consoleInternal.h 16 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _CONSOLEINTERNAL_H_
  23. #define _CONSOLEINTERNAL_H_
  24. #ifndef _STRINGFUNCTIONS_H_
  25. #include "core/strings/stringFunctions.h"
  26. #endif
  27. #ifndef _STRINGTABLE_H_
  28. #include "core/stringTable.h"
  29. #endif
  30. #ifndef _CONSOLETYPES_H
  31. #include "console/consoleTypes.h"
  32. #endif
  33. #ifndef _CONSOLEOBJECT_H_
  34. #include "console/simObject.h"
  35. #endif
  36. #ifndef _DATACHUNKER_H_
  37. #include "core/dataChunker.h"
  38. #endif
  39. /// @ingroup console_system Console System
  40. /// @{
  41. class ExprEvalState;
  42. struct FunctionDecl;
  43. class CodeBlock;
  44. class AbstractClassRep;
  45. /// A dictionary of function entries.
  46. ///
  47. /// Namespaces are used for dispatching calls in the console system.
  48. class Namespace
  49. {
  50. enum {
  51. MaxActivePackages = 512,
  52. };
  53. static U32 mNumActivePackages;
  54. static U32 mOldNumActivePackages;
  55. static StringTableEntry mActivePackages[MaxActivePackages];
  56. public:
  57. StringTableEntry mName;
  58. StringTableEntry mPackage;
  59. Namespace *mParent;
  60. Namespace *mNext;
  61. AbstractClassRep *mClassRep;
  62. U32 mRefCountToParent;
  63. const char* mUsage;
  64. /// Script defined usage strings need to be cleaned up. This
  65. /// field indicates whether or not the usage was set from script.
  66. bool mCleanUpUsage;
  67. /// A function entry in the namespace.
  68. struct Entry
  69. {
  70. enum
  71. {
  72. ScriptCallbackType = -3,
  73. GroupMarker = -2,
  74. InvalidFunctionType = -1,
  75. ConsoleFunctionType,
  76. StringCallbackType,
  77. IntCallbackType,
  78. FloatCallbackType,
  79. VoidCallbackType,
  80. BoolCallbackType
  81. };
  82. /// Link back to the namespace to which the entry belongs.
  83. Namespace* mNamespace;
  84. /// Next function entry in the hashtable link chain of the namespace.
  85. Entry* mNext;
  86. /// Name of this function.
  87. StringTableEntry mFunctionName;
  88. ///
  89. S32 mType;
  90. /// Min number of arguments expected by this function.
  91. S32 mMinArgs;
  92. /// Max number of arguments expected by this function. If zero,
  93. /// function takes an arbitrary number of arguments.
  94. S32 mMaxArgs;
  95. /// Name of the package to which this function belongs.
  96. StringTableEntry mPackage;
  97. /// Whether this function is included only in TORQUE_TOOLS builds.
  98. bool mToolOnly;
  99. /// Usage string for documentation.
  100. const char* mUsage;
  101. /// Extended console function information.
  102. ConsoleFunctionHeader* mHeader;
  103. /// The compiled script code if this is a script function.
  104. CodeBlock* mCode;
  105. /// The offset in the compiled script code at which this function begins.
  106. U32 mFunctionOffset;
  107. /// If it's a script function, this is the line of the declaration in code.
  108. /// @note 0 for functions read from legacy DSOs that have no line number information.
  109. U32 mFunctionLineNumber;
  110. union CallbackUnion {
  111. StringCallback mStringCallbackFunc;
  112. IntCallback mIntCallbackFunc;
  113. VoidCallback mVoidCallbackFunc;
  114. FloatCallback mFloatCallbackFunc;
  115. BoolCallback mBoolCallbackFunc;
  116. const char *mGroupName;
  117. const char *mCallbackName;
  118. } cb;
  119. Entry();
  120. ///
  121. void clear();
  122. ///
  123. ConsoleValueRef execute( S32 argc, ConsoleValueRef* argv, ExprEvalState* state );
  124. /// Return a one-line documentation text string for the function.
  125. String getBriefDescription( String* outRemainingDocText = NULL ) const;
  126. /// Get the auto-doc string for this function. This string does not included prototype information.
