Brian Roberts 25a3c3325f Merge pull request #1208 from jamesu/datachunker_refactor 1 year ago
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assets c9ac4ffbfe correct grouping 1 year ago
decal 3781c7fae5 Add an alternate allocator for DecalManager; Also fix SFX weirdness. 1 year ago
examples f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
fps 22df872f2d allow misc health readouts to detect vehicles 2 years ago
fx b161e72e7f Updates the initPersistFields for ParticleData and Material to be properly organized with order and group to reflect how they're expected in the editors 1 year ago
gameBase 846cec8dff hybridize suggested approaches with older code style, passing along either a matrix or a null. 1 year ago
lighting 62e23d10b4 fix singular pobe capture 2 years ago
physics fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 years ago
sceneComponent 7dbfe6994d Engine directory for ticket #1 13 years ago
sfx 3781c7fae5 Add an alternate allocator for DecalManager; Also fix SFX weirdness. 1 year ago
turret aa02e48c8d add safeties for enum math across define boundaries 2 years ago
vehicles 7552554ded dial back overly agressive setRest 1 year ago
Scene.cpp da06fc1d96 * Fixes description for a few Scene methods 1 year ago
Scene.h da06fc1d96 * Fixes description for a few Scene methods 1 year ago
accumulationVolume.cpp 596d13f9a4 Optimize container bin lookups 2 years ago
accumulationVolume.h 4e93c0543e hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes 2 years ago
aiClient.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 years ago
aiClient.h acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 years ago
aiConnection.cpp 7d91d0a577 Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic 7 years ago
aiConnection.h 7dbfe6994d Engine directory for ticket #1 13 years ago
aiPlayer.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
aiPlayer.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 years ago
camera.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
camera.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 years ago
cameraSpline.cpp f4e6060b52 pathshape cleanups and callbacks 3 years ago
cameraSpline.h f4e6060b52 pathshape cleanups and callbacks 3 years ago
containerQuery.cpp a7c7b67c85 enhanced-physical-zone -- PhysicalZone object enhanced to allow orientation add radial forces. 8 years ago
containerQuery.h fbfd3ed8ed clang: constructor initialization order 9 years ago
convexShape.cpp 1f99d8f14d Update convexShape.cpp 1 year ago
convexShape.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 years ago
debris.cpp 25c1ebcf13 Properly call endGroup instead of addGroup 2 years ago
debris.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 years ago
gameFunctions.cpp 75625dc679 Reverse depth & 32F buffer format 2 years ago
gameFunctions.h 212fc80dfc Includes a fix to get lights to render more correctly in the reflection pass. Also includes a helper function to force a render from a passed in transform and frustum. 8 years ago
gameTSCtrl.cpp 0d6768d57b Removing stuff pertaining to demo modes and trials, as they're redundant now. 10 years ago
gameTSCtrl.h 0d6768d57b Removing stuff pertaining to demo modes and trials, as they're redundant now. 10 years ago
groundPlane.cpp b710a309bd asset load flow work 2 years ago
groundPlane.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 years ago
guiMaterialPreview.cpp fabd5864fa uninitialized variables-t3d 5 years ago
guiMaterialPreview.h 7dbfe6994d Engine directory for ticket #1 13 years ago
guiNoMouseCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
guiObjectView.cpp dc81e4e267 guiobjectview crash and compatibility fixes 2 years ago
guiObjectView.h dc81e4e267 guiobjectview crash and compatibility fixes 2 years ago
item.cpp aa02e48c8d add safeties for enum math across define boundaries 2 years ago
item.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 years ago
levelInfo.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
levelInfo.h d23ee397e6 adds wetness 3 years ago
lightAnimData.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
lightAnimData.h 695ad6357f Hides some light fields for local lights that are intended for PSSM's, thus useless. 5 years ago
lightBase.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
lightBase.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 years ago
lightDescription.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
lightDescription.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 years ago
lightFlareData.cpp aa02e48c8d add safeties for enum math across define boundaries 2 years ago
lightFlareData.h 98a079a797 code duplication prune. should aid in stability 4 years ago
missionArea.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
missionArea.h 093252ada3 Updated logic in MissionArea::getServerObject. 13 years ago
missionMarker.cpp e944d117e1 spawnsphere %this tracking 2 years ago
missionMarker.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 years ago
notesObject.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
notesObject.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 years ago
objectTypes.h 5f319e50ed ammend caputre mask so that skylight et al gets terrain, but skips editor-only renders 3 years ago
occlusionVolume.cpp d979cf9d2d PolyhedronVectorData core membervar cleanups 7 years ago
occlusionVolume.h 4e93c0543e hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes 2 years ago
pathCamera.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
pathCamera.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 years ago
pathShape.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
pathShape.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 years ago
physicalZone.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
physicalZone.h 4e93c0543e hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes 2 years ago
player.cpp af7b5cdb34 * Improved logic to better handle the callback kickoff for actionAnimations happening 1 year ago
player.h af7b5cdb34 * Improved logic to better handle the callback kickoff for actionAnimations happening 1 year ago
pointLight.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
pointLight.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 years ago
portal.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
portal.h 4e93c0543e hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes 2 years ago
prefab.cpp 89b0c7f73b Console Refactor 2 years ago
prefab.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 years ago
projectile.cpp c4ae6258cc sound safeties and future notes 2 years ago
projectile.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 years ago
proximityMine.cpp c4ae6258cc sound safeties and future notes 2 years ago
proximityMine.h 98a079a797 code duplication prune. should aid in stability 4 years ago
resource.h 7dbfe6994d Engine directory for ticket #1 13 years ago
rigid.cpp e7b3a95f89 restitution sumation review: average, don't multiply 2 years ago
rigid.h 7dbfe6994d Engine directory for ticket #1 13 years ago
rigidShape.cpp 7552554ded dial back overly agressive setRest 1 year ago
rigidShape.h f3af564dee clean out resolvecontacts entirely 2 years ago
scopeAlwaysShape.cpp 4e93c0543e hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes 2 years ago
shapeBase.cpp da06fc1d96 * Fixes description for a few Scene methods 1 year ago
shapeBase.h da06fc1d96 * Fixes description for a few Scene methods 1 year ago
shapeCollision.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
shapeImage.cpp 852ed8f225 Sfx playlist asset working (#1109) 2 years ago
spotLight.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
spotLight.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 years ago
staticShape.cpp aa02e48c8d add safeties for enum math across define boundaries 2 years ago
staticShape.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 years ago
trigger.cpp 89b0c7f73b Console Refactor 2 years ago
trigger.h 4e93c0543e hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes 2 years ago
tsStatic.cpp b710a309bd asset load flow work 2 years ago
tsStatic.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 years ago
zone.cpp d9ff5d3f0e Basic zone code refactor using lists instead of linked lists 2 years ago
zone.h 4e93c0543e hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes 2 years ago