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T3D
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fcffca65e6
#include "console/typeValidators.h"
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5 years ago |
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Verve
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36cbc4c962
uninitialized variables-verve
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5 years ago |
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afx
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3c0360fd2f
uninitialized variables-afx
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5 years ago |
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app
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1cea8ffacb
uninitialized variables-core
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5 years ago |
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assets
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66cc6fb9d1
Removes current implement of shadow caching
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6 years ago |
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cinterface
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870ee9fb5b
Integrate new CInterface into the engine-console
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7 years ago |
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collision
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522578074c
looks like distance needs to default to 0, not max, for raycast purposes.
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5 years ago |
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console
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2c2c9659e1
Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups
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5 years ago |
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core
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81a4e47235
crashfix-string deconstructor
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5 years ago |
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environment
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1efb687867
uninitialized variables-environment and forrest
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5 years ago |
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forest
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c4e00be91a
Fix for crash in _onZoningChanged methods when called by hidden objects.
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5 years ago |
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gfx
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d86c6aff35
Merge pull request #238 from Azaezel/alpha40_gl_cubemapWipwork
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5 years ago |
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gui
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913c8753d0
Linux Slash compatability
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5 years ago |
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i18n
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2bbc716db6
Eliminate unnecessary uses of ConsoleFunction
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7 years ago |
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lighting
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f52c3d5ed2
uninitialized variables-lighting
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5 years ago |
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main
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488fba16c1
requested revision: use dword just in case of compiler shenanigans
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7 years ago |
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materials
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9b907e77ee
Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX
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5 years ago |
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math
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ebb7ed1b78
uninitialized variables-math
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5 years ago |
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module
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466d03ffec
adds a moduleDependencySort qsort callback, and uses it in the findModule method to massage the return vector by depends order
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6 years ago |
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navigation
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a46bf3d7e5
uninitialized variables-navigation
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5 years ago |
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persistence
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b6c33bdd2b
uninitialized variables-persistence
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5 years ago |
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platform
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bd8a72005e
uninitialized variables-platform
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5 years ago |
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platformMac
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13ce1a7441
corrects compilation errors on mac
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7 years ago |
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platformPOSIX
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7769da9434
Use strncat instead of strcat to prevent some buffer overflows
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7 years ago |
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platformSDL
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bd8a72005e
uninitialized variables-platform
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5 years ago |
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platformWin32
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bd8a72005e
uninitialized variables-platform
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5 years ago |
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platformX86UNIX
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547a2e28eb
no message
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7 years ago |
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postFx
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cba14c035f
Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration
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6 years ago |
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renderInstance
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638a515702
Merge branch 'alpha40_BandingBreakup' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups
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5 years ago |
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scene
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2c2c9659e1
Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups
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5 years ago |
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sfx
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06abd3f1eb
adress #203
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5 years ago |
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shaderGen
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206d86f1bb
.. we do however appear to need to swizzle DX vert colors...
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5 years ago |
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sim
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87603029db
uninitialized variables-sim
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5 years ago |
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sqlite
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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6 years ago |
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terrain
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c4e00be91a
Fix for crash in _onZoningChanged methods when called by hidden objects.
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5 years ago |
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testing
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a7fc407284
corrects a pair of conversions. one object oriented, one not.
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7 years ago |
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ts
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9b907e77ee
Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX
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5 years ago |
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util
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6fde8dd4c3
adress #225
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5 years ago |
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windowManager
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a8b6327091
conforms platformWindow<implementations> to use _setVideoMode internals so that those are called by
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6 years ago |
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.gitattributes
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cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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9 years ago |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |