AzaezelX f5600826d7 Merge branch 'Preview4_0' into SoundAssetImplements vor 4 Jahren
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editors f5600826d7 Merge branch 'Preview4_0' into SoundAssetImplements vor 4 Jahren
VolumetricFog.cpp 98a079a797 code duplication prune. should aid in stability vor 4 Jahren
VolumetricFog.h 98a079a797 code duplication prune. should aid in stability vor 4 Jahren
VolumetricFogRTManager.cpp 1efb687867 uninitialized variables-environment and forrest vor 5 Jahren
VolumetricFogRTManager.h 27d6665d21 set volumetric fog to use the standard window-resized trigger for it's update vor 6 Jahren
basicClouds.cpp 98a079a797 code duplication prune. should aid in stability vor 4 Jahren
basicClouds.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets vor 4 Jahren
cloudLayer.cpp f5600826d7 Merge branch 'Preview4_0' into SoundAssetImplements vor 4 Jahren
cloudLayer.h 98a079a797 code duplication prune. should aid in stability vor 4 Jahren
decalRoad.cpp f5600826d7 Merge branch 'Preview4_0' into SoundAssetImplements vor 4 Jahren
decalRoad.h 98a079a797 code duplication prune. should aid in stability vor 4 Jahren
meshRoad.cpp f5600826d7 Merge branch 'Preview4_0' into SoundAssetImplements vor 4 Jahren
meshRoad.h 98a079a797 code duplication prune. should aid in stability vor 4 Jahren
nodeListManager.cpp ad05a78946 sanity check nodelist presence vor 4 Jahren
nodeListManager.h 1efb687867 uninitialized variables-environment and forrest vor 5 Jahren
river.cpp 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. vor 4 Jahren
river.h 1efb687867 uninitialized variables-environment and forrest vor 5 Jahren
scatterSky.cpp 98a079a797 code duplication prune. should aid in stability vor 4 Jahren
scatterSky.h 98a079a797 code duplication prune. should aid in stability vor 4 Jahren
skyBox.cpp 98a079a797 code duplication prune. should aid in stability vor 4 Jahren
skyBox.h 98a079a797 code duplication prune. should aid in stability vor 4 Jahren
sun.cpp 98a079a797 code duplication prune. should aid in stability vor 4 Jahren
sun.h 98a079a797 code duplication prune. should aid in stability vor 4 Jahren
timeOfDay.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy vor 8 Jahren
timeOfDay.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy vor 8 Jahren
waterBlock.cpp 1efb687867 uninitialized variables-environment and forrest vor 5 Jahren
waterBlock.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. vor 11 Jahren
waterObject.cpp 98a079a797 code duplication prune. should aid in stability vor 4 Jahren
waterObject.h 98a079a797 code duplication prune. should aid in stability vor 4 Jahren
waterPlane.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy vor 8 Jahren
waterPlane.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. vor 11 Jahren