| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364 | //-----------------------------------------------------------------------------// Copyright (c) 2012 GarageGames, LLC//// Permission is hereby granted, free of charge, to any person obtaining a copy// of this software and associated documentation files (the "Software"), to// deal in the Software without restriction, including without limitation the// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or// sell copies of the Software, and to permit persons to whom the Software is// furnished to do so, subject to the following conditions://// The above copyright notice and this permission notice shall be included in// all copies or substantial portions of the Software.//// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS// IN THE SOFTWARE.//-----------------------------------------------------------------------------#ifndef _GUIMLTEXTEDITCTRL_H_#define _GUIMLTEXTEDITCTRL_H_#ifndef _GUIMLTEXTCTRL_H_#include "gui/controls/guiMLTextCtrl.h"#endifclass GuiMLTextEditCtrl : public GuiMLTextCtrl{   typedef GuiMLTextCtrl Parent;   //-------------------------------------- Overrides  protected:   StringTableEntry mEscapeCommand;   // Events   bool onKeyDown(const GuiEvent&event);   // Event forwards   void handleMoveKeys(const GuiEvent&);   void handleDeleteKeys(const GuiEvent&);   // rendering   void onRender(Point2I offset, const RectI &updateRect);  public:   GuiMLTextEditCtrl();   ~GuiMLTextEditCtrl();   virtual void setFirstResponder();   virtual void onLoseFirstResponder();   bool onWake();   bool resize(const Point2I &newPosition, const Point2I &newExtent);   DECLARE_CONOBJECT(GuiMLTextEditCtrl);   DECLARE_DESCRIPTION( "A control that allows to edit multiple lines of text." );      static void initPersistFields();};#endif  // _H_GUIMLTEXTEDITCTRL_
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