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advancedLightingFeaturesGLSL.cpp
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8c5810adad
The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of:
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9 years ago |
advancedLightingFeaturesGLSL.h
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9221b4dd10
Update GLSL Shadergen. Not used on DX9.
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11 years ago |
deferredShadingFeaturesGLSL.cpp
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41e5caf22b
Direct3D11 Engine/source changes
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9 years ago |
deferredShadingFeaturesGLSL.h
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196b214eae
engine:
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9 years ago |
gBufferConditionerGLSL.cpp
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41e5caf22b
Direct3D11 Engine/source changes
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9 years ago |
gBufferConditionerGLSL.h
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9221b4dd10
Update GLSL Shadergen. Not used on DX9.
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11 years ago |