x86UNIXDlibrary.cpp 2.2 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #include "platform/types.h"
  23. #include "platform/platformDlibrary.h"
  24. #include <dlfcn.h>
  25. class x86UNIXDLibrary: public DLibrary
  26. {
  27. void* mLibHandle;
  28. public:
  29. x86UNIXDLibrary();
  30. virtual ~x86UNIXDLibrary();
  31. bool open(const char* file);
  32. void close();
  33. virtual void *bind(const char *name);
  34. };
  35. x86UNIXDLibrary::x86UNIXDLibrary()
  36. {
  37. mLibHandle = 0;
  38. }
  39. x86UNIXDLibrary::~x86UNIXDLibrary()
  40. {
  41. close();
  42. }
  43. bool x86UNIXDLibrary::open(const char* file)
  44. {
  45. mLibHandle = dlopen(file, RTLD_LAZY);
  46. if( !mLibHandle )
  47. return false;
  48. return true;
  49. }
  50. void x86UNIXDLibrary::close()
  51. {
  52. if( mLibHandle )
  53. {
  54. dlclose(mLibHandle);
  55. mLibHandle = 0;
  56. }
  57. }
  58. void* x86UNIXDLibrary::bind(const char *name)
  59. {
  60. return mLibHandle ? dlsym(mLibHandle, name) : 0;
  61. }
  62. DLibraryRef OsLoadLibrary(const char* file)
  63. {
  64. x86UNIXDLibrary* library = new x86UNIXDLibrary();
  65. if (!library->open(file))
  66. {
  67. delete library;
  68. library = 0;
  69. }
  70. return library;
  71. }