123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274 |
- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "math/mPoint2.h"
- #include "platformX86UNIX/platformX86UNIX.h"
- //#include "platformX86UNIX/platformGL.h"
- #include "core/strings/stringFunctions.h"
- #ifndef TORQUE_DEDICATED
- #include <X11/Xlib.h> // for Display, Window and other X mojo
- #else
- #define Display int
- #define Window int
- #define Screen int
- #endif
- #include <libgen.h> // for basename
- typedef void (*LockFunc_t)(void);
- class DisplayPtrManager;
- class x86UNIXPlatformState
- {
- friend class DisplayPtrManager;
- private:
- Point2I mDesktopSize;
- Point2I mWindowSize;
- S32 mDesktopBpp;
- Display *mDisplay;
- Window mCurrentWindow;
- Screen *mScreenPointer;
- int mScreenNumber;
- char mWindowName[40];
- char mExePathName[4096];
- char mExeName[40];
- bool mWindowCreated;
- bool mWindowActive;
- bool mWindowLocked;
- bool mXWindowsRunning;
- bool mDedicated;
- bool mCDAudioEnabled;
- bool mDSleep;
- bool mUseRedirect;
- // Access to the display* needs to be controlled because the SDL event
- // loop runs in a separate thread. If you need the display pointer,
- // use the DisplayPtrManager class. See the clipboard functions in
- // x86unixinput.cc for an example.
- //Display *getDisplayPointer() { return mDisplay; }
- public:
- U32 currentTime;
- void setDisplayPointer( Display *displayPointer ) { mDisplay = displayPointer; }
- Display* getDisplayPointer() { return mDisplay; }
- void setScreenNumber( int newNumber ) { mScreenNumber = newNumber; }
- int getScreenNumber() { return mScreenNumber; }
-
- void setScreenPointer( Screen *newScreenPointer )
- { mScreenPointer = newScreenPointer; }
- Screen * getScreenPointer() { return mScreenPointer; }
- // for compatibility, convert 24 bpp to 32
- void setDesktopBpp( S32 bpp )
- {
- if (bpp == 24)
- mDesktopBpp = 32;
- else
- mDesktopBpp = bpp;
- }
- S32 getDesktopBpp() { return mDesktopBpp; }
- void setDesktopSize( S32 horizontal, S32 vertical )
- { mDesktopSize.set( horizontal, vertical ); }
- Point2I getDesktopSize() { return mDesktopSize; }
- void setWindow( Window newWindow ) { mCurrentWindow = newWindow; }
- Window getWindow() { return mCurrentWindow; }
- void setWindowSize (S32 horizontal, S32 vertical )
- { mWindowSize.set ( horizontal, vertical ); }
- void setWindowSize( Point2I size ) { mWindowSize = size; }
- Point2I& getWindowSize() { return ( mWindowSize ); }
-
- void setWindowName (const char * windowName)
- {
- if (windowName == NULL)
- dStrncpy( mWindowName, "", sizeof( mWindowName ));
- else
- dStrncpy( mWindowName, windowName, sizeof( mWindowName ) );
- }
- const char * getWindowName() { return mWindowName; }
- void setExePathName(const char* exePathName)
- {
- if (exePathName == NULL)
- dStrncpy(mExePathName, "", sizeof(mExePathName));
- else
- dStrncpy(mExePathName, exePathName, sizeof(mExePathName));
- // set the base exe name field
- char tempBuf[2048];
- dStrncpy(tempBuf, mExePathName, 2048);
- dStrncpy(mExeName, basename(tempBuf), sizeof(mExeName));
- }
- const char * getExePathName() { return mExePathName; }
- const char * getExeName() { return mExeName; }
- bool windowCreated() { return mWindowCreated; }
- bool windowActive() { return mWindowActive; }
