Areloch 1fc38d496f Added deletion tracking so when we delete a probe, it'll delete the prefilter/irrad bakes if they exist. 6 роки тому
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advanced ab10cc0c87 timmy merge work 6 роки тому
basic b19a4b22c8 Implementation of reflection and skylight probes. 7 роки тому
common 1c62080f7f cleaned up member::radius 7 роки тому
shadowMap 33ebe34440 more gfx shadowvar cleanups 7 роки тому
lightInfo.cpp 15f67015d3 Reordering initialization methods #1912 8 роки тому
lightInfo.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 роки тому
lightManager.cpp 1fc38d496f Added deletion tracking so when we delete a probe, it'll delete the prefilter/irrad bakes if they exist. 6 роки тому
lightManager.h 74ca8d106c retweaked filter for wether ot not to supress the zonelight culling methods when not in the diffuse pass 6 роки тому
lightQuery.cpp 7dbfe6994d Engine directory for ticket #1 13 роки тому
lightQuery.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
lightingInterfaces.cpp 7dbfe6994d Engine directory for ticket #1 13 роки тому
lightingInterfaces.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 роки тому
probeManager.cpp 1fc38d496f Added deletion tracking so when we delete a probe, it'll delete the prefilter/irrad bakes if they exist. 6 роки тому
probeManager.h 79d506d439 1)use standard setupPass inheritance chain. already checks for !mprocessedmaterial and a few other things 6 роки тому
shadowManager.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 роки тому
shadowManager.h 7dbfe6994d Engine directory for ticket #1 13 роки тому