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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "console/console.h"
- #include "gfx/gfxDrawUtil.h"
- #include "gui/core/guiTypes.h"
- #include "gui/core/guiControl.h"
- #include "gui/controls/guiConsole.h"
- #include "gui/containers/guiScrollCtrl.h"
- #include "console/engineAPI.h"
- IMPLEMENT_CONOBJECT(GuiConsole);
- ConsoleDocClass( GuiConsole,
- "@brief The on-screen, in-game console. Calls getLog() to get the on-screen console entries, then renders them as needed.\n\n"
- "@tsexample\n"
- " new GuiConsole()\n"
- " {\n"
- " //Properties not specific to this control have been omitted from this example.\n"
- " };\n"
- "@endtsexample\n\n"
- "@see GuiControl\n\n"
- "@ingroup GuiCore"
- );
- IMPLEMENT_CALLBACK( GuiConsole, onMessageSelected, void, ( ConsoleLogEntry::Level level, const char* message ), ( level, message ),
- "Called when a message in the log is clicked.\n\n"
- "@param level Diagnostic level of the message.\n"
- "@param message Message text.\n" );
- //-----------------------------------------------------------------------------
- GuiConsole::GuiConsole()
- {
- setExtent(64, 64);
- mCellSize.set(1, 1);
- mSize.set(1, 0);
- }
- //-----------------------------------------------------------------------------
- bool GuiConsole::onWake()
- {
- if (! Parent::onWake())
- return false;
- //get the font
- mFont = mProfile->mFont;
- return true;
- }
- //-----------------------------------------------------------------------------
- S32 GuiConsole::getMaxWidth(S32 startIndex, S32 endIndex)
- {
- //sanity check
- U32 size;
- ConsoleLogEntry *log;
- Con::getLockLog(log, size);
- if(startIndex < 0 || (U32)endIndex >= size || startIndex > endIndex)
- return 0;
- S32 result = 0;
- for(S32 i = startIndex; i <= endIndex; i++)
- result = getMax(result, (S32)(mFont->getStrWidth((const UTF8 *)log[i].mString)));
-
- Con::unlockLog();
-
- return(result + 6);
- }
- //-----------------------------------------------------------------------------
- void GuiConsole::onPreRender()
- {
- //see if the size has changed
- U32 prevSize = getHeight() / mCellSize.y;
- U32 size;
- ConsoleLogEntry *log;
- Con::getLockLog(log, size);
- Con::unlockLog(); // we unlock immediately because we only use size here, not log.
-
- if(size != prevSize)
- {
- //first, find out if the console was scrolled up
- bool scrolled = false;
- GuiScrollCtrl *parent = dynamic_cast<GuiScrollCtrl*>(getParent());
- if(parent)
- scrolled = parent->isScrolledToBottom();
- //find the max cell width for the new entries
- S32 newMax = getMaxWidth(prevSize, size - 1);
- if(newMax > mCellSize.x)
- mCellSize.set(newMax, mFont->getHeight());
- //set the array size
- mSize.set(1, size);
- //resize the control
- setExtent( Point2I(mCellSize.x, mCellSize.y * size));
- //if the console was not scrolled, make the last entry visible
- if (scrolled)
- scrollCellVisible(Point2I(0,mSize.y - 1));
- }
- }
- //-----------------------------------------------------------------------------
- void GuiConsole::onRenderCell(Point2I offset, Point2I cell, bool /*selected*/, bool /*mouseOver*/)
- {
- U32 size;
- ConsoleLogEntry *log;
- Con::getLockLog(log, size);
- ConsoleLogEntry &entry = log[cell.y];
- switch (entry.mLevel)
- {
- case ConsoleLogEntry::Normal: GFX->getDrawUtil()->setBitmapModulation(mProfile->mFontColor); break;
- case ConsoleLogEntry::Warning: GFX->getDrawUtil()->setBitmapModulation(mProfile->mFontColorHL); break;
- case ConsoleLogEntry::Error: GFX->getDrawUtil()->setBitmapModulation(mProfile->mFontColorNA); break;
- default: AssertFatal(false, "GuiConsole::onRenderCell - Unrecognized ConsoleLogEntry type, update this.");
- }
- GFX->getDrawUtil()->drawText(mFont, Point2I(offset.x + 3, offset.y), entry.mString, mProfile->mFontColors);
-
- Con::unlockLog();
- }
- //-----------------------------------------------------------------------------
- void GuiConsole::onCellSelected( Point2I cell )
- {
- Parent::onCellSelected( cell );
- U32 size;
- ConsoleLogEntry* log;
- Con::getLockLog(log, size);
- ConsoleLogEntry& entry = log[ cell.y ];
- onMessageSelected_callback( entry.mLevel, entry.mString );
- Con::unlockLog();
- }
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