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- #include "config.h"
- #include <arm_neon.h>
- #include "AL/al.h"
- #include "AL/alc.h"
- #include "alMain.h"
- #include "alu.h"
- #include "hrtf.h"
- static inline void ApplyCoeffsStep(ALuint Offset, ALfloat (*restrict Values)[2],
- const ALuint IrSize,
- ALfloat (*restrict Coeffs)[2],
- const ALfloat (*restrict CoeffStep)[2],
- ALfloat left, ALfloat right)
- {
- ALuint c;
- float32x4_t leftright4;
- {
- float32x2_t leftright2 = vdup_n_f32(0.0);
- leftright2 = vset_lane_f32(left, leftright2, 0);
- leftright2 = vset_lane_f32(right, leftright2, 1);
- leftright4 = vcombine_f32(leftright2, leftright2);
- }
- for(c = 0;c < IrSize;c += 2)
- {
- const ALuint o0 = (Offset+c)&HRIR_MASK;
- const ALuint o1 = (o0+1)&HRIR_MASK;
- float32x4_t vals = vcombine_f32(vld1_f32((float32_t*)&Values[o0][0]),
- vld1_f32((float32_t*)&Values[o1][0]));
- float32x4_t coefs = vld1q_f32((float32_t*)&Coeffs[c][0]);
- float32x4_t deltas = vld1q_f32(&CoeffStep[c][0]);
- vals = vmlaq_f32(vals, coefs, leftright4);
- coefs = vaddq_f32(coefs, deltas);
- vst1_f32((float32_t*)&Values[o0][0], vget_low_f32(vals));
- vst1_f32((float32_t*)&Values[o1][0], vget_high_f32(vals));
- vst1q_f32(&Coeffs[c][0], coefs);
- }
- }
- static inline void ApplyCoeffs(ALuint Offset, ALfloat (*restrict Values)[2],
- const ALuint IrSize,
- ALfloat (*restrict Coeffs)[2],
- ALfloat left, ALfloat right)
- {
- ALuint c;
- float32x4_t leftright4;
- {
- float32x2_t leftright2 = vdup_n_f32(0.0);
- leftright2 = vset_lane_f32(left, leftright2, 0);
- leftright2 = vset_lane_f32(right, leftright2, 1);
- leftright4 = vcombine_f32(leftright2, leftright2);
- }
- for(c = 0;c < IrSize;c += 2)
- {
- const ALuint o0 = (Offset+c)&HRIR_MASK;
- const ALuint o1 = (o0+1)&HRIR_MASK;
- float32x4_t vals = vcombine_f32(vld1_f32((float32_t*)&Values[o0][0]),
- vld1_f32((float32_t*)&Values[o1][0]));
- float32x4_t coefs = vld1q_f32((float32_t*)&Coeffs[c][0]);
- vals = vmlaq_f32(vals, coefs, leftright4);
- vst1_f32((float32_t*)&Values[o0][0], vget_low_f32(vals));
- vst1_f32((float32_t*)&Values[o1][0], vget_high_f32(vals));
- }
- }
- #define MixHrtf MixHrtf_Neon
- #define MixDirectHrtf MixDirectHrtf_Neon
- #include "mixer_inc.c"
- #undef MixHrtf
- void Mix_Neon(const ALfloat *data, ALuint OutChans, ALfloat (*restrict OutBuffer)[BUFFERSIZE],
- ALfloat *CurrentGains, const ALfloat *TargetGains, ALuint Counter, ALuint OutPos,
- ALuint BufferSize)
- {
- ALfloat gain, delta, step;
- float32x4_t gain4;
- ALuint c;
- delta = (Counter > 0) ? 1.0f/(ALfloat)Counter : 0.0f;
- for(c = 0;c < OutChans;c++)
- {
- ALuint pos = 0;
- gain = CurrentGains[c];
- step = (TargetGains[c] - gain) * delta;
- if(fabsf(step) > FLT_EPSILON)
- {
- ALuint minsize = minu(BufferSize, Counter);
- /* Mix with applying gain steps in aligned multiples of 4. */
- if(minsize-pos > 3)
- {
- float32x4_t step4;
- gain4 = vsetq_lane_f32(gain, gain4, 0);
- gain4 = vsetq_lane_f32(gain + step, gain4, 1);
- gain4 = vsetq_lane_f32(gain + step + step, gain4, 2);
- gain4 = vsetq_lane_f32(gain + step + step + step, gain4, 3);
- step4 = vdupq_n_f32(step + step + step + step);
- do {
- const float32x4_t val4 = vld1q_f32(&data[pos]);
- float32x4_t dry4 = vld1q_f32(&OutBuffer[c][OutPos+pos]);
- dry4 = vmlaq_f32(dry4, val4, gain4);
- gain4 = vaddq_f32(gain4, step4);
- vst1q_f32(&OutBuffer[c][OutPos+pos], dry4);
- pos += 4;
- } while(minsize-pos > 3);
- /* NOTE: gain4 now represents the next four gains after the
- * last four mixed samples, so the lowest element represents
- * the next gain to apply.
- */
- gain = vgetq_lane_f32(gain4, 0);
- }
- /* Mix with applying left over gain steps that aren't aligned multiples of 4. */
- for(;pos < minsize;pos++)
- {
- OutBuffer[c][OutPos+pos] += data[pos]*gain;
- gain += step;
- }
- if(pos == Counter)
- gain = TargetGains[c];
- CurrentGains[c] = gain;
- /* Mix until pos is aligned with 4 or the mix is done. */
- minsize = minu(BufferSize, (pos+3)&~3);
- for(;pos < minsize;pos++)
- OutBuffer[c][OutPos+pos] += data[pos]*gain;
- }
- if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD))
- continue;
- gain4 = vdupq_n_f32(gain);
- for(;BufferSize-pos > 3;pos += 4)
- {
- const float32x4_t val4 = vld1q_f32(&data[pos]);
- float32x4_t dry4 = vld1q_f32(&OutBuffer[c][OutPos+pos]);
- dry4 = vmlaq_f32(dry4, val4, gain4);
- vst1q_f32(&OutBuffer[c][OutPos+pos], dry4);
- }
- for(;pos < BufferSize;pos++)
- OutBuffer[c][OutPos+pos] += data[pos]*gain;
- }
- }
- void MixRow_Neon(ALfloat *OutBuffer, const ALfloat *Gains, const ALfloat (*restrict data)[BUFFERSIZE], ALuint InChans, ALuint InPos, ALuint BufferSize)
- {
- float32x4_t gain4;
- ALuint c;
- for(c = 0;c < InChans;c++)
- {
- ALuint pos = 0;
- ALfloat gain = Gains[c];
- if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD))
- continue;
- gain4 = vdupq_n_f32(gain);
- for(;BufferSize-pos > 3;pos += 4)
- {
- const float32x4_t val4 = vld1q_f32(&data[c][InPos+pos]);
- float32x4_t dry4 = vld1q_f32(&OutBuffer[pos]);
- dry4 = vmlaq_f32(dry4, val4, gain4);
- vst1q_f32(&OutBuffer[pos], dry4);
- }
- for(;pos < BufferSize;pos++)
- OutBuffer[pos] += data[c][InPos+pos]*gain;
- }
- }
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