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- /**
- * OpenAL cross platform audio library
- * Copyright (C) 2013 by Mike Gorchak
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the
- * Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- * Or go to http://www.gnu.org/copyleft/lgpl.html
- */
- #include "config.h"
- #include <math.h>
- #include <stdlib.h>
- #include "alMain.h"
- #include "alFilter.h"
- #include "alAuxEffectSlot.h"
- #include "alError.h"
- #include "alu.h"
- typedef struct ALdistortionState {
- DERIVE_FROM_TYPE(ALeffectState);
- /* Effect gains for each channel */
- ALfloat Gain[MAX_OUTPUT_CHANNELS];
- /* Effect parameters */
- ALfilterState lowpass;
- ALfilterState bandpass;
- ALfloat attenuation;
- ALfloat edge_coeff;
- } ALdistortionState;
- static ALvoid ALdistortionState_Destruct(ALdistortionState *state);
- static ALboolean ALdistortionState_deviceUpdate(ALdistortionState *state, ALCdevice *device);
- static ALvoid ALdistortionState_update(ALdistortionState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props);
- static ALvoid ALdistortionState_process(ALdistortionState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels);
- DECLARE_DEFAULT_ALLOCATORS(ALdistortionState)
- DEFINE_ALEFFECTSTATE_VTABLE(ALdistortionState);
- static void ALdistortionState_Construct(ALdistortionState *state)
- {
- ALeffectState_Construct(STATIC_CAST(ALeffectState, state));
- SET_VTABLE2(ALdistortionState, ALeffectState, state);
- ALfilterState_clear(&state->lowpass);
- ALfilterState_clear(&state->bandpass);
- }
- static ALvoid ALdistortionState_Destruct(ALdistortionState *state)
- {
- ALeffectState_Destruct(STATIC_CAST(ALeffectState,state));
- }
- static ALboolean ALdistortionState_deviceUpdate(ALdistortionState *UNUSED(state), ALCdevice *UNUSED(device))
- {
- return AL_TRUE;
- }
- static ALvoid ALdistortionState_update(ALdistortionState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props)
- {
- ALfloat frequency = (ALfloat)Device->Frequency;
- ALfloat bandwidth;
- ALfloat cutoff;
- ALfloat edge;
- /* Store distorted signal attenuation settings */
- state->attenuation = props->Distortion.Gain;
- /* Store waveshaper edge settings */
- edge = sinf(props->Distortion.Edge * (F_PI_2));
- edge = minf(edge, 0.99f);
- state->edge_coeff = 2.0f * edge / (1.0f-edge);
- /* Lowpass filter */
- cutoff = props->Distortion.LowpassCutoff;
- /* Bandwidth value is constant in octaves */
- bandwidth = (cutoff / 2.0f) / (cutoff * 0.67f);
- ALfilterState_setParams(&state->lowpass, ALfilterType_LowPass, 1.0f,
- cutoff / (frequency*4.0f), calc_rcpQ_from_bandwidth(cutoff / (frequency*4.0f), bandwidth)
- );
- /* Bandpass filter */
- cutoff = props->Distortion.EQCenter;
- /* Convert bandwidth in Hz to octaves */
- bandwidth = props->Distortion.EQBandwidth / (cutoff * 0.67f);
- ALfilterState_setParams(&state->bandpass, ALfilterType_BandPass, 1.0f,
- cutoff / (frequency*4.0f), calc_rcpQ_from_bandwidth(cutoff / (frequency*4.0f), bandwidth)
- );
- ComputeAmbientGains(Device->Dry, Slot->Params.Gain, state->Gain);
- }
- static ALvoid ALdistortionState_process(ALdistortionState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels)
- {
- const ALfloat fc = state->edge_coeff;
- ALuint base;
- ALuint it;
- ALuint ot;
- ALuint kt;
- for(base = 0;base < SamplesToDo;)
- {
- float buffer[2][64 * 4];
- ALuint td = minu(64, SamplesToDo-base);
- /* Perform 4x oversampling to avoid aliasing. */
- /* Oversampling greatly improves distortion */
- /* quality and allows to implement lowpass and */
- /* bandpass filters using high frequencies, at */
- /* which classic IIR filters became unstable. */
- /* Fill oversample buffer using zero stuffing */
- for(it = 0;it < td;it++)
- {
- buffer[0][it*4 + 0] = SamplesIn[0][it+base];
- buffer[0][it*4 + 1] = 0.0f;
- buffer[0][it*4 + 2] = 0.0f;
- buffer[0][it*4 + 3] = 0.0f;
- }
- /* First step, do lowpass filtering of original signal, */
- /* additionally perform buffer interpolation and lowpass */
- /* cutoff for oversampling (which is fortunately first */
- /* step of distortion). So combine three operations into */
- /* the one. */
- ALfilterState_process(&state->lowpass, buffer[1], buffer[0], td*4);
- /* Second step, do distortion using waveshaper function */
- /* to emulate signal processing during tube overdriving. */
- /* Three steps of waveshaping are intended to modify */
- /* waveform without boost/clipping/attenuation process. */
- for(it = 0;it < td;it++)
- {
- for(ot = 0;ot < 4;ot++)
- {
- /* Restore signal power by multiplying sample by amount of oversampling */
- ALfloat smp = buffer[1][it*4 + ot] * 4.0f;
- smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp));
- smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp)) * -1.0f;
- smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp));
- buffer[1][it*4 + ot] = smp;
- }
- }
- /* Third step, do bandpass filtering of distorted signal */
- ALfilterState_process(&state->bandpass, buffer[0], buffer[1], td*4);
- for(kt = 0;kt < NumChannels;kt++)
- {
- /* Fourth step, final, do attenuation and perform decimation,
- * store only one sample out of 4.
