platformX86UNIX.h 2.5 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _PLATFORMX86UNIX_H_
  23. #define _PLATFORMX86UNIX_H_
  24. #ifndef _PLATFORM_H_
  25. #include "platform/platform.h"
  26. #endif
  27. #ifndef _EVENT_H_
  28. #include "platform/input/event.h"
  29. #endif
  30. #include <stdio.h>
  31. #include <string.h>
  32. // these will be used to construct the user preference directory where
  33. // created files will be stored (~/PREF_DIR_ROOT/PREF_DIR_GAME_NAME)
  34. #define PREF_DIR_ROOT ".garagegames"
  35. #define PREF_DIR_GAME_NAME "torqueDemo"
  36. // event codes for custom SDL events
  37. const S32 TORQUE_SETVIDEOMODE = 1;
  38. extern bool GL_EXT_Init( void );
  39. extern void PlatformBlitInit( void );
  40. // Process Control functions
  41. void Cleanup(bool minimal=false);
  42. void ImmediateShutdown(S32 exitCode, S32 signalNum = 0);
  43. void ProcessControlInit();
  44. bool AcquireProcessMutex(const char *mutexName);
  45. // Utility functions
  46. // Convert a string to lowercase in place
  47. char *strtolwr(char* str);
  48. void DisplayErrorAlert(const char* errMsg, bool showSDLError = true);
  49. // Just like strstr, except case insensitive
  50. // (Found this function at http://www.codeguru.com/string/stristr.html)
  51. extern const char *stristr(const char *szStringToBeSearched, const char *szSubstringToSearchFor);
  52. extern "C"
  53. {
  54. // x86UNIX doesn't have a way to automatically get the executable file name
  55. void setExePathName(const char* exePathName);
  56. }
  57. #endif