Areloch 8c807485b1 Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds. vor 8 Jahren
..
test 1449c4df57 Add some tests for engineAPI and console vor 11 Jahren
CMDgram.y 5a66f00697 Use a buffer on the stack. vor 11 Jahren
CMDscan.cpp 45ae5e71cb fixed lots of tabs and space vor 9 Jahren
CMDscan.l 233771dcdc Don't use the register keyword with modern compilers, they know better than you (and complain that it's deprecated to boot vor 9 Jahren
ICallMethod.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. vor 13 Jahren
SimXMLDocument.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() vor 9 Jahren
SimXMLDocument.h 45ae5e71cb fixed lots of tabs and space vor 9 Jahren
arrayObject.cpp 15f67015d3 Reordering initialization methods #1912 vor 8 Jahren
arrayObject.h 45ae5e71cb fixed lots of tabs and space vor 9 Jahren
ast.h 1204b81a78 Added anomymous functions as in Konrad Kiss's resource. vor 11 Jahren
astAlloc.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() vor 9 Jahren
astNodes.cpp 555610f69f Addresses roughly half of the C4189 errors though the following methodologies: vor 10 Jahren
bison.bat 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
bison.simple 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
cmdgram.cpp 45ae5e71cb fixed lots of tabs and space vor 9 Jahren
cmdgram.h 45ae5e71cb fixed lots of tabs and space vor 9 Jahren
codeBlock.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() vor 9 Jahren
codeBlock.h 84e8cbb4ee Revert recent style cleanup changes. vor 11 Jahren
compiledEval.cpp 45ae5e71cb fixed lots of tabs and space vor 9 Jahren
compiler.cpp de7101dec2 Fix mismatched free vor 11 Jahren
compiler.h 5e2de608d5 C4091 typedef ignored. vor 10 Jahren
console.cpp 8c807485b1 Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds. vor 8 Jahren
console.h 8c807485b1 Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds. vor 8 Jahren
consoleDoc.cpp c0f314101d Use the more stable method of checking the string by using the strlen call. vor 8 Jahren
consoleDoc.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
consoleFunctions.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy vor 8 Jahren
consoleFunctions.h 39d5563a8c Added type checking functions vor 11 Jahren
consoleInternal.cpp 45ae5e71cb fixed lots of tabs and space vor 9 Jahren
consoleInternal.h 942c7a48f4 Fix corruption issue with string iterator was using an absolute pointer. Also adds a special relative pointer type for constructed strings on the stack. vor 11 Jahren
consoleLogger.cpp 45ae5e71cb fixed lots of tabs and space vor 9 Jahren
consoleLogger.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. vor 13 Jahren
consoleObject.cpp 45ae5e71cb fixed lots of tabs and space vor 9 Jahren
consoleObject.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. vor 9 Jahren
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space vor 9 Jahren
consoleParser.h 45ae5e71cb fixed lots of tabs and space vor 9 Jahren
consoleTypes.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy vor 8 Jahren
consoleTypes.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy vor 8 Jahren
consoleXMLExport.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. vor 11 Jahren
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives vor 9 Jahren
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag vor 8 Jahren
dynamicTypes.cpp fbfd3ed8ed clang: constructor initialization order vor 9 Jahren
dynamicTypes.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. vor 10 Jahren
engineAPI.h d64e2a7019 Removed constexpr use to support VS2013 vor 9 Jahren
engineDoc.cpp 5c688260d5 Issue found with PVS-Studio: vor 10 Jahren
engineExports.cpp 15f67015d3 Reordering initialization methods #1912 vor 8 Jahren
engineExports.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order vor 9 Jahren
engineFunctions.h 0946950fa0 #if cleanup for the VS2017 workaround vor 8 Jahren
engineObject.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
engineObject.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
enginePrimitives.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
enginePrimitives.h 88106f9032 Fixed type inference for nulls in console functions vor 9 Jahren
engineStructs.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy vor 8 Jahren
engineStructs.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy vor 8 Jahren
engineTypeInfo.cpp fbfd3ed8ed clang: constructor initialization order vor 9 Jahren
engineTypeInfo.h 39bea37fa0 minor fixes, and converted the type table vor 9 Jahren
engineTypes.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
engineTypes.h 1048b7d535 finished variadic conversion vor 9 Jahren
engineXMLExport.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
fieldBrushObject.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() vor 9 Jahren
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
fileSystemFunctions.cpp bcc5459818 whitespace vor 9 Jahren
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
persistenceManager.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() vor 9 Jahren
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
propertyParsing.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy vor 8 Jahren
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy vor 8 Jahren
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. vor 10 Jahren
scriptFilename.cpp bcc5459818 whitespace vor 9 Jahren
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
scriptObjects.cpp c05d49058f Cleans up a redundant include. vor 8 Jahren
scriptObjects.h b56f8674cd New ScriptTickObject vor 13 Jahren
sim.cpp bcc5459818 whitespace vor 9 Jahren
sim.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. vor 9 Jahren
simBase.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
simDatablock.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
simDatablock.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
simDictionary.cpp bcc5459818 whitespace vor 9 Jahren
simDictionary.h bcc5459818 whitespace vor 9 Jahren
simEvents.cpp bcc5459818 whitespace vor 9 Jahren
simEvents.h 3f97c2cedd Fix building on GCC vor 11 Jahren
simFieldDictionary.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
simFieldDictionary.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. vor 10 Jahren
simManager.cpp 45ae5e71cb fixed lots of tabs and space vor 9 Jahren
simObject.cpp bcc5459818 whitespace vor 9 Jahren
simObject.h bcc5459818 whitespace vor 9 Jahren
simObjectList.cpp f44a3f27d6 Fix stack balancing problems by refactoring execution calls vor 11 Jahren
simObjectList.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
simObjectMemento.cpp bcc5459818 whitespace vor 9 Jahren
simObjectMemento.h bcc5459818 whitespace vor 9 Jahren
simObjectRef.h 5ef130d581 Fixed some random Worder warnings vor 10 Jahren
simPersistID.cpp 15f67015d3 Reordering initialization methods #1912 vor 8 Jahren
simPersistID.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
simPersistSet.cpp bcc5459818 whitespace vor 9 Jahren
simPersistSet.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. vor 13 Jahren
simSerialize.cpp bcc5459818 whitespace vor 9 Jahren
simSet.cpp 07cf85143b fixes crash when callOnChildren vor 10 Jahren
simSet.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. vor 10 Jahren
stringStack.cpp bcc5459818 whitespace vor 9 Jahren
stringStack.h 942c7a48f4 Fix corruption issue with string iterator was using an absolute pointer. Also adds a special relative pointer type for constructed strings on the stack. vor 11 Jahren
telnetConsole.cpp bcc5459818 whitespace vor 9 Jahren
telnetConsole.h 539efcb1e1 Input event changes vor 13 Jahren
telnetDebugger.cpp bcc5459818 whitespace vor 9 Jahren
telnetDebugger.h b0fcc91058 Fix: removed 'virtual' for classes which doesn't have child. vor 11 Jahren
typeValidators.cpp bcc5459818 whitespace vor 9 Jahren
typeValidators.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren