRUtil::convertAngularVelocity(v, vel);
  299. return vel;
  300. }
  301. Point3F OculusVRSensorDevice::getPosition()
  302. {
  303. if(!mIsValid)
  304. return Point3F();
  305. ovrTrackingState ts = ovrHmd_GetTrackingState(mDevice, ovr_GetTimeInSeconds());
  306. OVR::Vector3f v = ts.HeadPose.ThePose.Position;
  307. return Point3F(-v.x, v.z, -v.y);
  308. }
  309. void OculusVRSensorDevice::updateTrackingCaps()
  310. {
  311. if (!mIsValid)
  312. return;
  313. // Set based on current vars
  314. mCurrentTrackingCaps = ovrTrackingCap_Orientation;
  315. if (!mYawCorrectionDisabled)
  316. mCurrentTrackingCaps |= ovrTrackingCap_MagYawCorrection;
  317. if (!mPositionTrackingDisabled)
  318. mCurrentTrackingCaps |= ovrTrackingCap_Position;
  319. ovrHmd_ConfigureTracking(mDevice, mCurrentTrackingCaps, 0);
  320. }