123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121 |
- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _SFXFMODVOICE_H_
- #define _SFXFMODVOICE_H_
- #ifndef _SFXDEVICE_H_
- #include "sfx/sfxDevice.h"
- #endif
- #ifndef _SFXVOICE_H_
- #include "sfx/sfxVoice.h"
- #endif
- #ifndef _BITSET_H_
- #include "core/bitSet.h"
- #endif
- #include "fmod.h"
- class SFXSource;
- class SFXFMODBuffer;
- class SFXFMODDevice;
- class SFXFMODVoice : public SFXVoice
- {
- typedef SFXVoice Parent;
- friend class SFXFMODBuffer;
- protected:
- SFXFMODDevice *mDevice;
- mutable FMOD_CHANNEL *mChannel;
-
- enum ESettings
- {
- SET_MinMaxDistance = BIT( 0 ),
- SET_Velocity = BIT( 1 ),
- SET_Transform = BIT( 2 ),
- SET_Volume = BIT( 3 ),
- SET_Pitch = BIT( 4 ),
- SET_Cone = BIT( 5 ),
- SET_Priority = BIT( 6 ),
- SET_Reverb = BIT( 7 ),
- };
-
- BitSet32 mSetFlags;
-
- FMOD_MODE mMode;
- F32 mMinDistance;
- F32 mMaxDistance;
- F32 mVolume;
- F32 mPriority;
- F32 mFrequency;
- F32 mConeInnerAngle;
- F32 mConeOuterAngle;
- F32 mConeOuterVolume;
- FMOD_VECTOR mVelocity;
- FMOD_VECTOR mPosition;
- FMOD_VECTOR mDirection;
- FMOD_REVERB_CHANNELPROPERTIES mReverb;
- ///
- SFXFMODVoice( SFXFMODDevice *device,
- SFXFMODBuffer *buffer );
- // prep for playback
- bool _assignChannel();
- SFXFMODBuffer* _getBuffer() const { return ( SFXFMODBuffer* ) mBuffer.getPointer(); }
- // SFXVoice.
- virtual SFXStatus _status() const;
- virtual void _play();
- virtual void _pause();
- virtual void _stop();
- virtual void _seek( U32 sample );
- virtual U32 _tell() const;
- public:
- ///
- static SFXFMODVoice* create( SFXFMODDevice *device,
- SFXFMODBuffer *buffer );
- ///
- virtual ~SFXFMODVoice();
- /// SFXVoice
- void setMinMaxDistance( F32 min, F32 max );
- void play( bool looping );
- void setVelocity( const VectorF& velocity );
- void setTransform( const MatrixF& transform );
- void setVolume( F32 volume );
- void setPriority( F32 priority );
- void setPitch( F32 pitch );
- void setCone( F32 innerAngle, F32 outerAngle, F32 outerVolume );
- void setReverb( const SFXSoundReverbProperties& reverb );
- bool isVirtual() const;
- };
- #endif // _SFXFMODBUFFER_H_
|