x86UNIXAsmBlit.cpp 2.5 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #include "math/mMath.h"
  23. #include "gfx/bitmap/bitmapUtils.h"
  24. //--------------------------------------------------------------------------
  25. void bitmapExtrude5551_asm(const void *srcMip, void *mip, U32 height, U32 width)
  26. {
  27. const U16 *src = (const U16 *) srcMip;
  28. U16 *dst = (U16 *) mip;
  29. U32 stride = width << 1;
  30. for(U32 y = 0; y < height; y++)
  31. {
  32. for(U32 x = 0; x < width; x++)
  33. {
  34. U32 a = src[0];
  35. U32 b = src[1];
  36. U32 c = src[stride];
  37. U32 d = src[stride+1];
  38. dst[x] = ((((a >> 11) + (b >> 11) + (c >> 11) + (d >> 11)) >> 2) << 11) |
  39. ((( ((a >> 6) & 0x1f) + ((b >> 6) & 0x1f) + ((c >> 6) & 0x1f) + ((d >> 6) & 0x1F) ) >> 2) << 6) |
  40. ((( ((a >> 1) & 0x1F) + ((b >> 1) & 0x1F) + ((c >> 1) & 0x1f) + ((d >> 1) & 0x1f)) >> 2) << 1);
  41. src += 2;
  42. }
  43. src += stride;
  44. dst += width;
  45. }
  46. }
  47. //--------------------------------------------------------------------------
  48. void PlatformBlitInit()
  49. {
  50. bitmapExtrude5551 = bitmapExtrude5551_asm;
  51. bitmapExtrudeRGB = bitmapExtrudeRGB_c;
  52. if (Platform::SystemInfo.processor.properties & CPU_PROP_MMX)
  53. {
  54. // JMQ: haven't bothered porting mmx bitmap funcs because they don't
  55. // seem to offer a big performance boost right now.
  56. }
  57. }