Lukas Aldershaab 89b0c7f73b Console Refactor 2 anni fa
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CppAsset.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 anni fa
CppAsset.h 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving 5 anni fa
CubemapAsset.cpp 89b0c7f73b Console Refactor 2 anni fa
CubemapAsset.h 4a7104e5ea fix TORQUE_TOOLS = off compilation 3 anni fa
ExampleAsset.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 anni fa
ExampleAsset.h ae5a43de70 Asset Browser initial implementation - Asset updates. 8 anni fa
GUIAsset.cpp 89b0c7f73b Console Refactor 2 anni fa
GUIAsset.h 4a7104e5ea fix TORQUE_TOOLS = off compilation 3 anni fa
GameObjectAsset.cpp 89b0c7f73b Console Refactor 2 anni fa
GameObjectAsset.h 4a7104e5ea fix TORQUE_TOOLS = off compilation 3 anni fa
ImageAsset.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 anni fa
ImageAsset.h 04f4a5fcf4 dedicated server nulltexturemanager work 3 anni fa
ImageAssetInspectors.h 0d4221fa59 uninitialized and unused value cleanups 2 anni fa
LevelAsset.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 anni fa
LevelAsset.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anni fa
MaterialAsset.cpp 89b0c7f73b Console Refactor 2 anni fa
MaterialAsset.h 6162c5da05 Updates the behavior and layout of the ImageAsset, MaterialAsset and ShapeAsset inspector field types to be clearer, with previews and obvious edit buttons 3 anni fa
ParticleAsset.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 anni fa
ParticleAsset.h 4a7104e5ea fix TORQUE_TOOLS = off compilation 3 anni fa
PostEffectAsset.cpp 89b0c7f73b Console Refactor 2 anni fa
PostEffectAsset.h 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving 5 anni fa
ScriptAsset.cpp 89b0c7f73b Console Refactor 2 anni fa
ScriptAsset.h 167f98b767 Expands ScriptAsset behavior to operate as a generic type-settable asset 2 anni fa
ShapeAnimationAsset.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 anni fa
ShapeAnimationAsset.h 4a7104e5ea fix TORQUE_TOOLS = off compilation 3 anni fa
ShapeAsset.cpp 0d4221fa59 uninitialized and unused value cleanups 2 anni fa
ShapeAsset.h aa02e48c8d add safeties for enum math across define boundaries 2 anni fa
SoundAsset.cpp 667a0db760 Fixed getAssetBy... functions so the lookup loop is more stable and doesn't fail if null results return 2 anni fa
SoundAsset.h c4ae6258cc sound safeties and future notes 2 anni fa
SoundAssetInspectors.h 73c1a902de cAps fix 3 anni fa
TerrainAsset.cpp 0d4221fa59 uninitialized and unused value cleanups 2 anni fa
TerrainAsset.h 4a7104e5ea fix TORQUE_TOOLS = off compilation 3 anni fa
TerrainMaterialAsset.cpp 89b0c7f73b Console Refactor 2 anni fa
TerrainMaterialAsset.h 4a7104e5ea fix TORQUE_TOOLS = off compilation 3 anni fa
assetImporter.cpp a6f03897ed Merge pull request #1016 from Azaezel/alpha41/mangledMath 2 anni fa
assetImporter.h 1c7c32baa6 Separates out acquireAsset call for importing assets until after all assets have been imported, then runs it as a post step to ensure all assets are properly loaded before they're used 3 anni fa
assetImporter_ScriptBinding.h 1c7c32baa6 Separates out acquireAsset call for importing assets until after all assets have been imported, then runs it as a post step to ensure all assets are properly loaded before they're used 3 anni fa
assetMacroHelpers.h ab1b14587e generic asset loader macros. currently unused 4 anni fa
stateMachineAsset.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 anni fa
stateMachineAsset.h 4a7104e5ea fix TORQUE_TOOLS = off compilation 3 anni fa