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culling
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7392d598da
uninitialized variables-scene
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5 anni fa |
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mixin
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 anni fa |
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zones
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 anni fa |
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fogStructs.h
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8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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5 anni fa |
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pathManager.cpp
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0a962342ac
Adds handling to the path manager so it can deal with both looping and non-looping paths
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5 anni fa |
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pathManager.h
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0a962342ac
Adds handling to the path manager so it can deal with both looping and non-looping paths
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5 anni fa |
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reflectionManager.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 anni fa |
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reflectionManager.h
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0047842b33
Fix for Issue #124 for CustomMaterial Refraction
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13 anni fa |
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reflectionMatHook.cpp
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8c5810adad
The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of:
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10 anni fa |
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reflectionMatHook.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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reflector.cpp
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75625dc679
Reverse depth & 32F buffer format
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2 anni fa |
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reflector.h
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6a3603c737
Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene.
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5 anni fa |
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sceneCameraState.cpp
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f91aa639d6
Remove projection offset, add the hmd head matrix. Also tidy up a few things.
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9 anni fa |
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sceneCameraState.h
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f91aa639d6
Remove projection offset, add the hmd head matrix. Also tidy up a few things.
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9 anni fa |
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sceneContainer.cpp
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09c651c26d
Corrected profile for GameObjectAsset type field button
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6 anni fa |
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sceneContainer.h
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9dd9d2f9b7
scenecontainer cleanup
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7 anni fa |
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sceneManager.cpp
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74d847c513
fix bounds box display
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3 anni fa |
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sceneManager.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 anni fa |
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sceneObject.cpp
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061c25686d
add setEulerRotation to pair with getEulerRotation for sceneobjects
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2 anni fa |
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sceneObject.h
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f4e6060b52
pathshape cleanups and callbacks
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3 anni fa |
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sceneObjectLightingPlugin.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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scenePolyhedralSpace.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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scenePolyhedralSpace.h
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7f1f6a5e8b
Fix for link error when building with clang-cl
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10 anni fa |
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sceneRenderState.cpp
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66cc6fb9d1
Removes current implement of shadow caching
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6 anni fa |
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sceneRenderState.h
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022b87cac2
from user Ewyncat: adds invcameratrans, cameratoscrren, and screentocamera postfx and shader matrix interfaces.
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6 anni fa |
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sceneSpace.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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sceneSpace.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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sceneTracker.cpp
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15f67015d3
Reordering initialization methods #1912
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8 anni fa |
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sceneTracker.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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sgUtil.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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sgUtil.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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simPath.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 anni fa |
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simPath.h
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f4e6060b52
pathshape cleanups and callbacks
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3 anni fa |