  127. String getDocString() const;
  128. /// Return a string describing the arguments the function takes including default argument values.
  129. String getArgumentsString() const;
  130. /// Return a full prototype string for the function including return type, function name,
  131. /// and arguments.
  132. String getPrototypeString() const;
  133. };
  134. Entry* mEntryList;
  135. Entry** mHashTable;
  136. U32 mHashSize;
  137. U32 mHashSequence; ///< @note The hash sequence is used by the autodoc console facility
  138. /// as a means of testing reference state.
  139. Namespace();
  140. ~Namespace();
  141. void addFunction( StringTableEntry name, CodeBlock* cb, U32 functionOffset, const char* usage = NULL, U32 lineNumber = 0 );
  142. void addCommand( StringTableEntry name, StringCallback, const char *usage, S32 minArgs, S32 maxArgs, bool toolOnly = false, ConsoleFunctionHeader* header = NULL );
  143. void addCommand( StringTableEntry name, IntCallback, const char *usage, S32 minArgs, S32 maxArgs, bool toolOnly = false, ConsoleFunctionHeader* header = NULL );
  144. void addCommand( StringTableEntry name, FloatCallback, const char *usage, S32 minArgs, S32 maxArgs, bool toolOnly = false, ConsoleFunctionHeader* header = NULL );
  145. void addCommand( StringTableEntry name, VoidCallback, const char *usage, S32 minArgs, S32 maxArgs, bool toolOnly = false, ConsoleFunctionHeader* header = NULL );
  146. void addCommand( StringTableEntry name, BoolCallback, const char *usage, S32 minArgs, S32 maxArgs, bool toolOnly = false, ConsoleFunctionHeader* header = NULL );
  147. void addScriptCallback( const char *funcName, const char *usage, ConsoleFunctionHeader* header = NULL );
  148. void markGroup(const char* name, const char* usage);
  149. char * lastUsage;
  150. /// Returns true if this namespace represents an engine defined
  151. /// class and is not just a script defined class namespace.
  152. bool isClass() const { return mClassRep && mClassRep->getNameSpace() == this; }
  153. void getEntryList(VectorPtr<Entry *> *);
  154. /// Return the name of this namespace.
  155. StringTableEntry getName() const { return mName; }
  156. /// Return the superordinate namespace to this namespace. Symbols are inherited from
  157. /// this namespace.
  158. Namespace* getParent() const { return mParent; }
  159. /// Return the topmost package in the parent hierarchy of this namespace
  160. /// that still refers to the same namespace. If packages are active and
  161. /// adding to this namespace, then they will be linked in-between the namespace
  162. /// they are adding to and its real parent namespace.
  163. Namespace* getPackageRoot()
  164. {
  165. Namespace* walk = this;
  166. while( walk->mParent && walk->mParent->mName == mName )
  167. walk = walk->mParent;
  168. return walk;
  169. }
  170. /// Return the package in which this namespace is defined.
  171. StringTableEntry getPackage() const { return mPackage; }
  172. /// Increase the count on the reference that this namespace
  173. /// holds to its parent.
  174. /// @note Must not be called on namespaces coming from packages.
  175. void incRefCountToParent()
  176. {
  177. AssertFatal( mPackage == NULL, "Namespace::incRefCountToParent - Must not be called on a namespace coming from a package!" );
  178. mRefCountToParent ++;
  179. }
  180. /// Decrease the count on the reference that this namespace
  181. /// holds to its parent.
  182. /// @note Must not be called on namespaces coming from packages.
