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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "platform/platform.h"
- #include "platformWin32/platformWin32.h"
- #include "console/console.h"
- #include "core/stringTable.h"
- #include <math.h>
- Platform::SystemInfo_struct Platform::SystemInfo;
- extern void PlatformBlitInit();
- extern void SetProcessorInfo(Platform::SystemInfo_struct::Processor& pInfo,
- char* vendor, U32 processor, U32 properties, U32 properties2); // platform/platformCPU.cc
- #if defined(TORQUE_SUPPORTS_NASM)
- // asm cpu detection routine from platform code
- extern "C"
- {
- void detectX86CPUInfo(char *vendor, U32 *processor, U32 *properties);
- }
- #endif
- void Processor::init()
- {
- // Reference:
- // www.cyrix.com
- // www.amd.com
- // www.intel.com
- // http://developer.intel.com/design/PentiumII/manuals/24512701.pdf
- Con::printf("Processor Init:");
- Platform::SystemInfo.processor.type = CPU_X86Compatible;
- Platform::SystemInfo.processor.name = StringTable->insert("Unknown x86 Compatible");
- Platform::SystemInfo.processor.mhz = 0;
- Platform::SystemInfo.processor.properties = CPU_PROP_C | CPU_PROP_LE;
- char vendor[13] = {0,};
- U32 properties = 0;
- U32 processor = 0;
- U32 properties2 = 0;
- #if defined(TORQUE_SUPPORTS_VC_INLINE_X86_ASM)
- __asm
- {
- //--------------------------------------
- // is CPUID supported
- push ebx
- push edx
- push ecx
- pushfd
- pushfd // save EFLAGS to stack
- pop eax // move EFLAGS into EAX
- mov ebx, eax
- xor eax, 0x200000 // flip bit 21
- push eax
- popfd // restore EFLAGS
- pushfd
- pop eax
- cmp eax, ebx
- jz EXIT // doesn't support CPUID instruction
- //--------------------------------------
- // Get Vendor Informaion using CPUID eax==0
- xor eax, eax
- cpuid
- mov DWORD PTR vendor, ebx
- mov DWORD PTR vendor+4, edx
- mov DWORD PTR vendor+8, ecx
- // get Generic Extended CPUID info
- mov eax, 1
- cpuid // eax=1, so cpuid queries feature information
- and eax, 0x0fff3fff
- mov processor, eax // just store the model bits
- mov properties, edx
- mov properties2, ecx
- // Want to check for 3DNow(tm). Need to see if extended cpuid functions present.
- mov eax, 0x80000000
- cpuid
- cmp eax, 0x80000000
- jbe MAYBE_3DLATER
- mov eax, 0x80000001
- cpuid
- and edx, 0x80000000 // 3DNow if bit 31 set -> put bit in our properties
- or properties, edx
- MAYBE_3DLATER:
- EXIT:
- popfd
- pop ecx
- pop edx
- pop ebx
- }
- #elif defined(TORQUE_SUPPORTS_NASM)
- detectX86CPUInfo(vendor, &processor, &properties);
- #endif
- SetProcessorInfo(Platform::SystemInfo.processor, vendor, processor, properties, properties2);
- // now calculate speed of processor...
- U32 nearmhz = 0; // nearest rounded mhz
- U32 mhz = 0; // calculated value.
- LONG result;
- DWORD data = 0;
- DWORD dataSize = 4;
- HKEY hKey;
- result = ::RegOpenKeyExA (HKEY_LOCAL_MACHINE,"Hardware\\Description\\System\\CentralProcessor\\0", 0, KEY_QUERY_VALUE, &hKey);
- if (result == ERROR_SUCCESS)
- {
- result = ::RegQueryValueExA (hKey, "~MHz",NULL, NULL,(LPBYTE)&data, &dataSize);
- if (result == ERROR_SUCCESS)
- nearmhz = mhz = data;
- ::RegCloseKey(hKey);
- }
- Platform::SystemInfo.processor.mhz = mhz;
- if (mhz==0)
- {
- Con::printf(" %s, (Unknown) Mhz", Platform::SystemInfo.processor.name);
- // stick SOMETHING in so it isn't ZERO.
- Platform::SystemInfo.processor.mhz = 200; // seems a decent value.
- }
- else
- {
- if (nearmhz >= 1000)
- Con::printf(" %s, ~%.2f Ghz", Platform::SystemInfo.processor.name, ((float)nearmhz)/1000.0f);
- else
- Con::printf(" %s, ~%d Mhz", Platform::SystemInfo.processor.name, nearmhz);
- if (nearmhz != mhz)
- {
- if (mhz >= 1000)
- Con::printf(" (timed at roughly %.2f Ghz)", ((float)mhz)/1000.0f);
- else
- Con::printf(" (timed at roughly %d Mhz)", mhz);
- }
- }
- if( Platform::SystemInfo.processor.numAvailableCores > 0
- || Platform::SystemInfo.processor.numPhysicalProcessors > 0
- || Platform::SystemInfo.processor.isHyperThreaded )
- Platform::SystemInfo.processor.properties |= CPU_PROP_MP;
- if (Platform::SystemInfo.processor.properties & CPU_PROP_FPU)
- Con::printf( " FPU detected" );
- if (Platform::SystemInfo.processor.properties & CPU_PROP_MMX)
- Con::printf( " MMX detected" );
- if (Platform::SystemInfo.processor.properties & CPU_PROP_3DNOW)
- Con::printf( " 3DNow detected" );
- if (Platform::SystemInfo.processor.properties & CPU_PROP_SSE)
- Con::printf( " SSE detected" );
- if( Platform::SystemInfo.processor.properties & CPU_PROP_SSE2 )
- Con::printf( " SSE2 detected" );
- if( Platform::SystemInfo.processor.isHyperThreaded )
- Con::printf( " HT detected" );
- if( Platform::SystemInfo.processor.properties & CPU_PROP_MP )
- Con::printf( " MP detected [%i cores, %i logical, %i physical]",
- Platform::SystemInfo.processor.numAvailableCores,
- Platform::SystemInfo.processor.numLogicalProcessors,
- Platform::SystemInfo.processor.numPhysicalProcessors );
- Con::printf(" ");
-
- PlatformBlitInit();
- }
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