1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768 |
- //-----------------------------------------------------------------------------
- // Copyright (c) 2014 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifdef TORQUE_TESTS_ENABLED
- #include "testing/unitTesting.h"
- #include "component/moreAdvancedComponent.h"
- TEST(MoreAdvancedComponent, MoreAdvancedComponent)
- {
- // Create component instances and compose them.
- SimComponent *parentComponent = new SimComponent();
- SimpleComponent *simpleComponent = new SimpleComponent();
- MoreAdvancedComponent *moreAdvComponent = new MoreAdvancedComponent();
- // CodeReview note that the interface pointer isn't initialized in a ctor
- // on the components, so it's bad memory against which you might
- // be checking in testDependentInterface [3/3/2007 justind]
- parentComponent->addComponent( simpleComponent );
- parentComponent->addComponent( moreAdvComponent );
- simpleComponent->registerObject();
- moreAdvComponent->registerObject();
- // Put a break-point here, follow the onAdd call, and observe the order in
- // which the SimComponent::onAdd function executes. You will see the interfaces
- // get cached, and the dependent interface query being made.
- parentComponent->registerObject();
- // If the MoreAdvancedComponent found an interface, than the parentComponent
- // should have returned true, from onAdd, and should therefore be registered
- // properly with the Sim
- EXPECT_TRUE( parentComponent->isProperlyAdded() )
- << "Parent component not properly added!";
- // Now lets test the interface. You can step through this, as well.
- EXPECT_TRUE( moreAdvComponent->testDependentInterface() )
- << "Dependent interface test failed.";
- // CodeReview is there a reason we can't just delete the parentComponent here? [3/3/2007 justind]
- //
- // Clean up
- parentComponent->removeComponent( simpleComponent );
- parentComponent->removeComponent( moreAdvComponent );
- parentComponent->deleteObject();
- moreAdvComponent->deleteObject();
- simpleComponent->deleteObject();
- };
- #endif
|