  183. void decRefCountToParent()
  184. {
  185. unlinkClass( NULL );
  186. }
  187. Entry *lookup(StringTableEntry name);
  188. Entry *lookupRecursive(StringTableEntry name);
  189. Entry *createLocalEntry(StringTableEntry name);
  190. void buildHashTable();
  191. void clearEntries();
  192. bool classLinkTo(Namespace *parent);
  193. bool unlinkClass(Namespace *parent);
  194. void getUniqueEntryLists( Namespace *other, VectorPtr<Entry *> *outThisList, VectorPtr<Entry *> *outOtherList );
  195. const char *tabComplete(const char *prevText, S32 baseLen, bool fForward);
  196. static U32 mCacheSequence;
  197. static DataChunker mCacheAllocator;
  198. static DataChunker mAllocator;
  199. static void trashCache();
  200. static Namespace *mNamespaceList;
  201. static Namespace *mGlobalNamespace;
  202. static void init();
  203. static void shutdown();
  204. static Namespace *global();
  205. static Namespace *find(StringTableEntry name, StringTableEntry package=NULL);
  206. static void activatePackage(StringTableEntry name);
  207. static void deactivatePackage(StringTableEntry name);
  208. static void deactivatePackageStack(StringTableEntry name);
  209. static void dumpClasses( bool dumpScript = true, bool dumpEngine = true );
  210. static void dumpFunctions( bool dumpScript = true, bool dumpEngine = true );
  211. static void printNamespaceEntries(Namespace * g, bool dumpScript = true, bool dumpEngine = true);
  212. static void unlinkPackages();
  213. static void relinkPackages();
  214. static bool isPackage(StringTableEntry name);
  215. static U32 getActivePackagesCount();
  216. static StringTableEntry getActivePackage(U32 index);
  217. };
  218. typedef VectorPtr<Namespace::Entry *>::iterator NamespaceEntryListIterator;
  219. class Dictionary
  220. {
  221. public:
  222. struct Entry
  223. {
  224. StringTableEntry name;
  225. ConsoleValue value;
  226. Entry *nextEntry;
  227. typedef Signal<void()> NotifySignal;
  228. /// The optional notification signal called when
  229. /// a value is assigned to this variable.
  230. NotifySignal *notify;
  231. /// Usage doc string.
  232. const char* mUsage;
  233. /// Whether this is a constant that cannot be assigned to.
  234. bool mIsConstant;
  235. public:
  236. Entry() {
  237. name = NULL;
  238. notify = NULL;
  239. nextEntry = NULL;
  240. mUsage = NULL;
  241. mIsConstant = false;
  242. value.init();
  243. }
  244. Entry(StringTableEntry name);
  245. ~Entry();
  246. Entry *mNext;
  247. void reset() {
  248. name = NULL;
  249. value.cleanup();
  250. if ( notify )
  251. delete notify;
  252. }
  253. inline U32 getIntValue()
  254. {
  255. return value.getIntValue();
  256. }
  257. inline F32 getFloatValue()
  258. {
  259. return value.getFloatValue();
  260. }
  261. inline const char *getStringValue()
  262. {
  263. return value.getStringValue();
  264. }
  265. void setIntValue(U32 val)
  266. {
  267. if( mIsConstant )
  268. {
  269. Con::errorf( "Cannot assign value to constant '%s'.", name );
  270. return;
  271. }
  272. value.setIntValue(val);
  273. // Fire off the notification if we have one.
  274. if ( notify )
  275. notify->trigger();
  276. }
  277. void setFloatValue(F32 val)
  278. {
  279. if( mIsConstant )
  280. {
  281. Con::errorf( "Cannot assign value to constant '%s'.", name );
  282. return;
  283. }
  284. value.setFloatValue(val);
  285. // Fire off the notification if we have one.
  286. if ( notify )
  287. notify->trigger();
  288. }
  289. void setStringStackPtrValue(StringStackPtr newValue)
  290. {
  291. if( mIsConstant )
  292. {
  293. Con::errorf( "Cannot assign value to constant '%s'.", name );
  294. return;
  295. }
  296. value.setStringStackPtrValue(newValue);
  297. // Fire off the notification if we have one.
  298. if ( notify )
  299. notify->trigger();
  300. }
  301. void setStringValue(const char *newValue)
  302. {
  303. if( mIsConstant )
  304. {
  305. Con::errorf( "Cannot assign value to constant '%s'.", name );
  306. return;
  307. }
  308. value.setStringValue(newValue);
  309. // Fire off the notification if we have one.