- bool windowLocked() { return mWindowLocked; }
- void setWindowCreated(bool windowCreated)
- { mWindowCreated = windowCreated; }
- void setWindowActive(bool windowActive)
- { mWindowActive = windowActive; }
- void setWindowLocked(bool windowLocked)
- { mWindowLocked = windowLocked; }
- bool isXWindowsRunning() { return mXWindowsRunning; }
- void setXWindowsRunning(bool running) { mXWindowsRunning = running; }
- bool isDedicated() { return mDedicated; }
- void setDedicated(bool dedicated) { mDedicated = dedicated; }
- bool getCDAudioEnabled() { return mCDAudioEnabled; }
- void setCDAudioEnabled(bool enabled) { mCDAudioEnabled = enabled; }
- bool getDSleep() { return mDSleep; }
- void setDSleep(bool enabled) { mDSleep = enabled; }
- bool getUseRedirect() { return mUseRedirect; }
- void setUseRedirect(bool enabled) { mUseRedirect = enabled; }
-
- x86UNIXPlatformState()
- {
- currentTime = 0;
- mDesktopBpp = 16;
- mDesktopSize.set( 0, 0 );
- mWindowSize.set( 800, 600 );
- setWindowName("Torque");
- setExePathName(NULL);
- mWindowCreated = mWindowActive = mWindowLocked = false;
- mXWindowsRunning = false;
- mDedicated = false;
- mCDAudioEnabled = false;
- mDSleep = false;
- #ifdef USE_FILE_REDIRECT
- mUseRedirect = true;
- #else
- mUseRedirect = false;
- #endif
- }
- };
- extern x86UNIXPlatformState * x86UNIXState;
- class DisplayPtrManager
- {
- // static interface
- private:
- static bool sgDisplayLocked;
- static LockFunc_t sgLockFunc;
- static LockFunc_t sgUnlockFunc;
- static bool lockDisplay()
- {
- if (!sgDisplayLocked && sgLockFunc)
- {
- sgLockFunc();
- sgDisplayLocked = true;
- return true;
- }
- else
- return false;
- }
- static void unlockDisplay()
- {
- if (sgDisplayLocked && sgUnlockFunc)
- {
- sgUnlockFunc();
- sgDisplayLocked = false;
- }
- }
- //friend Display* x86UNIXPlatformState::getDisplayPointer();
-
- public:
- static void setDisplayLockFunction(LockFunc_t lockFunc)
- { sgLockFunc = lockFunc; }
- static void setDisplayUnlockFunction(LockFunc_t unlockFunc)
- { sgUnlockFunc = unlockFunc; }
- // nonstatic interface
- private:
- bool mAcquiredLock; // true if this instance acquired the display lock
- // (multiple instances of DisplayPtrManager can coexist, but only
- // the first to access the display pointer will be responsible for
- // acquiring and releasing the lock)
- bool mOpenedDisplay; // true if this instance created a display pointer
- // because the one in platform state was null.
- Display* mDisplay;
- private:
- Display* openDisplay()
- {
- #ifndef TORQUE_DEDICATED
- mDisplay = XOpenDisplay(NULL);
- if (mDisplay != NULL)
- mOpenedDisplay = true;
- #endif
- return mDisplay;
- }
- void closeDisplay()
- {
- if (mOpenedDisplay)
- {
- #ifndef TORQUE_DEDICATED
- XCloseDisplay(mDisplay);
- mDisplay = NULL;
- mOpenedDisplay = false;
- #endif
- }
- }
- public:
- DisplayPtrManager()
- {
- mAcquiredLock = false;
- mOpenedDisplay = false;
- mDisplay = NULL;
- }
- ~DisplayPtrManager()
- {
- if (mAcquiredLock)
- {
- DisplayPtrManager::unlockDisplay();
- mAcquiredLock = false;
- }
- closeDisplay();
- }
- Display* getDisplayPointer()
- {
- Display* display = x86UNIXState->getDisplayPointer();
- if (display == NULL)
- return openDisplay();
- mAcquiredLock = DisplayPtrManager::lockDisplay();
- return display;
- }
- };
|