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baseMatInstance.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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baseMatInstance.h
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3697737498
Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
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6 vuotta sitten |
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baseMaterialDefinition.h
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2753f562e8
shadow caching
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10 vuotta sitten |
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customMaterialDefinition.cpp
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6d5571e233
Fix preprocessor directive
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11 vuotta sitten |
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customMaterialDefinition.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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customShaderBindingData.h
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3697737498
Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
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6 vuotta sitten |
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matInstance.cpp
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3697737498
Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
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6 vuotta sitten |
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matInstance.h
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3697737498
Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
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6 vuotta sitten |
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matInstanceHook.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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matInstanceHook.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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matStateHint.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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matStateHint.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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matTextureTarget.cpp
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15f67015d3
Reordering initialization methods #1912
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8 vuotta sitten |
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matTextureTarget.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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materialDefinition.cpp
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27ee09e491
Merge branch 'alpha40_premul' of https://github.com/Azaezel/Torque3D into Preview4_0
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6 vuotta sitten |
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materialDefinition.h
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27ee09e491
Merge branch 'alpha40_premul' of https://github.com/Azaezel/Torque3D into Preview4_0
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6 vuotta sitten |
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materialFeatureData.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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materialFeatureData.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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materialFeatureTypes.cpp
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ac77315e29
Merge branch 'alph40_pbrConfig_BREAKINGWip' of https://github.com/Azaezel/Torque3D into Preview4_0
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6 vuotta sitten |
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materialFeatureTypes.h
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ac77315e29
Merge branch 'alph40_pbrConfig_BREAKINGWip' of https://github.com/Azaezel/Torque3D into Preview4_0
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6 vuotta sitten |
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materialList.cpp
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a64a2c9793
remap-txr-tags -- runtime reassignment of texture tag names. (Useful for splitting up tags with the same name in order to map different materials to them.)
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8 vuotta sitten |
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materialList.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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materialManager.cpp
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3697737498
Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
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6 vuotta sitten |
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materialManager.h
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3697737498
Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
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6 vuotta sitten |
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materialParameters.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 vuotta sitten |
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miscShdrDat.h
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3496c549b5
Hardware Skinning Support
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9 vuotta sitten |
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processedCustomMaterial.cpp
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dd3422b5a2
Added ability to pass ints to post effect shader consts
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6 vuotta sitten |
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processedCustomMaterial.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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processedFFMaterial.cpp
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57ee1882fa
strip out unused pixspecular to cut down on sources of confusion
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6 vuotta sitten |
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processedFFMaterial.h
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529558f671
Initial implementation of Custom Shader Features
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6 vuotta sitten |
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processedMaterial.cpp
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27ee09e491
Merge branch 'alpha40_premul' of https://github.com/Azaezel/Torque3D into Preview4_0
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6 vuotta sitten |
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processedMaterial.h
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3697737498
Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
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6 vuotta sitten |
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processedShaderMaterial.cpp
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ac77315e29
Merge branch 'alph40_pbrConfig_BREAKINGWip' of https://github.com/Azaezel/Torque3D into Preview4_0
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6 vuotta sitten |
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processedShaderMaterial.h
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070a9845a2
preliminary glowmap+glowmul feature augmentation math
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6 vuotta sitten |
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sceneData.h
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c283295f22
Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development
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6 vuotta sitten |
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shaderData.cpp
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02541ab1f9
shader hooks and gen cleanups
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7 vuotta sitten |
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shaderData.h
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79e158d528
Add sampler names to ShaderData for use on old versions of OpenGL and Opengl ES2 that not support explicit sampler location on shader files.
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11 vuotta sitten |
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shaderMaterialParameters.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 vuotta sitten |
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shaderMaterialParameters.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 vuotta sitten |