.. |
advanced
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ab10cc0c87
timmy merge work
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6 роки тому |
basic
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b19a4b22c8
Implementation of reflection and skylight probes.
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7 роки тому |
common
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1c62080f7f
cleaned up member::radius
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7 роки тому |
shadowMap
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33ebe34440
more gfx shadowvar cleanups
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7 роки тому |
lightInfo.cpp
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15f67015d3
Reordering initialization methods #1912
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8 роки тому |
lightInfo.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 роки тому |
lightManager.cpp
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1fc38d496f
Added deletion tracking so when we delete a probe, it'll delete the prefilter/irrad bakes if they exist.
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6 роки тому |
lightManager.h
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74ca8d106c
retweaked filter for wether ot not to supress the zonelight culling methods when not in the diffuse pass
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6 роки тому |
lightQuery.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 роки тому |
lightQuery.h
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7dbfe6994d
Engine directory for ticket #1
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13 роки тому |
lightingInterfaces.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 роки тому |
lightingInterfaces.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 роки тому |
probeManager.cpp
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1fc38d496f
Added deletion tracking so when we delete a probe, it'll delete the prefilter/irrad bakes if they exist.
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6 роки тому |
probeManager.h
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79d506d439
1)use standard setupPass inheritance chain. already checks for !mprocessedmaterial and a few other things
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6 роки тому |
shadowManager.cpp
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 роки тому |
shadowManager.h
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7dbfe6994d
Engine directory for ticket #1
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13 роки тому |