marauder2k7 9af22dc302 BUG: Probe baking look at matrix was wrong vor 1 Jahr
..
culling 175831fd30 Remove dead code comment vor 2 Jahren
mixin efbe5e90f5 virtuals removed vor 1 Jahr
zones efbe5e90f5 virtuals removed vor 1 Jahr
fogStructs.h 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. vor 5 Jahren
pathManager.cpp 2b295fb7f0 rest of virtuals removed vor 1 Jahr
pathManager.h 0a962342ac Adds handling to the path manager so it can deal with both looping and non-looping paths vor 5 Jahren
reflectionManager.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy vor 8 Jahren
reflectionManager.h 0047842b33 Fix for Issue #124 for CustomMaterial Refraction vor 13 Jahren
reflectionMatHook.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: vor 10 Jahren
reflectionMatHook.h 2b295fb7f0 rest of virtuals removed vor 1 Jahr
reflector.cpp 9af22dc302 BUG: Probe baking look at matrix was wrong vor 1 Jahr
reflector.h 824b9a9cd5 fix dynamicCubemaps on objects vor 1 Jahr
sceneCameraState.cpp f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. vor 9 Jahren
sceneCameraState.h f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. vor 9 Jahren
sceneContainer.cpp da06fc1d96 * Fixes description for a few Scene methods vor 1 Jahr
sceneContainer.h eeb42632f5 Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into alpha41/clusterCluck vor 2 Jahren
sceneManager.cpp 74d847c513 fix bounds box display vor 3 Jahren
sceneManager.h 596d13f9a4 Optimize container bin lookups vor 2 Jahren
sceneObject.cpp 61d9e82ce5 Adds FIELD_SpecialtyArrayField field type and handling for it in PersistenceManager, as well as a use-case of it for the surface field in ConvexShape vor 1 Jahr
sceneObject.h ae8eca48e1 Implementation of Subscenes, SceneGroups and Gamemodes vor 1 Jahr
sceneObjectLightingPlugin.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
scenePolyhedralSpace.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
scenePolyhedralSpace.h 7f1f6a5e8b Fix for link error when building with clang-cl vor 11 Jahren
sceneQueryUtil.h e6c653c441 warnings cleanup vor 1 Jahr
sceneRenderState.cpp 66cc6fb9d1 Removes current implement of shadow caching vor 6 Jahren
sceneRenderState.h fe26ffc375 shift capturing from a globalMacro to a sceneRenderstate S32 vor 1 Jahr
sceneSpace.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
sceneSpace.h efbe5e90f5 virtuals removed vor 1 Jahr
sceneTracker.cpp 596d13f9a4 Optimize container bin lookups vor 2 Jahren
sceneTracker.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
sgUtil.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
sgUtil.h 888332a85c rest of the implementation vor 1 Jahr
simPath.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector vor 2 Jahren
simPath.h efbe5e90f5 virtuals removed vor 1 Jahr