JeffR 67d8448915 Fixes cleanup handling on guiBitmapButtonCtrl and guiGameSettingsCtrl to release the bound textures like other GUI controls when they sleep, avoiding a texture object leak. 3 lat temu
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guiBitmapButtonCtrl.cpp 67d8448915 Fixes cleanup handling on guiBitmapButtonCtrl and guiGameSettingsCtrl to release the bound textures like other GUI controls when they sleep, avoiding a texture object leak. 3 lat temu
guiBitmapButtonCtrl.h 69d547fd72 Adjusted handling for the bitmap and bitmapAsset fields for guiBitmapButtonCtrl to forcefully update the button states when changed, ensuring that the bitmaps refresh when changed via the field 3 lat temu
guiBorderButton.cpp ed36cf2c5c Changes for BaseUI Update 3 lat temu
guiButtonBaseCtrl.cpp ed36cf2c5c Changes for BaseUI Update 3 lat temu
guiButtonBaseCtrl.h ed36cf2c5c Changes for BaseUI Update 3 lat temu
guiButtonCtrl.cpp ed36cf2c5c Changes for BaseUI Update 3 lat temu
guiButtonCtrl.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
guiCheckBoxCtrl.cpp ed36cf2c5c Changes for BaseUI Update 3 lat temu
guiCheckBoxCtrl.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
guiIconButtonCtrl.cpp 5c8d8fab00 Changes behavior with suffix appending of asset importer so it doesn't contaminate the original "clean" name, which is used for setting the mapTo value of material definitions 3 lat temu
guiIconButtonCtrl.h 0dcd272b87 clean up more texture profile refs to kill spam 4 lat temu
guiRadioCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
guiRadioCtrl.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
guiSwatchButtonCtrl.cpp ed36cf2c5c Changes for BaseUI Update 3 lat temu
guiSwatchButtonCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 lat temu
guiToggleButtonCtrl.cpp ed36cf2c5c Changes for BaseUI Update 3 lat temu
guiToggleButtonCtrl.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
guiToolboxButtonCtrl.cpp 6a357d8dfb Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into Preview4_0 3 lat temu
guiToolboxButtonCtrl.h 0dcd272b87 clean up more texture profile refs to kill spam 4 lat temu