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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "console/engineStructs.h"
- #include "console/engineAPI.h"
- #include "core/util/tVector.h"
- #include "core/util/uuid.h"
- #include "core/color.h"
- IMPLEMENT_STRUCT( Vector< bool >,
- BoolVector,,
- "" )
- END_IMPLEMENT_STRUCT;
- IMPLEMENT_STRUCT( Vector< S32 >,
- IntVector,,
- "" )
- END_IMPLEMENT_STRUCT;
- IMPLEMENT_STRUCT( Vector< F32 >,
- FloatVector,,
- "" )
- END_IMPLEMENT_STRUCT;
- IMPLEMENT_STRUCT( Torque::UUID,
- UUID,,
- "" )
- END_IMPLEMENT_STRUCT;
- IMPLEMENT_STRUCT( ColorI,
- ColorI,,
- "RGBA color quadruple in 8bit integer precision per channel." )
-
- FIELD( red, red, 1, "Red channel value." )
- FIELD( green, green, 1, "Green channel value." )
- FIELD( blue, blue, 1, "Blue channel value." )
- FIELD( alpha, alpha, 1, "Alpha channel value." )
-
- END_IMPLEMENT_STRUCT;
- IMPLEMENT_STRUCT( ColorF,
- ColorF,,
- "RGBA color quadruple in 32bit floating-point precision per channel." )
- FIELD( red, red, 1, "Red channel value." )
- FIELD( green, green, 1, "Green channel value." )
- FIELD( blue, blue, 1, "Blue channel value." )
- FIELD( alpha, alpha, 1, "Alpha channel value." )
- END_IMPLEMENT_STRUCT;
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