12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758 |
- <?php
- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- beginLibConfig( 'libbullet', '{4368B65C-F5EF-4D28-B533-B02A04EBE921}' );
-
- // Source
- addLibSrcDir( 'bullet/src' );
- addLibSrcDir( 'bullet/src/BulletCollision' );
- addLibSrcDir( 'bullet/src/BulletCollision/BroadphaseCollision' );
- addLibSrcDir( 'bullet/src/BulletCollision/CollisionDispatch' );
- addLibSrcDir( 'bullet/src/BulletCollision/CollisionShapes' );
- addLibSrcDir( 'bullet/src/BulletCollision/Gimpact' );
- addLibSrcDir( 'bullet/src/BulletCollision/NarrowPhaseCollision' );
- addLibSrcDir( 'bullet/src/BulletDynamics' );
- addLibSrcDir( 'bullet/src/BulletDynamics/Character' );
- addLibSrcDir( 'bullet/src/BulletDynamics/ConstraintSolver' );
- addLibSrcDir( 'bullet/src/BulletDynamics/Dynamics' );
- addLibSrcDir( 'bullet/src/BulletDynamics/Vehicle' );
- addLibSrcDir( 'bullet/src/LinearMath' );
-
- // TODO: Can we do multicore on OSX?
- if ( T3D_Generator::$platform == "win32" ||
- T3D_Generator::$platform == "360" )
- {
- addProjectDefine( 'WIN32' );
- addLibSrcDir( 'bullet/src/BulletMultiThreaded' );
- addLibSrcDir( 'bullet/src/BulletMultiThreaded/MiniCLTask' );
- addLibSrcDir( 'bullet/src/BulletMultiThreaded/SpuNarrowPhaseCollisionTask' );
- addLibIncludePath( 'bullet/src/BulletMultiThreaded/vectormath/scalar/cpp' );
- }
- // Additional includes
- addLibIncludePath( 'bullet/src' );
-
- endLibConfig();
- ?>
|