  310. if ( notify )
  311. notify->trigger();
  312. }
  313. };
  314. struct HashTableData
  315. {
  316. Dictionary* owner;
  317. S32 size;
  318. S32 count;
  319. Entry **data;
  320. FreeListChunker< Entry > mChunker;
  321. HashTableData( Dictionary* owner )
  322. : owner( owner ), size( 0 ), count( 0 ), data( NULL ) {}
  323. };
  324. HashTableData* hashTable;
  325. HashTableData ownHashTable;
  326. ExprEvalState *exprState;
  327. StringTableEntry scopeName;
  328. Namespace *scopeNamespace;
  329. CodeBlock *code;
  330. U32 ip;
  331. Dictionary();
  332. ~Dictionary();
  333. Entry *lookup(StringTableEntry name);
  334. Entry *add(StringTableEntry name);
  335. void setState(ExprEvalState *state, Dictionary* ref=NULL);
  336. void remove(Entry *);
  337. void reset();
  338. void exportVariables( const char *varString, const char *fileName, bool append );
  339. void exportVariables( const char *varString, Vector<String> *names, Vector<String> *values );
  340. void deleteVariables( const char *varString );
  341. void setVariable(StringTableEntry name, const char *value);
  342. const char *getVariable(StringTableEntry name, bool *valid = NULL);
  343. S32 getIntVariable(StringTableEntry name, bool *valid = NULL);
  344. F32 getFloatVariable(StringTableEntry name, bool *entValid = NULL);
  345. U32 getCount() const
  346. {
  347. return hashTable->count;
  348. }
  349. bool isOwner() const
  350. {
  351. return hashTable->owner;
  352. }
  353. /// @see Con::addVariable
  354. Entry* addVariable( const char *name,
  355. S32 type,
  356. void *dataPtr,
  357. const char* usage );
  358. /// @see Con::removeVariable
  359. bool removeVariable(StringTableEntry name);
  360. /// @see Con::addVariableNotify
  361. void addVariableNotify( const char *name, const Con::NotifyDelegate &callback );
  362. /// @see Con::removeVariableNotify
  363. void removeVariableNotify( const char *name, const Con::NotifyDelegate &callback );
  364. /// Return the best tab completion for prevText, with the length
  365. /// of the pre-tab string in baseLen.
  366. const char *tabComplete(const char *prevText, S32 baseLen, bool);
  367. /// Run integrity checks for debugging.
  368. void validate();
  369. };
  370. class ExprEvalState
  371. {
  372. public:
  373. /// @name Expression Evaluation
  374. /// @{
  375. ///
  376. SimObject *thisObject;
  377. Dictionary::Entry *currentVariable;
  378. Dictionary::Entry *copyVariable;
  379. bool traceOn;
  380. U32 mStackDepth;
  381. bool mShouldReset; ///< Designates if the value stack should be reset
  382. bool mResetLocked; ///< mShouldReset will be set at the end
  383. ExprEvalState();
  384. ~ExprEvalState();
  385. /// @}
  386. /// @name Stack Management
  387. /// @{
  388. /// The stack of callframes. The extra redirection is necessary since Dictionary holds
  389. /// an interior pointer that will become invalid when the object changes address.
  390. Vector< Dictionary* > stack;
  391. ///
  392. Dictionary globalVars;
  393. void setCurVarName(StringTableEntry name);
  394. void setCurVarNameCreate(StringTableEntry name);
  395. S32 getIntVariable();
  396. F64 getFloatVariable();
  397. const char *getStringVariable();
  398. void setIntVariable(S32 val);
  399. void setFloatVariable(F64 val);
  400. void setStringVariable(const char *str);
  401. void setStringStackPtrVariable(StringStackPtr str);
  402. void setCopyVariable();
  403. void pushFrame(StringTableEntry frameName, Namespace *ns);
  404. void popFrame();
  405. /// Puts a reference to an existing stack frame
  406. /// on the top of the stack.
  407. void pushFrameRef(S32 stackIndex);
  408. U32 getStackDepth() const
  409. {
  410. return mStackDepth;
  411. }
  412. Dictionary& getCurrentFrame()
  413. {
  414. return *( stack[ mStackDepth - 1 ] );
  415. }
  416. /// @}
  417. /// Run integrity checks for debugging.
  418. void validate();
  419. };
  420. namespace Con
  421. {
  422. /// The current $instantGroup setting.
  423. extern String gInstantGroup;
  424. }
  425. /// @}
  426. #endif