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assets
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c9ac4ffbfe
correct grouping
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1 year ago |
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decal
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3781c7fae5
Add an alternate allocator for DecalManager; Also fix SFX weirdness.
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1 year ago |
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examples
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 years ago |
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fps
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22df872f2d
allow misc health readouts to detect vehicles
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2 years ago |
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fx
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b161e72e7f
Updates the initPersistFields for ParticleData and Material to be properly organized with order and group to reflect how they're expected in the editors
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1 year ago |
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gameBase
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846cec8dff
hybridize suggested approaches with older code style, passing along either a matrix or a null.
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1 year ago |
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lighting
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62e23d10b4
fix singular pobe capture
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2 years ago |
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physics
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 years ago |
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sceneComponent
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
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sfx
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3781c7fae5
Add an alternate allocator for DecalManager; Also fix SFX weirdness.
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1 year ago |
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turret
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aa02e48c8d
add safeties for enum math across define boundaries
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2 years ago |
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vehicles
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7552554ded
dial back overly agressive setRest
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1 year ago |
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Scene.cpp
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da06fc1d96
* Fixes description for a few Scene methods
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1 year ago |
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Scene.h
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da06fc1d96
* Fixes description for a few Scene methods
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1 year ago |
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accumulationVolume.cpp
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596d13f9a4
Optimize container bin lookups
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2 years ago |
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accumulationVolume.h
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4e93c0543e
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
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2 years ago |
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aiClient.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 years ago |
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aiClient.h
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 years ago |
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aiConnection.cpp
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7d91d0a577
Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic
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7 years ago |
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aiConnection.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
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aiPlayer.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 years ago |
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aiPlayer.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 years ago |
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camera.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 years ago |
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camera.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 years ago |
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cameraSpline.cpp
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f4e6060b52
pathshape cleanups and callbacks
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3 years ago |
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cameraSpline.h
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f4e6060b52
pathshape cleanups and callbacks
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3 years ago |
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containerQuery.cpp
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a7c7b67c85
enhanced-physical-zone -- PhysicalZone object enhanced to allow orientation add radial forces.
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8 years ago |
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containerQuery.h
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fbfd3ed8ed
clang: constructor initialization order
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9 years ago |
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convexShape.cpp
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1f99d8f14d
Update convexShape.cpp
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1 year ago |
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convexShape.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 years ago |
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debris.cpp
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25c1ebcf13
Properly call endGroup instead of addGroup
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2 years ago |
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debris.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 years ago |
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gameFunctions.cpp
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75625dc679
Reverse depth & 32F buffer format
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2 years ago |
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gameFunctions.h
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212fc80dfc
Includes a fix to get lights to render more correctly in the reflection pass. Also includes a helper function to force a render from a passed in transform and frustum.
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8 years ago |
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gameTSCtrl.cpp
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
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10 years ago |
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gameTSCtrl.h
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
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10 years ago |
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groundPlane.cpp
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b710a309bd
asset load flow work
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2 years ago |
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groundPlane.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 years ago |
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guiMaterialPreview.cpp
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fabd5864fa
uninitialized variables-t3d
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5 years ago |
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guiMaterialPreview.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
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guiNoMouseCtrl.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
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guiObjectView.cpp
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dc81e4e267
guiobjectview crash and compatibility fixes
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2 years ago |
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guiObjectView.h
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dc81e4e267
guiobjectview crash and compatibility fixes
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2 years ago |
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item.cpp
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aa02e48c8d
add safeties for enum math across define boundaries
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2 years ago |
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item.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 years ago |
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levelInfo.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 years ago |
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levelInfo.h
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d23ee397e6
adds wetness
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3 years ago |
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lightAnimData.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 years ago |
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lightAnimData.h
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695ad6357f
Hides some light fields for local lights that are intended for PSSM's, thus useless.
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5 years ago |
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lightBase.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 years ago |
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lightBase.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 years ago |
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lightDescription.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 years ago |
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lightDescription.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 years ago |
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lightFlareData.cpp
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aa02e48c8d
add safeties for enum math across define boundaries
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2 years ago |
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lightFlareData.h
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98a079a797
code duplication prune. should aid in stability
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4 years ago |
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missionArea.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 years ago |
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missionArea.h
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093252ada3
Updated logic in MissionArea::getServerObject.
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13 years ago |
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missionMarker.cpp
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e944d117e1
spawnsphere %this tracking
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2 years ago |
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missionMarker.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 years ago |
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notesObject.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 years ago |
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notesObject.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 years ago |
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objectTypes.h
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5f319e50ed
ammend caputre mask so that skylight et al gets terrain, but skips editor-only renders
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3 years ago |
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occlusionVolume.cpp
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d979cf9d2d
PolyhedronVectorData core membervar cleanups
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7 years ago |
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occlusionVolume.h
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4e93c0543e
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
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2 years ago |
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pathCamera.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 years ago |
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pathCamera.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 years ago |
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pathShape.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 years ago |
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pathShape.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 years ago |
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physicalZone.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 years ago |
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physicalZone.h
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4e93c0543e
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
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2 years ago |
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player.cpp
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af7b5cdb34
* Improved logic to better handle the callback kickoff for actionAnimations happening
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1 year ago |
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player.h
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af7b5cdb34
* Improved logic to better handle the callback kickoff for actionAnimations happening
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1 year ago |
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pointLight.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 years ago |
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pointLight.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 years ago |
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portal.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 years ago |
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portal.h
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4e93c0543e
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
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2 years ago |
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prefab.cpp
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89b0c7f73b
Console Refactor
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2 years ago |
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prefab.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 years ago |
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projectile.cpp
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c4ae6258cc
sound safeties and future notes
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2 years ago |
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projectile.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 years ago |
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proximityMine.cpp
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c4ae6258cc
sound safeties and future notes
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2 years ago |
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proximityMine.h
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98a079a797
code duplication prune. should aid in stability
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4 years ago |
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resource.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
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rigid.cpp
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e7b3a95f89
restitution sumation review: average, don't multiply
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2 years ago |
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rigid.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
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rigidShape.cpp
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7552554ded
dial back overly agressive setRest
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1 year ago |
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rigidShape.h
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f3af564dee
clean out resolvecontacts entirely
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2 years ago |
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scopeAlwaysShape.cpp
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4e93c0543e
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
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2 years ago |
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shapeBase.cpp
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da06fc1d96
* Fixes description for a few Scene methods
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1 year ago |
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shapeBase.h
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da06fc1d96
* Fixes description for a few Scene methods
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1 year ago |
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shapeCollision.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
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shapeImage.cpp
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852ed8f225
Sfx playlist asset working (#1109)
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2 years ago |
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spotLight.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 years ago |
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spotLight.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 years ago |
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staticShape.cpp
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aa02e48c8d
add safeties for enum math across define boundaries
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2 years ago |
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staticShape.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 years ago |
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trigger.cpp
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89b0c7f73b
Console Refactor
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2 years ago |
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trigger.h
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4e93c0543e
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
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2 years ago |
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tsStatic.cpp
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b710a309bd
asset load flow work
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2 years ago |
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tsStatic.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 years ago |
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zone.cpp
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d9ff5d3f0e
Basic zone code refactor using lists instead of linked lists
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2 years ago |
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zone.h
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4e93c0543e
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
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2 years ago |