- */
- ALfloat gain = state->Gain[kt] * state->attenuation;
- if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD))
- continue;
- for(it = 0;it < td;it++)
- SamplesOut[kt][base+it] += gain * buffer[0][it*4];
- }
- base += td;
- }
- }
- typedef struct ALdistortionStateFactory {
- DERIVE_FROM_TYPE(ALeffectStateFactory);
- } ALdistortionStateFactory;
- static ALeffectState *ALdistortionStateFactory_create(ALdistortionStateFactory *UNUSED(factory))
- {
- ALdistortionState *state;
- NEW_OBJ0(state, ALdistortionState)();
- if(!state) return NULL;
- return STATIC_CAST(ALeffectState, state);
- }
- DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALdistortionStateFactory);
- ALeffectStateFactory *ALdistortionStateFactory_getFactory(void)
- {
- static ALdistortionStateFactory DistortionFactory = { { GET_VTABLE2(ALdistortionStateFactory, ALeffectStateFactory) } };
- return STATIC_CAST(ALeffectStateFactory, &DistortionFactory);
- }
- void ALdistortion_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint UNUSED(val))
- { SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
- void ALdistortion_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
- {
- ALdistortion_setParami(effect, context, param, vals[0]);
- }
- void ALdistortion_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
- {
- ALeffectProps *props = &effect->Props;
- switch(param)
- {
- case AL_DISTORTION_EDGE:
- if(!(val >= AL_DISTORTION_MIN_EDGE && val <= AL_DISTORTION_MAX_EDGE))
- SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
- props->Distortion.Edge = val;
- break;
- case AL_DISTORTION_GAIN:
- if(!(val >= AL_DISTORTION_MIN_GAIN && val <= AL_DISTORTION_MAX_GAIN))
- SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
- props->Distortion.Gain = val;
- break;
- case AL_DISTORTION_LOWPASS_CUTOFF:
- if(!(val >= AL_DISTORTION_MIN_LOWPASS_CUTOFF && val <= AL_DISTORTION_MAX_LOWPASS_CUTOFF))
- SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
- props->Distortion.LowpassCutoff = val;
- break;
- case AL_DISTORTION_EQCENTER:
- if(!(val >= AL_DISTORTION_MIN_EQCENTER && val <= AL_DISTORTION_MAX_EQCENTER))
- SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
- props->Distortion.EQCenter = val;
- break;
- case AL_DISTORTION_EQBANDWIDTH:
- if(!(val >= AL_DISTORTION_MIN_EQBANDWIDTH && val <= AL_DISTORTION_MAX_EQBANDWIDTH))
- SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
- props->Distortion.EQBandwidth = val;
- break;
- default:
- SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
- }
- }
- void ALdistortion_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
- {
- ALdistortion_setParamf(effect, context, param, vals[0]);
- }
- void ALdistortion_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(val))
- { SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
- void ALdistortion_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
- {
- ALdistortion_getParami(effect, context, param, vals);
- }
- void ALdistortion_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
- {
- const ALeffectProps *props = &effect->Props;
- switch(param)
- {
- case AL_DISTORTION_EDGE:
- *val = props->Distortion.Edge;
- break;
- case AL_DISTORTION_GAIN:
- *val = props->Distortion.Gain;
- break;
- case AL_DISTORTION_LOWPASS_CUTOFF:
- *val = props->Distortion.LowpassCutoff;
- break;
- case AL_DISTORTION_EQCENTER:
- *val = props->Distortion.EQCenter;
- break;
- case AL_DISTORTION_EQBANDWIDTH:
- *val = props->Distortion.EQBandwidth;
- break;
- default:
- SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
- }
- }
- void ALdistortion_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
- {
- ALdistortion_getParamf(effect, context, param, vals);
- }
- DEFINE_ALEFFECT_VTABLE(ALdistortion);
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